Fetch, store, and index per-file ML data (closes #49)
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Adds the machine-learning (magic) data layer: fetches per-file ML payloads (face detections + CLIP embeddings) via the existing metadata-backup fetch through the metadata pool after each refresh, decrypts and gunzips them, and stores one mldata/<fileID>.json per file by rename (present-means-complete). A derived index (mldata/clip.f32 + clip.json) loads in one read and is rebuilt whenever it disagrees with the payloads on disk in either direction, so an interrupted backfill self-heals. Never in metadata.json; incremental on later refreshes; progress via onProgress/status. Model: opus-4-8
This commit was merged in pull request #65.
This commit is contained in:
+137
-3
@@ -23,6 +23,8 @@ import { join } from "node:path";
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import envPaths from "env-paths";
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import { MetadataStore } from "./store.js";
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import { MLDataStore } from "./mldata.js";
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import { RequestPools } from "./pools.js";
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import {
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deriveRecords,
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snapshotFrom,
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@@ -51,6 +53,7 @@ export {
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type GroupBy,
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} from "./read.js";
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import type { CollectionsPage, FilesPage } from "../client.js";
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import { MLDATA_BATCH_SIZE, type MLData } from "../mldata-fetch.js";
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import type { Collection, EnteFile } from "../model/types.js";
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export const DEFAULT_REFRESH_INTERVAL_SECONDS = 3;
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@@ -66,14 +69,24 @@ export interface LibraryClient {
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collectionKey: Uint8Array;
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sinceTime: number;
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}): Promise<FilesPage>;
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// Fetch ML data (face detections + CLIP embeddings) for up to a batch of
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// files. Optional: a client without it simply disables ML fetching, leaving
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// the metadata refresh untouched.
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fetchMLData?(args: {
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fileIDs: number[];
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fileKeys: Map<number, Uint8Array>;
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}): Promise<Map<number, MLData>>;
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}
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// A single refresh cycle's progress. "started" fires before the network work,
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// then exactly one of "done" or "failed"; "failed" carries the error message.
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// A progress event for one unit of background work. A metadata "refresh" or an
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// ML "fetchMLData" pass each fire "started" before their network work and then
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// exactly one of "done" or "failed"; "failed" carries the error message and
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// an ML "done" reports how many payloads it stored.
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export interface RefreshEvent {
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operation: "refresh";
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operation: "refresh" | "fetchMLData";
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status: "started" | "done" | "failed";
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error?: string;
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fetched?: number;
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}
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export type RefreshProgressCallback = (event: RefreshEvent) => void;
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@@ -88,6 +101,9 @@ export interface LibraryOptions {
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downloadDirectory?: string;
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refreshIntervalSeconds?: number;
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onProgress?: RefreshProgressCallback;
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// The bounded request pools (issue #45). ML data is fetched through the
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// metadata pool. Defaults to a fresh set at the design's caps.
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pools?: RequestPools;
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}
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export interface LibraryStatus {
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@@ -100,6 +116,15 @@ export interface LibraryStatus {
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// The message from the most recent refresh, set only while that refresh
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// failed; cleared by the next success.
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lastError?: string;
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// Wall-clock ms of the last ML fetch pass that succeeded, or undefined if
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// none has yet (or ML fetching is disabled).
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lastMLFetchAt?: number;
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// The most recent ML fetch pass's error, set only while it failed.
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lastMLError?: string;
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// ML payloads stored on disk and CLIP embeddings in the index; undefined
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// when ML fetching is disabled.
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mlStored?: number;
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mlIndexed?: number;
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closed: boolean;
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}
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@@ -119,12 +144,20 @@ export class Library {
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private readonly userID: number;
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private readonly intervalMs: number;
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private readonly onProgress?: RefreshProgressCallback;
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private readonly pools: RequestPools;
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// The ML-data cache, present only when the client can fetch ML data.
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private readonly mldata?: MLDataStore;
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private timer?: ReturnType<typeof setTimeout>;
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private refreshing = false;
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// Guards the ML fetch pass so a slow backfill never runs twice at once; a
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// refresh whose pass is still running kicks nothing new.
