Decompose ObjectKind.String and doMotion (refactor step 7)
String's tail moves into stringRest; doMotion's erase step moves into eraseFlight and the inverted loop drops a nesting level. Behavior unchanged.
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@@ -77,17 +77,9 @@ func (k ObjectKind) String() string {
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return "suit of armor"
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case KindRing:
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return ringName
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case KindWand:
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return "wand or staff"
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case KindAmulet:
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return "amulet"
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case KindGold:
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return goldName
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case KindRingOrStick:
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return "ring, wand or staff"
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default:
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return k.stringRest()
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}
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return "bizarre thing"
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}
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// objectKindForGlyph is the reverse of Glyph: what category of item does a
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@@ -123,6 +115,23 @@ func (k ObjectKind) MergesInPack() bool {
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return k == KindPotion || k == KindScroll || k == KindFood
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}
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// stringRest names the remaining kinds, including the ring-or-stick
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// prompt pseudo-kind (the tail of the C type_name switch).
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func (k ObjectKind) stringRest() string {
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switch k {
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case KindWand:
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return "wand or staff"
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case KindAmulet:
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return "amulet"
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case KindGold:
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return goldName
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case KindRingOrStick:
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return "ring, wand or staff"
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}
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return "bizarre thing"
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}
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// Object is the _o arm of the C THING union: anything that can lie on the
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// floor or ride in a pack.
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type Object struct {
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