Files
routewatch/internal/streamer/streamer_test.go
T
clawbot 4f515d718b
check / check (push) Waiting to run
Read feed lines up to 1 MiB (closes #76)
The streamer read the feed with a bufio.Scanner at its default limit of
64 KiB per line, so a longer line ended the connection and the updates sent
while it reconnected were lost. The scanner now accepts lines up to 1 MiB
(maxLineSize), well above an extended BGP message written out as the feed
writes it.

Model: opus-5-5
2026-10-19 11:49:47 +02:00

507 lines
17 KiB
Go

package streamer
import (
"context"
"errors"
"io"
"net/http"
"net/http/httptest"
"runtime"
"strings"
"sync/atomic"
"testing"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
if s.idleTimeout != streamIdleTimeout {
t.Errorf("idleTimeout = %s, want %s", s.idleTimeout, streamIdleTimeout)
}
if s.minBackoff != minBackoffDelay {
t.Errorf("minBackoff = %s, want %s", s.minBackoff, minBackoffDelay)
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool { return messageType == "UPDATE" }
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// stateDownLine is the STATE message RIS Live sends when the collector's BGP
// session with the peer stateDownPeer goes down.
const (
stateDownPeer = "192.0.2.1"
stateDownLine = `{"type":"ris_message","data":{"type":"STATE","peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000,"state":"down"}}` + "\n"
)
// stateHandler wants STATE messages only. Tests read what it is handed from
// its queue, so HandleMessage does nothing.
type stateHandler struct{}
func (stateHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeState
}
func (stateHandler) QueueCapacity() int { return 10 }
func (stateHandler) HandleMessage(*ristypes.RISMessage) {}
// TestStreamHandsStateMessagesToHandlersThatWantThem has the server send one
// STATE message whose state is down. The streamer must queue it, with its
// peer and state, for a handler that wants STATE messages.
func TestStreamHandsStateMessagesToHandlersThatWantThem(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(stateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
select {
case msg := <-s.handlers[0].queue:
if msg.Type != ristypes.MessageTypeState || msg.Peer != stateDownPeer || msg.State != ristypes.StateDown {
t.Errorf("queued message has type %q, peer %q, state %q; want %q, %q, %q",
msg.Type, msg.Peer, msg.State, ristypes.MessageTypeState, stateDownPeer, ristypes.StateDown)
}
default:
t.Fatal("the STATE message was not queued for the handler that wants it")
}
}
// TestHeldStateMessagesKeepTheirPlaceInTheQueue hands queueMessage two STATE
// messages and two updates while the queue is full, making room in between.
// Neither STATE message may be dropped: each must reach the queue after
// everything queued before it and before anything handed over after it. The
// update handed over while a STATE message is held is dropped.
func TestHeldStateMessagesKeepTheirPlaceInTheQueue(t *testing.T) {
s := New(logger.New(), metrics.New())
s.RegisterHandler(stateHandler{})
info := s.handlers[0]
before := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
for len(info.queue) < cap(info.queue) {
info.queue <- before
}
firstDown := &ristypes.RISMessage{Type: ristypes.MessageTypeState, State: ristypes.StateDown}
secondDown := &ristypes.RISMessage{Type: ristypes.MessageTypeState, State: ristypes.StateDown}
updateWhileHeld := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
after := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
if !s.queueMessage(info, firstDown) {
t.Fatal("the first STATE message was dropped on a full queue")
}
<-info.queue // the handler makes room for one message
if !s.queueMessage(info, secondDown) {
t.Fatal("the second STATE message was dropped")
}
if s.queueMessage(info, updateWhileHeld) {
t.Fatal("an update was queued while a STATE message was held")
}
// The handler takes every message queued before the first STATE message.
for range cap(info.queue) - 1 {
if <-info.queue != before {
t.Fatal("a message overtook those queued before the first STATE message")
}
}
if !s.queueMessage(info, after) {
t.Fatal("an update was dropped on a queue with room")
}
if <-info.queue != firstDown {
t.Fatal("the first STATE message did not come next")
}
if <-info.queue != secondDown {
t.Fatal("the second STATE message did not come after the first")
}
if <-info.queue != after {
t.Fatal("the update handed over after the STATE messages did not come after them")
}
if len(info.queue) != 0 {
t.Errorf("%d messages left on the queue, want none", len(info.queue))
}
}
// newStreamerWithFullStateQueue returns a streamer reading from url with one
// handler, a stateHandler whose queue is full.
func newStreamerWithFullStateQueue(url string) *Streamer {
s := New(logger.New(), metrics.New())
s.url = url
s.RegisterHandler(stateHandler{})
queue := s.handlers[0].queue
for len(queue) < cap(queue) {
queue <- &ristypes.RISMessage{Type: ristypes.MessageTypeState}
}
return s
}
// TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld has the server send a
// STATE message whose state is down, then an UPDATE, while the queue of the
// handler that wants STATE messages is full. The STATE message must be held
// for that handler, and the read loop must go on to queue the UPDATE for the
// handler that wants it.
func TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine+updateLine)
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
s.RegisterHandler(updateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
held := s.handlers[0].heldState
if len(held) != 1 || held[0].Peer != stateDownPeer || held[0].State != ristypes.StateDown {
t.Errorf("held %d STATE messages, want the down from %s alone", len(held), stateDownPeer)
}
if got := len(s.handlers[1].queue); got != 1 {
t.Errorf("%d messages queued for the handler that wants UPDATE messages, want 1", got)
}
}
// TestStopReturnsAtOnceWithStateMessagesHeld has the server send two STATE
// messages and hold the response open while the queue of the handler that
// wants them is full. Stop must return at once and end the stream.
func TestStopReturnsAtOnceWithStateMessagesHeld(t *testing.T) {
const (
lines = 2
maxWait = 5 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
_, _ = io.WriteString(w, stateDownLine+stateDownLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
// The raw handler sees each line before the read loop hands it to the
// queues, so once it has seen the second line, the first is held.
linesSeen := make(chan struct{}, lines)
s.RegisterRawHandler(func(string) { linesSeen <- struct{}{} })
// As in TestStopBeforeMessageReachesQueues, setting cancel as Start does
// lets Stop cancel the stream run here.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
streamErr := make(chan error, 1)
go func() { streamErr <- s.stream(ctx) }()
for range lines {
select {
case <-linesSeen:
case <-time.After(maxWait):
t.Fatalf("the read loop did not read %d lines within %s", lines, maxWait)
}
}
stopped := make(chan struct{})
go func() {
s.Stop()
close(stopped)
}()
select {
case <-stopped:
case <-time.After(maxWait):
t.Fatalf("Stop did not return within %s while a STATE message was held", maxWait)
}
select {
case err := <-streamErr:
if !errors.Is(err, context.Canceled) {
t.Errorf("stream returned %v, want %v", err, context.Canceled)
}
case <-time.After(maxWait):
t.Fatalf("stream did not end within %s of Stop", maxWait)
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop() })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
if err := s.stream(ctx); !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop()
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
w.(http.Flusher).Flush()
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestReconnectWhenServerNeverAnswers has the server accept the first
// request and never answer it, not even with headers. The streamer must give
// up on it once the idle timeout passes and connect again.
func TestReconnectWhenServerNeverAnswers(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
neverAnswer := func(_ http.ResponseWriter, r *http.Request) {
<-r.Context().Done()
}
checkReconnect(t, neverAnswer, idleTimeout)
}
// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
// the idle timeout for several times the timeout, then end the response. Each
// line must start the idle timeout over, so the stream lasts until the server
// ends it instead of being dropped as idle.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
time.Sleep(lineInterval)
}
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.idleTimeout = idleTimeout
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// TestStreamReadsLongLine has the server send one UPDATE line of about
// 200 KiB, padded with raw hex the way RIS Live writes an extended BGP
// message, and then end the response. The line is longer than a
// bufio.Scanner reads by default. The streamer must hand the message to the
// handler's queue and read on until the server ends the stream, instead of
// dropping the connection at the long line.
func TestStreamReadsLongLine(t *testing.T) {
const rawHexLength = 200 * bytesPerKB
longLine := `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000,"raw":"` +
strings.Repeat("0", rawHexLength) + `"}}` + "\n"
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, longLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
if queued := len(s.handlers[0].queue); queued != 1 {
t.Errorf("handler queue holds %d messages, want 1", queued)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration) {
t.Helper()
const maxWait = 5 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
if err := s.Start(); err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop()
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits until the goroutine count drops to target or below.
func waitForGoroutines(target int) bool {
for range 100 {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}