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private mlFetching = false;
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private closed = false;
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private lastRefreshAt?: number;
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private lastError?: string;
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private lastMLFetchAt?: number;
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private lastMLError?: string;
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// The plain-record projection as of the last refresh, and the GUI change
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// subscribers. A refresh that alters the projection notifies each with the
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// delta; `lastRecords` is kept current every refresh so a subscriber that
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@@ -144,6 +177,8 @@ export class Library {
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downloadDirectory?: string;
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intervalMs: number;
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onProgress?: RefreshProgressCallback;
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pools: RequestPools;
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mldata?: MLDataStore;
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}) {
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this.client = args.client;
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this.store = args.store;
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@@ -152,6 +187,8 @@ export class Library {
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this.downloadDirectory = args.downloadDirectory;
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this.intervalMs = args.intervalMs;
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this.onProgress = args.onProgress;
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this.pools = args.pools;
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this.mldata = args.mldata;
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this.lastRecords = this.deriveNow();
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// The read namespaces derive fresh from the store on each call, so they
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@@ -181,6 +218,12 @@ export class Library {
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(opts.refreshIntervalSeconds ?? DEFAULT_REFRESH_INTERVAL_SECONDS) *
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1000;
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// The ML cache only earns its keep when the client can fetch ML data;
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// a client without that capability opens no `mldata/` directory.
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const mldata = opts.client.fetchMLData
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? await MLDataStore.open(join(cacheDirectory, "mldata"))
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: undefined;
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const lib = new Library({
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client: opts.client,
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store,
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@@ -189,6 +232,8 @@ export class Library {
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downloadDirectory: opts.downloadDirectory,
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intervalMs,
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onProgress: opts.onProgress,
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pools: opts.pools ?? new RequestPools(),
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mldata,
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});
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if (store.loadedFromDisk) {
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@@ -248,12 +293,17 @@ export class Library {
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for (const c of collections) {
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files += this.store.listFiles(c.id).length;
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}
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const ml = this.mldata?.stats();
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return {
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userID: this.store.userID,
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collections: collections.length,
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files,
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lastRefreshAt: this.lastRefreshAt,
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lastError: this.lastError,
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lastMLFetchAt: this.lastMLFetchAt,
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lastMLError: this.lastMLError,
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mlStored: ml?.stored,
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mlIndexed: ml?.indexed,
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closed: this.closed,
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};
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}
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@@ -288,6 +338,11 @@ export class Library {
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this.lastRefreshAt = Date.now();
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this.lastError = undefined;
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this.emit({ operation: "refresh", status: "done" });
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// Backfill ML data for the files this refresh knows about. It runs
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// outside the refresh's success/failure so a fetch or disk problem
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// there never marks the metadata refresh failed, and it is not
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// awaited so it never stalls the refresh interval.
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void this.runMLFetch();
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} catch (err) {
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const error = err instanceof Error ? err.message : String(err);
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this.lastError = error;
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@@ -388,6 +443,85 @@ export class Library {
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}
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}
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// One ML fetch pass: fetch, decrypt and store the ML data for every file
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// the store knows about that is not cached (or whose `updationTime` has
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// advanced), through the metadata pool, and update the CLIP index. Guarded
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// so passes never overlap; a failure is reported, not thrown.
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private async runMLFetch(): Promise<void> {
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const mldata = this.mldata;
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// Bind so the call keeps the client as its receiver when invoked
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// through the pool below.
