Remove a peer's live routes when its session goes down (closes #56)
check / check (push) Waiting to run

RIS sends no withdrawals for the routes of a peer whose BGP session goes
down, so routewatch kept them.

The streamer now hands STATE messages to the prefix handler. They are never
dropped for backpressure: one that finds the queue full is held and queued
first once there is room, and the handler's other messages are dropped
meanwhile, so none overtakes it. Nothing waits. On a down, the prefix
handler drops the peer's pending updates and its next flush deletes all the
peer's live routes before the batch's other writes, keeping the in-memory
counts exact. The live route tables are unique on peer and prefix, which
also finds a peer's routes.

Model: opus-5-5
This commit was merged in pull request #88.
This commit is contained in:
2026-10-19 11:40:31 +02:00
parent a0ddc0d254
commit 825afa2ebe
12 changed files with 787 additions and 51 deletions
+60 -22
View File
@@ -78,7 +78,8 @@ type MessageHandler interface {
// QueueCapacity returns the desired queue capacity for this handler.
// Handlers that process quickly can have larger queues to buffer bursts.
// When the queue fills up, messages will be dropped according to the
// backpressure algorithm.
// backpressure algorithm, except STATE messages, which are held until
// there is room.
QueueCapacity() int
}
@@ -102,6 +103,9 @@ type handlerInfo struct {
handler MessageHandler
queue chan *ristypes.RISMessage
metrics handlerMetrics
// heldState holds, in feed order, the STATE messages that found queue
// full (see queueMessage). Only the read loop uses it.
heldState []*ristypes.RISMessage
}
// Streamer manages a connection to the RIPE RIS Live streaming API for receiving
@@ -629,7 +633,7 @@ func (s *Streamer) stream(ctx context.Context) error {
// Process based on message type
switch msg.Type {
case "UPDATE":
case ristypes.MessageTypeUpdate:
// Process BGP UPDATE messages
// Will be dispatched to handlers
case "RIS_PEER_STATE":
@@ -668,9 +672,9 @@ func (s *Streamer) stream(ctx context.Context) error {
)
continue
case "STATE":
// Peer state changes - silently ignore
continue
case ristypes.MessageTypeState:
// The BGP session with the peer changed state, for example went
// down. Dispatched to the handlers that want it.
default:
s.logger.Warn("Unknown message type, skipping",
"type", msg.Type,
@@ -693,30 +697,20 @@ func (s *Streamer) stream(ctx context.Context) error {
continue
}
// Check if we should drop due to backpressure
if s.shouldDropForBackpressure(info) {
if !s.queueMessage(info, &msg) {
atomic.AddUint64(&info.metrics.droppedCount, 1)
atomic.AddUint64(&s.totalDropped, 1)
continue
}
// Try to queue the message
select {
case info.queue <- &msg:
// Message queued successfully
// Update high water mark if needed
queueLen := len(info.queue)
info.metrics.mu.Lock()
if queueLen > info.metrics.queueHighWaterMark {
info.metrics.queueHighWaterMark = queueLen
}
info.metrics.mu.Unlock()
default:
// Queue is full, drop the message
atomic.AddUint64(&info.metrics.droppedCount, 1)
atomic.AddUint64(&s.totalDropped, 1)
// Update high water mark if needed
queueLen := len(info.queue)
info.metrics.mu.Lock()
if queueLen > info.metrics.queueHighWaterMark {
info.metrics.queueHighWaterMark = queueLen
}
info.metrics.mu.Unlock()
}
s.mu.RUnlock()
}
@@ -736,6 +730,50 @@ func (s *Streamer) stream(ctx context.Context) error {
return errStreamEnded
}
// queueMessage puts msg on the handler's queue and reports false if it dropped
// msg instead. It never waits for room, so a full queue holds up neither the
// read loop nor Stop.
//
// A message is dropped while the queue is filling up (shouldDropForBackpressure)
// or full, except a STATE message: one whose state is down is the only notice
// that all of a peer's routes are gone. A STATE message skips the random drop,
// and one that finds the queue full is held in info.heldState. Held messages
// go into the queue, oldest first, before anything else for the handler, as
// soon as there is room; while any is still held, the handler's other messages
// are dropped, so none of them overtakes a held down.
