Rename constructor to game.New(game.Params) per styleguide

NewGame(Config) becomes New(Params), and Restore takes Params too, so
the package's primary type gets the canonical New() constructor with a
named-field Params struct (styleguide points 139, 159). cmd/rogue and
all tests updated; ARCHITECTURE.md constructor references corrected.
Pure rename, suite green.
This commit is contained in:
2026-07-23 05:39:31 +07:00
parent 8241cf4bee
commit cd0ba6c8ee
10 changed files with 57 additions and 57 deletions

View File

@@ -8,7 +8,7 @@ import (
func genLevel(t *testing.T, seed int32) *RogueGame {
t.Helper()
g := NewGame(Config{Seed: seed})
g := New(Params{Seed: seed})
g.NewLevel()
return g
@@ -159,7 +159,7 @@ func TestNewLevelDeterministic(t *testing.T) {
// mazes, dark rooms, traps, treasure rooms — as a crash/invariant sweep.
func TestDeeperLevels(t *testing.T) {
for _, seed := range []int32{7, 42, 1000, 31337} {
g := NewGame(Config{Seed: seed})
g := New(Params{Seed: seed})
for depth := 1; depth <= 30; depth++ {
g.Depth = depth
g.NewLevel()