Make the rgoue branch Go-only
The port is complete, so the C sources and their build system (autoconf/automake inputs, Makefiles, Visual Studio project, doc templates, RPM spec, C build/modernization notes) leave this branch; they live on in master/modern-rogue for reference. Also ports the last missing wizard command (things.c pr_list/pr_spec, the '*' item-probability listing), rewrites README.md for the Go port, and updates ARCHITECTURE.md's layout notes (game/ has no third-party imports; tcell lives in term/). Kept: LICENSE.TXT, rogue.png, rogue.desktop, ARCHITECTURE.md.
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@@ -432,6 +432,8 @@ func (g *RogueGame) wizardCommand(ch byte) {
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obj.Count = 1
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p.CurArmor = obj
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g.addPack(obj, true)
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case '*':
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g.prList()
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default:
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g.illcom(ch)
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}
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