//
// The held list stays small: a STATE message is a few hundred bytes and the
// feed sends about ten a second, so a queue full for a minute holds about 600.
func (s *Streamer) queueMessage(info *handlerInfo, msg *ristypes.RISMessage) bool {
for len(info.heldState) > 0 && trySend(info.queue, info.heldState[0]) {
info.heldState = info.heldState[1:]
}
if msg.Type == ristypes.MessageTypeState {
if len(info.heldState) > 0 || !trySend(info.queue, msg) {
info.heldState = append(info.heldState, msg)
}
return true
}
if len(info.heldState) > 0 || s.shouldDropForBackpressure(info) {
return false
}
return trySend(info.queue, msg)
}
// trySend puts msg on queue if there is room and reports whether it did.
func trySend(queue chan *ristypes.RISMessage, msg *ristypes.RISMessage) bool {
select {
case queue <- msg:
return true
default:
return false
}
}
// shouldDropForBackpressure determines if a message should be dropped based on queue utilization
func (s *Streamer) shouldDropForBackpressure(info *handlerInfo) bool {
// Calculate queue utilization
+198
View File
@@ -108,6 +108,204 @@ func (h updateHandler) HandleMessage(*ristypes.RISMessage) {
}
}
// stateDownLine is the STATE message RIS Live sends when the collector's BGP
// session with the peer stateDownPeer goes down.
const (
stateDownPeer = "192.0.2.1"
stateDownLine = `{"type":"ris_message","data":{"type":"STATE","peer":"` + stateDownPeer + `",` +
`"peer_asn":"64496","timestamp":1700000000,"state":"down"}}` + "\n"
)
// stateHandler wants STATE messages only. Tests read what it is handed from
// its queue, so HandleMessage does nothing.
type stateHandler struct{}
func (stateHandler) WantsMessage(messageType string) bool {
return messageType == ristypes.MessageTypeState
}
func (stateHandler) QueueCapacity() int { return 10 }
func (stateHandler) HandleMessage(*ristypes.RISMessage) {}
// TestStreamHandsStateMessagesToHandlersThatWantThem has the server send one
// STATE message whose state is down. The streamer must queue it, with its
// peer and state, for a handler that wants STATE messages.
func TestStreamHandsStateMessagesToHandlersThatWantThem(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine)
}))
defer srv.Close()
s := New(logger.New(), metrics.New())
s.url = srv.URL
s.RegisterHandler(stateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
select {
case msg := <-s.handlers[0].queue:
if msg.Type != ristypes.MessageTypeState || msg.Peer != stateDownPeer || msg.State != ristypes.StateDown {
t.Errorf("queued message has type %q, peer %q, state %q; want %q, %q, %q",
msg.Type, msg.Peer, msg.State, ristypes.MessageTypeState, stateDownPeer, ristypes.StateDown)
}
default:
t.Fatal("the STATE message was not queued for the handler that wants it")
}
}
// TestHeldStateMessagesKeepTheirPlaceInTheQueue hands queueMessage two STATE
// messages and two updates while the queue is full, making room in between.
// Neither STATE message may be dropped: each must reach the queue after
// everything queued before it and before anything handed over after it. The
// update handed over while a STATE message is held is dropped.
func TestHeldStateMessagesKeepTheirPlaceInTheQueue(t *testing.T) {
s := New(logger.New(), metrics.New())
s.RegisterHandler(stateHandler{})
info := s.handlers[0]
before := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
for len(info.queue) < cap(info.queue) {
info.queue <- before
}
firstDown := &ristypes.RISMessage{Type: ristypes.MessageTypeState, State: ristypes.StateDown}
secondDown := &ristypes.RISMessage{Type: ristypes.MessageTypeState, State: ristypes.StateDown}
updateWhileHeld := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
after := &ristypes.RISMessage{Type: ristypes.MessageTypeUpdate}
if !s.queueMessage(info, firstDown) {
t.Fatal("the first STATE message was dropped on a full queue")
}
<-info.queue // the handler makes room for one message
if !s.queueMessage(info, secondDown) {
t.Fatal("the second STATE message was dropped")
}
if s.queueMessage(info, updateWhileHeld) {
t.Fatal("an update was queued while a STATE message was held")
}
// The handler takes every message queued before the first STATE message.
