Files
routewatch/internal/streamer/streamer_test.go
T
clawbot 26988dec34
check / check (push) Waiting to run
Reconnect when RIS Live ends or stalls the stream (closes #53)
Only Stop now ends the reconnect loop. A stream that ends any other way,
with or without an error, marks the feed disconnected and reconnects with
the existing backoff. Before, a response RIS Live ended normally stopped
the loop for good while the health check kept reporting ok.

The streamer also drops the connection when no line arrives for 60
seconds; each line starts that limit over, and it also bounds the wait
for RIS Live to answer. The idle limit and the first backoff delay are
fields so the tests, against a local server, run in well under a second.
The README's Reconnection note describes this behaviour.

Model: opus-5-5
2026-10-14 13:29:00 +00:00

260 lines
7.7 KiB
Go

package streamer
import (
"context"
"errors"
"io"
"net/http"
"net/http/httptest"
"runtime"
"sync/atomic"
"testing"
"time"
"git.eeqj.de/sneak/routewatch/internal/logger"
"git.eeqj.de/sneak/routewatch/internal/metrics"
"git.eeqj.de/sneak/routewatch/internal/ristypes"
)
func TestNewStreamer(t *testing.T) {
logger := logger.New()
metricsTracker := metrics.New()
s := New(logger, metricsTracker)
if s == nil {
t.Fatal("New() returned nil")
}
if s.logger != logger {
t.Error("logger not set correctly")
}
if s.client == nil {
t.Error("HTTP client not initialized")
}
if s.handlers == nil {
t.Error("handlers slice not initialized")
}
if s.metrics != metricsTracker {
t.Error("metrics tracker not set correctly")
}
}
// TestStreamDoesNotLeakTickersAcrossReconnects drives many short-lived
// connections (each stream call is one reconnect cycle) and asserts the
// goroutine count returns to its starting value. Each connection starts two
// ticker goroutines; before the fix they lived until the streamer's lifetime
// context was cancelled, so every reconnect leaked two.
func TestStreamDoesNotLeakTickersAcrossReconnects(t *testing.T) {
// The handler returns immediately, so the response body is empty and each
// stream call ends at once, standing in for a dropped connection.
srv := httptest.NewServer(http.HandlerFunc(func(_ http.ResponseWriter, _ *http.Request) {}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
// One warm-up connection so any persistent HTTP transport goroutine exists
// before we take the baseline.
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("warm-up stream returned %v, want %v", err, errStreamEnded)
}
s.client.CloseIdleConnections()
baseline := settledGoroutineCount()
const reconnects = 20
for range reconnects {
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
s.client.CloseIdleConnections()
if !waitForGoroutines(baseline) {
t.Fatalf("goroutines did not return to baseline %d after %d reconnects, got %d",
baseline, reconnects, runtime.NumGoroutine())
}
}
// updateLine is one UPDATE message as RIS Live sends it.
const updateLine = `{"type":"ris_message","data":{"type":"UPDATE","peer":"192.0.2.1",` +
`"peer_asn":"64496","timestamp":1700000000}}` + "\n"
// updateHandler wants UPDATE messages. For each one it handles it sends on
// handled if there is room, and otherwise does nothing; a nil handled is
// never sent on.
type updateHandler struct {
handled chan struct{}
}
func (updateHandler) WantsMessage(messageType string) bool { return messageType == "UPDATE" }
func (updateHandler) QueueCapacity() int { return 10 }
func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
select {
case h.handled <- struct{}{}:
default:
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it
// used to end in "send on closed channel". The raw handler runs in that gap on
// the read loop itself, so calling Stop from it hits the gap every time.
func TestStopBeforeMessageReachesQueues(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, updateLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(updateHandler{})
s.RegisterRawHandler(func(string) { s.Stop() })
// Start would run the stream in the background, where the test cannot
// wait for it. Setting cancel as Start does lets Stop cancel the stream
// run here instead.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
if err := s.stream(ctx); !errors.Is(err, context.Canceled) {
t.Fatalf("stream returned %v, want %v", err, context.Canceled)
}
// A second Stop must not close the queues again.
s.Stop()
}
// TestReconnectWhenStreamEnds has the server end the first response
// normally, as when RIS Live restarts. The streamer must treat that as a
// disconnect and connect again.
func TestReconnectWhenStreamEnds(t *testing.T) {
endResponse := func(http.ResponseWriter, *http.Request) {}
checkReconnect(t, endResponse, streamIdleTimeout)
}
// TestReconnectWhenStreamGoesIdle has the server hold the first response
// open without sending anything. The streamer must drop it once the idle
// timeout passes and connect again.
func TestReconnectWhenStreamGoesIdle(t *testing.T) {
const idleTimeout = 50 * time.Millisecond
holdResponse := func(w http.ResponseWriter, r *http.Request) {
w.(http.Flusher).Flush()
<-r.Context().Done()
}
checkReconnect(t, holdResponse, idleTimeout)
}
// TestStreamNotDroppedWhileLinesArrive has the server send lines well within
// the idle timeout for several times the timeout, then end the response. Each
// line must start the idle timeout over, so the stream lasts until the server
// ends it instead of being dropped as idle.
func TestStreamNotDroppedWhileLinesArrive(t *testing.T) {
const (
idleTimeout = 100 * time.Millisecond
lineInterval = idleTimeout / 10
sendFor = 5 * idleTimeout
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
deadline := time.Now().Add(sendFor)
for time.Now().Before(deadline) {
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
time.Sleep(lineInterval)
}
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.idleTimeout = idleTimeout
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
}
// checkReconnect runs a streamer against a fake RIS Live server. The first
// response is served by firstResponse; every later one carries one UPDATE
// line and then stays open. The streamer must come back for a second
// response, must not be marked connected when it does, and must handle the
// UPDATE in it.
func checkReconnect(t *testing.T, firstResponse http.HandlerFunc, idleTimeout time.Duration) {
t.Helper()
const maxWait = 5 * time.Second
tracker := metrics.New()
connectedAtReconnect := make(chan bool, 1)
var requests atomic.Int32
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if requests.Add(1) == 1 {
firstResponse(w, r)
return
}
select {
case connectedAtReconnect <- tracker.IsConnected():
default:
}
_, _ = io.WriteString(w, updateLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := New(logger.New(), tracker)
s.url = srv.URL
s.idleTimeout = idleTimeout
s.minBackoff = time.Millisecond
handler := updateHandler{handled: make(chan struct{}, 1)}
s.RegisterHandler(handler)
if err := s.Start(); err != nil {
t.Fatalf("Start returned error: %v", err)
}
defer s.Stop()
select {
case <-handler.handled:
case <-time.After(maxWait):
t.Fatalf("no message from a second response handled within %s", maxWait)
}
if <-connectedAtReconnect {
t.Error("streamer was still marked connected when it came back for a second response")
}
}
// settledGoroutineCount lets transient goroutines finish, then reports the
// current count.
func settledGoroutineCount() int {
prev := runtime.NumGoroutine()
for range 20 {
time.Sleep(10 * time.Millisecond)
cur := runtime.NumGoroutine()
if cur == prev {
return cur
}
prev = cur
}
return prev
}
// waitForGoroutines waits until the goroutine count drops to target or below.
func waitForGoroutines(target int) bool {
for range 100 {
if runtime.NumGoroutine() <= target {
return true
}
time.Sleep(10 * time.Millisecond)
}
return false
}