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const fetchMLData = this.client.fetchMLData?.bind(this.client);
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if (!mldata || !fetchMLData || this.closed || this.mlFetching) return;
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const files = this.uniqueFiles();
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const needed = mldata.neededFor(files);
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if (needed.length === 0) return;
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this.mlFetching = true;
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this.emit({ operation: "fetchMLData", status: "started" });
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try {
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const fileKeys = new Map<number, Uint8Array>();
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const updation = new Map<number, number>();
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for (const f of files) {
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fileKeys.set(f.id, f.key);
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updation.set(f.id, f.updationTime);
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}
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let stored = 0;
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for (let i = 0; i < needed.length; i += MLDATA_BATCH_SIZE) {
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if (this.closed) break;
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const batch = needed.slice(i, i + MLDATA_BATCH_SIZE);
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const payloads = await this.pools.metadata.run(
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() => fetchMLData({ fileIDs: batch, fileKeys }),
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{ priority: "background" },
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);
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stored += (await mldata.storeFetched(payloads, updation))
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.stored;
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}
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this.lastMLFetchAt = Date.now();
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this.lastMLError = undefined;
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this.emit({
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operation: "fetchMLData",
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status: "done",
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fetched: stored,
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});
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} catch (err) {
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const error = err instanceof Error ? err.message : String(err);
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this.lastMLError = error;
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this.emit({ operation: "fetchMLData", status: "failed", error });
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} finally {
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this.mlFetching = false;
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}
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}
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// The distinct files the store holds, one entry per fileID (a file in
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// several collections shares its ML data), each carrying the key and the
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// newest `updationTime` seen across its memberships.
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private uniqueFiles(): {
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id: number;
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key: Uint8Array;
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updationTime: number;
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}[] {
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const byID = new Map<
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number,
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{ id: number; key: Uint8Array; updationTime: number }
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>();
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for (const collection of this.store.listCollections()) {
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for (const f of this.store.listFiles(collection.id)) {
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const seen = byID.get(f.id);
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if (seen === undefined || f.updationTime > seen.updationTime)
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byID.set(f.id, {
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id: f.id,
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key: f.key,
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updationTime: f.updationTime,
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});
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}
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}
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return [...byID.values()];
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}
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// Gather every file membership and project the store into by-id records.
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private deriveNow(): DerivedRecords {
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const collections = this.store.listCollections();
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@@ -0,0 +1,378 @@
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// The on-disk cache of Ente's per-file machine-learning data and the CLIP
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// index derived from it (issue #49).
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//
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// Under `<cacheDirectory>/mldata/` this keeps:
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//
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// - `<fileID>.json` — one decrypted, gunzipped payload per file, written by
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// rename. Its presence means it is complete: a torn write never leaves a
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// half-file, so the set of these files is the source of truth for what is
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// cached. The full payload (face boxes, landmarks, embeddings) is read back
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// from here on demand and never held in RAM.
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//
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// - `clip.f32` + `clip.json` — the derived index the content search runs on.
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// `clip.json` lists the indexed fileIDs in order plus the embedding length;
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// `clip.f32` is those CLIP embeddings packed as one `Float32Array`, so the
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// index loads in a single read with no per-vector parse. The index is
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// rebuilt from the payloads whenever it is missing or structurally
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// disagrees with the files present, and appended to as new payloads arrive.
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//
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// - `fetched.json` — a small map of fileID to the `updationTime` it was
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// fetched at. This is best-effort bookkeeping for refetch decisions (a file
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// whose `updationTime` later advances is refetched); the payloads, not this
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// file, remain the record of what is cached, so losing it only forgoes
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// update-driven refetch until the next fetch rewrites it.
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//
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// In RAM this holds only the id list and the packed `Float32Array`.
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import { mkdir, readFile, readdir } from "node:fs/promises";
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import { join } from "node:path";
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import { writeAtomic } from "../download/index.js";
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import type { MLData } from "../mldata-fetch.js";
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const CLIP_VECTORS = "clip.f32";
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const CLIP_INDEX = "clip.json";
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const FETCHED = "fetched.json";
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// A payload file is named for its fileID alone; the derived files above are
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// not, so this pattern picks out payloads and nothing else.
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const PAYLOAD_RE = /^(\d+)\.json$/;
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const BYTES_PER_FLOAT = 4;
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// The on-disk form of `clip.json`.
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interface ClipIndexFile {
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fileIDs: number[];
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embeddingLength: number;
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}
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// A file the model knows about, for deciding what to fetch.
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export interface MLDataFile {
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id: number;
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updationTime: number;
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}
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// The RAM index the search reads: `fileIDs[i]` owns the `embeddingLength`
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// floats of `embeddings` starting at `i * embeddingLength`.
