WIP: restore lost C behaviors (schtick message, forced redraw, greeting)

Incomplete checkpoint, preserved after the implementing session hit a
capacity limit partway through mutation verification. NOT reviewed and NOT
gate-clean: make fmt has not been run, so fmt-check currently fails on
ARCHITECTURE.md and TODO.md.

Work still outstanding before this is fit for review:
  - run make fmt and fold the result in
  - finish mutation-proving each of the three behaviors
  - verify every message string byte-for-byte against the C sources
  - confirm TestSeedCompatItemTables passes with its golden untouched

Refs #13.
This commit is contained in:
2026-08-09 09:55:38 +00:00
parent 727dfb2642
commit 3f0a14c5e6
15 changed files with 401 additions and 9 deletions

View File

@@ -194,6 +194,74 @@ func TestZapSlowMonster(t *testing.T) {
}
}
// bizarreSchtick is C's message for a zap that matched no case at all
// (sticks.c do_zap, the "otherwise" arm). Shared by the pair of tests
// below so that the one asserting it appears and the one asserting it
// does not can never drift apart.
const bizarreSchtick = "what a bizarre schtick!"
// TestZapUnhandledWandSaysBizarreSchtick pins the closing arm of C's zap
// switch. Every WS_ kind has a case, so the arm is reachable only for an
// o_which outside the table — here a wand one past the end, the state a
// corrupt save file can still describe. C's message is not gated on the
// wizard flag, only on the MASTER build this port is, so no test setup
// turns it on.
func TestZapUnhandledWandSaysBizarreSchtick(t *testing.T) {
t.Parallel()
g := mkGameInput(t)
wand := malformed(KindWand)
wand.Charges = 3
ch := give(g, wand)
setInput(t, g, ch)
g.Msgs.Huh = ""
g.doZap()
if g.Msgs.Huh != bizarreSchtick {
t.Errorf("message = %q, want %q", g.Msgs.Huh, bizarreSchtick)
}
// C falls out of the switch into o_charges-- from the otherwise arm
// as much as from any other.
if wand.Charges != 2 {
t.Errorf("charges = %d after zapping, want 2", wand.Charges)
}
}
// TestZapWandOfNothingIsSilent is the other half, and the reason the
// message cannot simply be attached to "no handler ran". WS_NOP is a case
// of C's switch in its own right — "when WS_NOP: break;" — so the wand
// that does nothing does it quietly, and only a kind C had no case for
// is bizarre.
func TestZapWandOfNothingIsSilent(t *testing.T) {
t.Parallel()
g := mkGameInput(t)
stick := newObject()
stick.Kind = KindWand
stick.Which = int(WandNothing)
g.fixStick(stick)
ch := give(g, stick)
setInput(t, g, ch)
charges := stick.Charges
g.Msgs.Huh = ""
g.doZap()
if g.Msgs.Huh == bizarreSchtick {
t.Errorf("the wand of nothing said %q; WS_NOP is a case of C's "+
"switch, not an unhandled kind", bizarreSchtick)
}
if stick.Charges != charges-1 {
t.Error("zap did not use a charge")
}
}
func TestParseOpts(t *testing.T) {
t.Parallel()