for range cap(info.queue) - 1 {
if <-info.queue != before {
t.Fatal("a message overtook those queued before the first STATE message")
}
}
if !s.queueMessage(info, after) {
t.Fatal("an update was dropped on a queue with room")
}
if <-info.queue != firstDown {
t.Fatal("the first STATE message did not come next")
}
if <-info.queue != secondDown {
t.Fatal("the second STATE message did not come after the first")
}
if <-info.queue != after {
t.Fatal("the update handed over after the STATE messages did not come after them")
}
if len(info.queue) != 0 {
t.Errorf("%d messages left on the queue, want none", len(info.queue))
}
}
// newStreamerWithFullStateQueue returns a streamer reading from url with one
// handler, a stateHandler whose queue is full.
func newStreamerWithFullStateQueue(url string) *Streamer {
s := New(logger.New(), metrics.New())
s.url = url
s.RegisterHandler(stateHandler{})
queue := s.handlers[0].queue
for len(queue) < cap(queue) {
queue <- &ristypes.RISMessage{Type: ristypes.MessageTypeState}
}
return s
}
// TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld has the server send a
// STATE message whose state is down, then an UPDATE, while the queue of the
// handler that wants STATE messages is full. The STATE message must be held
// for that handler, and the read loop must go on to queue the UPDATE for the
// handler that wants it.
func TestOtherHandlersKeepReceivingWhileAStateMessageIsHeld(t *testing.T) {
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, _ *http.Request) {
_, _ = io.WriteString(w, stateDownLine+updateLine)
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
s.RegisterHandler(updateHandler{})
if err := s.stream(context.Background()); !errors.Is(err, errStreamEnded) {
t.Fatalf("stream returned %v, want %v", err, errStreamEnded)
}
held := s.handlers[0].heldState
if len(held) != 1 || held[0].Peer != stateDownPeer || held[0].State != ristypes.StateDown {
t.Errorf("held %d STATE messages, want the down from %s alone", len(held), stateDownPeer)
}
if got := len(s.handlers[1].queue); got != 1 {
t.Errorf("%d messages queued for the handler that wants UPDATE messages, want 1", got)
}
}
// TestStopReturnsAtOnceWithStateMessagesHeld has the server send two STATE
// messages and hold the response open while the queue of the handler that
// wants them is full. Stop must return at once and end the stream.
func TestStopReturnsAtOnceWithStateMessagesHeld(t *testing.T) {
const (
lines = 2
maxWait = 5 * time.Second
)
srv := httptest.NewServer(http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
_, _ = io.WriteString(w, stateDownLine+stateDownLine)
w.(http.Flusher).Flush()
<-r.Context().Done()
}))
defer srv.Close()
s := newStreamerWithFullStateQueue(srv.URL)
// The raw handler sees each line before the read loop hands it to the
// queues, so once it has seen the second line, the first is held.
linesSeen := make(chan struct{}, lines)
s.RegisterRawHandler(func(string) { linesSeen <- struct{}{} })
// As in TestStopBeforeMessageReachesQueues, setting cancel as Start does
// lets Stop cancel the stream run here.
ctx, cancel := context.WithCancel(context.Background())
s.cancel = cancel
streamErr := make(chan error, 1)
go func() { streamErr <- s.stream(ctx) }()
for range lines {
select {
case <-linesSeen:
case <-time.After(maxWait):
t.Fatalf("the read loop did not read %d lines within %s", lines, maxWait)
}
}
stopped := make(chan struct{})
go func() {
s.Stop()
close(stopped)
}()
select {
case <-stopped:
case <-time.After(maxWait):
t.Fatalf("Stop did not return within %s while a STATE message was held", maxWait)
}
select {
case err := <-streamErr:
if !errors.Is(err, context.Canceled) {
t.Errorf("stream returned %v, want %v", err, context.Canceled)
}
case <-time.After(maxWait):
t.Fatalf("stream did not end within %s of Stop", maxWait)
}
}
// TestStopBeforeMessageReachesQueues stops the streamer after the read loop
// has checked for cancellation but before it hands the message to the handler
// queues. That is the gap a stop from another goroutine can land in, and it