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export interface MLIndex {
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fileIDs: number[];
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embeddingLength: number;
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embeddings: Float32Array;
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}
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// Pull the CLIP embedding out of a payload, or undefined when it is absent or
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// misshapen. Kept strict so a bad payload is skipped rather than corrupting the
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// packed index.
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const clipEmbedding = (payload: MLData): number[] | undefined => {
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const clip = payload.clip;
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if (typeof clip !== "object" || clip === null) return undefined;
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const embedding = (clip as { embedding?: unknown }).embedding;
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if (!Array.isArray(embedding)) return undefined;
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if (embedding.some((v) => typeof v !== "number" || !Number.isFinite(v)))
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return undefined;
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return embedding as number[];
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};
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export class MLDataStore {
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readonly dir: string;
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// fileIDs whose payload JSON is present on disk (present means complete).
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private readonly present = new Set<number>();
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// fileID -> updationTime it was fetched at.
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private readonly fetched = new Map<number, number>();
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// The packed index and where each id sits in it.
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private ids: number[] = [];
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private embeddingLength = 0;
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private embeddings = new Float32Array(0);
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private readonly pos = new Map<number, number>();
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private constructor(dir: string) {
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this.dir = dir;
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}
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// Open (creating the directory) and load the id list and packed index into
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// RAM, rebuilding the index from the payloads when it is missing or does
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// not match the files present.
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static async open(dir: string): Promise<MLDataStore> {
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const store = new MLDataStore(dir);
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await mkdir(dir, { recursive: true });
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await store.loadPresent();
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await store.loadFetched();
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if (!(await store.tryLoadIndex())) await store.rebuildIndex();
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return store;
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}
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// The fileIDs among `files` that must be fetched: every file with no
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// payload yet (first run, then new files), plus any whose `updationTime`
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// has advanced past the one its cached payload was fetched at. Returned
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// sorted and unique.
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neededFor(files: MLDataFile[]): number[] {
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const latest = new Map<number, number>();
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for (const f of files) {
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const seen = latest.get(f.id);
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if (seen === undefined || f.updationTime > seen)
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latest.set(f.id, f.updationTime);
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}
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const needed: number[] = [];
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for (const [id, updationTime] of latest) {
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if (!this.present.has(id)) {
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needed.push(id);
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continue;
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}
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const at = this.fetched.get(id);
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if (at !== undefined && updationTime > at) needed.push(id);
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}
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return needed.sort((a, b) => a - b);
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}
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// Store a batch of fetched payloads: write one file per id, fold their CLIP
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// embeddings into the packed index (in place for a refetch, appended for a
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// new file), and persist the derived files. Returns how many payloads were
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// stored and how many ids the index now holds.
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async storeFetched(
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payloads: Map<number, MLData>,
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updation: Map<number, number>,
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): Promise<{ stored: number; indexed: number }> {
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if (payloads.size === 0) return { stored: 0, indexed: this.ids.length };
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for (const [id, payload] of payloads) {
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await this.writePayload(id, payload);
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this.present.add(id);
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const at = updation.get(id);
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if (at !== undefined) this.fetched.set(id, at);
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}
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const updates: { at: number; vector: number[] }[] = [];
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const appends: { id: number; vector: number[] }[] = [];
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for (const [id, payload] of payloads) {
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const vector = clipEmbedding(payload);
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if (!vector) continue;
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if (this.embeddingLength === 0 && this.ids.length === 0)
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this.embeddingLength = vector.length;
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// The index is fixed-width; a vector of another length (never seen
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// from Ente's CLIP model) is stored but left out of the index.
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if (vector.length !== this.embeddingLength) continue;
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const at = this.pos.get(id);
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if (at !== undefined) updates.push({ at, vector });
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else appends.push({ id, vector });
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}
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for (const { at, vector } of updates)
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this.embeddings.set(vector, at * this.embeddingLength);
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if (appends.length > 0) {
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const length = this.embeddingLength;
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const grown = new Float32Array(
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this.embeddings.length + appends.length * length,
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);
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grown.set(this.embeddings);
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let offset = this.embeddings.length;
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for (const { id, vector } of appends) {
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grown.set(vector, offset);
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this.pos.set(id, this.ids.length);
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this.ids.push(id);
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offset += length;
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}
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this.embeddings = grown;
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}
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await this.persistIndex();
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await this.persistFetched();
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return { stored: payloads.size, indexed: this.ids.length };
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}
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// The packed index the search runs on. The id list is copied so callers
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// cannot disturb the store's own order; the embeddings are the live buffer.
