chore(lint): adopt canonical golangci-lint config
Replace .golangci.yml with the shared canonical config. The old config's top-level linters-settings block was silently ignored under the v2 schema, so the lll/funlen/cyclop/dupl thresholds now actually apply. The four repo-specific disables (mnd, exhaustive, paralleltest, testpackage) move out of the config into targeted in-code nolint directives carrying their original approval dates, keeping the config byte-identical to the canonical one. Fixes surfaced by the stricter settings: t.Parallel() added to all 32 tests, 24 overlong lines wrapped or their comments tightened, tcell control-code returns rewritten as character literals, dupl markers on the identically-shaped item data tables, and two wsl_v5 defer cuddles. No behavior changes. The repo has no golangci-lint version pin (no Dockerfile or CI; make lint runs the host binary, currently v2.12.2), so there was nothing to bump.
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@@ -1,3 +1,4 @@
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//nolint:testpackage // white-box tests reach unexported state (approved 2026-07-07)
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package game
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import "testing"
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@@ -6,6 +7,8 @@ import "testing"
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// including its junk-tolerant edges: the bestiary placeholder "%%%x0" and
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// the flytrap reset "000x0" both mean a single 0x0 attack.
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func TestParseDice(t *testing.T) {
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t.Parallel()
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cases := []struct {
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in string
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want string
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@@ -32,6 +35,8 @@ func TestParseDice(t *testing.T) {
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// The bestiary and weapon tables must parse to at least one attack each so
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// every creature and weapon actually swings.
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func TestTablesHaveDice(t *testing.T) {
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t.Parallel()
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data := newGameData()
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for i, m := range data.monsterTable {
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if len(m.Stats.Dmg) == 0 {
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