Make the rgoue branch Go-only

The port is complete, so the C sources and their build system
(autoconf/automake inputs, Makefiles, Visual Studio project, doc
templates, RPM spec, C build/modernization notes) leave this branch;
they live on in master/modern-rogue for reference.

Also ports the last missing wizard command (things.c pr_list/pr_spec,
the '*' item-probability listing), rewrites README.md for the Go port,
and updates ARCHITECTURE.md's layout notes (game/ has no third-party
imports; tcell lives in term/).

Kept: LICENSE.TXT, rogue.png, rogue.desktop, ARCHITECTURE.md.
This commit is contained in:
2026-07-06 20:19:33 +02:00
parent 41fc1042fc
commit c0b533ed2f
58 changed files with 97 additions and 33129 deletions

View File

@@ -432,6 +432,8 @@ func (g *RogueGame) wizardCommand(ch byte) {
obj.Count = 1
p.CurArmor = obj
g.addPack(obj, true)
case '*':
g.prList()
default:
g.illcom(ch)
}