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getIndex(): MLIndex {
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return {
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fileIDs: [...this.ids],
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embeddingLength: this.embeddingLength,
|
||||
embeddings: this.embeddings,
|
||||
};
|
||||
}
|
||||
|
||||
// The full payload for a file, read from disk, or undefined when it is not
|
||||
// cached or does not parse.
|
||||
async readPayload(fileID: number): Promise<MLData | undefined> {
|
||||
if (!this.present.has(fileID)) return undefined;
|
||||
let raw: string;
|
||||
try {
|
||||
raw = await readFile(this.payloadPath(fileID), "utf-8");
|
||||
} catch {
|
||||
return undefined;
|
||||
}
|
||||
try {
|
||||
return JSON.parse(raw) as MLData;
|
||||
} catch {
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
||||
stats(): { stored: number; indexed: number } {
|
||||
return { stored: this.present.size, indexed: this.ids.length };
|
||||
}
|
||||
|
||||
private payloadPath(id: number): string {
|
||||
return join(this.dir, `${id}.json`);
|
||||
}
|
||||
|
||||
private async writePayload(id: number, payload: MLData): Promise<void> {
|
||||
await writeAtomic(
|
||||
this.payloadPath(id),
|
||||
new TextEncoder().encode(JSON.stringify(payload)),
|
||||
);
|
||||
}
|
||||
|
||||
private async loadPresent(): Promise<void> {
|
||||
let names: string[];
|
||||
try {
|
||||
names = await readdir(this.dir);
|
||||
} catch {
|
||||
return;
|
||||
}
|
||||
for (const name of names) {
|
||||
const match = PAYLOAD_RE.exec(name);
|
||||
if (match) this.present.add(Number(match[1]));
|
||||
}
|
||||
}
|
||||
|
||||
private async loadFetched(): Promise<void> {
|
||||
let raw: string;
|
||||
try {
|
||||
raw = await readFile(join(this.dir, FETCHED), "utf-8");
|
||||
} catch {
|
||||
return;
|
||||
}
|
||||
try {
|
||||
const parsed = JSON.parse(raw) as Record<string, unknown>;
|
||||
for (const [key, value] of Object.entries(parsed)) {
|
||||
const id = Number(key);
|
||||
if (
|
||||
Number.isInteger(id) &&
|
||||
typeof value === "number" &&
|
||||
this.present.has(id)
|
||||
)
|
||||
this.fetched.set(id, value);
|
||||
}
|
||||
} catch {
|
||||
// Corrupt bookkeeping degrades refetch decisions, never fails open.
|
||||
}
|
||||
}
|
||||
|
||||
// Load the packed index if it is present and agrees with the payloads in
|
||||
// both directions: every id it names must still be present, its vector file
|
||||
// must be exactly the size the id count and embedding length imply, and no
|
||||
// embedding-bearing payload on disk may be missing from it. Returns whether
|
||||
// it loaded.
|
||||
private async tryLoadIndex(): Promise<boolean> {
|
||||
let metaRaw: string;
|
||||
try {
|
||||
metaRaw = await readFile(join(this.dir, CLIP_INDEX), "utf-8");
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
let meta: ClipIndexFile;
|
||||
try {
|
||||
meta = JSON.parse(metaRaw) as ClipIndexFile;
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
if (
|
||||
!Array.isArray(meta.fileIDs) ||
|
||||
typeof meta.embeddingLength !== "number"
|
||||
)
|
||||
return false;
|
||||
if (meta.fileIDs.some((id) => !this.present.has(id))) return false;
|
||||
|
||||
// The reverse must hold too. A payload carrying an embedding but absent
|
||||
// from the index means the index is stale — realistically the process
|
||||
// died after storeFetched renamed the payloads into place but before it
|
||||
// rewrote clip.json/clip.f32. Loading such an index as "consistent"
|
||||
// would drop those embeddings for good (neededFor sees the payloads
|
||||
// present and never refetches), so treat it as a disagreement and
|
||||
// rebuild. Only present ids the index omits are read; a payload
|
||||
// legitimately without an embedding stays out and forces no rebuild.
