Drain the handler queues before stopping the handlers on shutdown (closes #69)
check / check (push) Canceled after 0s

Shutdown stopped the handlers before the streamer, so updates still in the
handler queues, up to 20,000 per queue, were not written, and a lost
withdrawal left its route in the table after a restart.

Shutdown now stops the streamer first. Streamer.Stop queues the STATE
messages it holds for a full queue, closes the queues and returns once
every worker has handed its handler everything on its queue; then each
handler writes what it holds before its Stop returns. PeeringHandler.Stop
now waits for its loop's final write instead of running a second one
beside it.

Model: opus-5-5
This commit was merged in pull request #95.
This commit is contained in:
2026-10-19 13:08:48 +02:00
parent 2712183f21
commit 28df9f8d49
6 changed files with 235 additions and 26 deletions
@@ -188,6 +188,22 @@ func TestPeeringHandlerProcessesEachRunAndEmpties(t *testing.T) {
}
}
// TestPeeringHandlerStopWritesTheRemainingPaths hands a running handler one
// path and stops it. The peering must be in the database when Stop returns.
func TestPeeringHandlerStopWritesTheRemainingPaths(t *testing.T) {
t.Parallel()
store := &recordingStore{mockStore: newMockStore()}
h := NewPeeringHandler(store, logger.New())
handle(h, time.Now().UTC(), testASNA, testASNB)
h.Stop()
if got := store.callCount(); got != 1 {
t.Errorf("want 1 RecordPeering call when Stop returns, got %d", got)
}
}
// TestPeeringHandlerCapDropsAndCounts verifies that a full map drops new paths
// and counts them, while a path already tracked is refreshed rather than
// dropped.