Files
routewatch/internal/streamer/streamer_test.go
T
clawbot 741bea4b9e
check / check (push) Waiting to run
Remove a peer's live routes when its session goes down (closes #56)
RIS sends no withdrawals for the routes of a peer whose BGP session goes
down, so those routes stayed in the live tables for good.

The streamer now hands STATE messages to the handlers that want them and
never drops one for backpressure: it waits for room in a full queue until
the idle timer drops the connection. When the prefix handler gets one whose
state is down, it drops the peer's updates still in its batch and notes the
peer; the next flush deletes all of the peer's live routes, IPv4 and IPv6,
before writing the batch, so updates the peer sends after the down are
kept. The live route tables' unique key now leads with peer_ip, so it also
finds a peer's routes.

Model: opus-5-5
2026-10-19 08:48:23 +00:00

416 lines
13 KiB
Go

package streamer
import (
"context"
"errors"
"io"
"net/http"
"net/http/httptest"
"runtime"
"sync/atomic"
"testing"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
if s.idleTimeout != streamIdleTimeout {
t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
}
if s.minBackoff != minBackoffDelay {
t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool { return messageType == "UPDATE" }
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// stateDownLine is the STATE message RIS Live sends when the collector's BGP
// session with the peer stateDownPeer goes down.
const (
stateDownPeer = "192.0.2.1"
stateDownLine = `{"type":"ris_message","data":{"type":"STATE","peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000,"state":"down"}}` + "\n"
)
// stateHandler wants STATE messages only. Tests read what it is handed from
// its queue, so HandleMessage does nothing.
type stateHandler struct{}
func (stateHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeState
}
func (stateHandler) QueueCapacity() int { return 10 }
func (stateHandler) HandleMessage(*ristypes.RISMessage) {}
// TestStreamHandsStateMessagesToHandlersThatWantThem has the server send one
// STATE message whose state is down. The streamer must queue it, with its
// peer and state, for a handler that wants STATE messages.
func TestStreamHandsStateMessagesToHandlersThatWantThem(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(stateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
select {
case msg := <-s.handlers[0].queue:
if msg.Type != ristypes.MessageTypeState || msg.Peer != stateDownPeer || msg.State != ristypes.StateDown {
t.Errorf("queued message has type %q, peer %q, state %q; want %q, %q, %q",
msg.Type, msg.Peer, msg.State, ristypes.MessageTypeState, stateDownPeer, ristypes.StateDown)
}
default:
t.Fatal("the STATE message was not queued for the handler that wants it")
}
}
// streamWithFullStateQueue runs stream, in a goroutine, against a streamer
// reading from url whose stateHandler's queue is full of STATE messages with
// no peer. It returns the queue and a channel that gets what stream returns.
func streamWithFullStateQueue(url string, idleTimeout time.Duration) (
queue chan *ristypes.RISMessage, streamErr chan error) {
s := New(logger.New(), metrics.New())
s.url = url
s.idleTimeout = idleTimeout
s.RegisterHandler(stateHandler{})
queue = s.handlers[0].queue
for len(queue) < cap(queue) {
queue <- &ristypes.RISMessage{Type: ristypes.MessageTypeState}
}
streamErr = make(chan error, 1)
go func() { streamErr <- s.stream(context.Background()) }()
return queue, streamErr
}
// TestStreamWaitsForRoomForAStateMessage has the server send one STATE message
// whose state is down while the queue of the handler that wants it is full. A
// full queue is where the random drop always drops, and where a message that
// cannot wait is dropped. The streamer must not drop it: it waits until the
// handler takes a message off its queue, then queues it.
func TestStreamWaitsForRoomForAStateMessage(t *testing.T) {
const (
stillWaitingAfter = 100 * time.Millisecond
maxWait = 5 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
}))
defer srv.Close()
queue, streamErr := streamWithFullStateQueue(srv.URL, streamIdleTimeout)
select {
case err := <-streamErr:
t.Fatalf("stream returned %v while the queue was full: it dropped the STATE message", err)
case <-time.After(stillWaitingAfter):
}
<-queue // the handler takes a message, which makes room
select {
case err := <-streamErr:
if !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
case <-time.After(maxWait):
t.Fatalf("stream did not queue the STATE message within %s of there being room", maxWait)
}
var last *ristypes.RISMessage
for len(queue) > 0 {
last = <-queue
}
if last.Peer != stateDownPeer || last.State != ristypes.StateDown {
t.Errorf("last queued message has peer %q, state %q; want %q, %q",
last.Peer, last.State, stateDownPeer, ristypes.StateDown)
}
}
// TestStreamStopsWaitingForRoomAtTheIdleTimeout has the server send one STATE
// message and then hold the response open, while the queue of the handler
// that wants it stays full. The wait for room must not stall the read loop
// past its idle timeout: the stream ends as when no line arrives.
func TestStreamStopsWaitingForRoomAtTheIdleTimeout(t *testing.T) {
const (
idleTimeout = 50 * time.Millisecond
maxWait = 5 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
_, streamErr := streamWithFullStateQueue(srv.URL, idleTimeout)
select {
case err := <-streamErr:
if err == nil || errors.Is(err, errStreamEnded) {
t.Errorf("stream returned %v, want the error of a stream dropped as idle", err)
}
case <-time.After(maxWait):
t.Fatalf("stream still waiting for room %s after the idle timeout of %s", maxWait, idleTimeout)
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop() })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
if err := s.stream(ctx); !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop()
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
w.(http.Flusher).Flush()
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestReconnectWhenServerNeverAnswers has the server accept the first
// request and never answer it, not even with headers. The streamer must give
// up on it once the idle timeout passes and connect again.
func TestReconnectWhenServerNeverAnswers(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
<-r.Context().Done()
}
checkReconnect(t, neverAnswer, idleTimeout)
}
// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
// the idle timeout for several times the timeout, then end the response. Each
// line must start the idle timeout over, so the stream lasts until the server
// ends it instead of being dropped as idle.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
time.Sleep(lineInterval)
}
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.idleTimeout = idleTimeout
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration) {
t.Helper()
const maxWait = 5 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
if err := s.Start(); err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop()
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits until the goroutine count drops to target or below.
func waitForGoroutines(target int) bool {
for range 100 {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}