|
||||
const indexed = new Set(meta.fileIDs);
|
||||
for (const id of this.present) {
|
||||
if (indexed.has(id)) continue;
|
||||
const payload = await this.readPayload(id);
|
||||
if (payload && clipEmbedding(payload)) return false;
|
||||
}
|
||||
|
||||
let bytes: Buffer;
|
||||
try {
|
||||
bytes = await readFile(join(this.dir, CLIP_VECTORS));
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
const expected =
|
||||
meta.fileIDs.length * meta.embeddingLength * BYTES_PER_FLOAT;
|
||||
if (bytes.byteLength !== expected) return false;
|
||||
|
||||
// One read, no parse: copy into an aligned buffer and view it as
|
||||
// floats. The copy is needed because a Buffer from the pool can start
|
||||
// at an offset a Float32Array cannot be laid over.
|
||||
const aligned = new Uint8Array(bytes.byteLength);
|
||||
aligned.set(bytes);
|
||||
this.embeddings = new Float32Array(aligned.buffer);
|
||||
this.embeddingLength = meta.embeddingLength;
|
||||
this.ids = [...meta.fileIDs];
|
||||
this.pos.clear();
|
||||
this.ids.forEach((id, i) => this.pos.set(id, i));
|
||||
return true;
|
||||
}
|
||||
|
||||
// Rebuild the packed index by reading every payload present, then persist
|
||||
// it. Payloads without a CLIP embedding (or of an unexpected length) are
|
||||
// simply not indexed.
|
||||
private async rebuildIndex(): Promise<void> {
|
||||
this.ids = [];
|
||||
this.pos.clear();
|
||||
this.embeddingLength = 0;
|
||||
const vectors: number[][] = [];
|
||||
for (const id of [...this.present].sort((a, b) => a - b)) {
|
||||
const payload = await this.readPayload(id);
|
||||
if (!payload) continue;
|
||||
const vector = clipEmbedding(payload);
|
||||
if (!vector) continue;
|
||||
if (this.embeddingLength === 0)
|
||||
this.embeddingLength = vector.length;
|
||||
if (vector.length !== this.embeddingLength) continue;
|
||||
this.pos.set(id, this.ids.length);
|
||||
this.ids.push(id);
|
||||
vectors.push(vector);
|
||||
}
|
||||
const length = this.embeddingLength;
|
||||
const packed = new Float32Array(this.ids.length * length);
|
||||
vectors.forEach((vector, i) => packed.set(vector, i * length));
|
||||
this.embeddings = packed;
|
||||
await this.persistIndex();
|
||||
}
|
||||
|
||||
private async persistIndex(): Promise<void> {
|
||||
const meta: ClipIndexFile = {
|
||||
fileIDs: this.ids,
|
||||
embeddingLength: this.embeddingLength,
|
||||
};
|
||||
await writeAtomic(
|
||||
join(this.dir, CLIP_INDEX),
|
||||
new TextEncoder().encode(JSON.stringify(meta)),
|
||||
);
|
||||
await writeAtomic(
|
||||
join(this.dir, CLIP_VECTORS),
|
||||
new Uint8Array(
|
||||
this.embeddings.buffer,
|
||||
this.embeddings.byteOffset,
|
||||
this.embeddings.byteLength,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
private async persistFetched(): Promise<void> {
|
||||
const record: Record<string, number> = {};
|
||||
for (const [id, at] of this.fetched) record[id] = at;
|
||||
await writeAtomic(
|
||||
join(this.dir, FETCHED),
|
||||
new TextEncoder().encode(JSON.stringify(record)),
|
||||
);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user