A backup whose lock is lost stops with one line, not a stack trace (closes #184)
lockBackupDirectory now passes proper-lockfile an onCompromised that records why the lock was lost, where the default threw from a timer and ended the process. The backup checks its lock before each original and before it writes failures.json, and fails with "lost the lock on DIR: REASON", which quak backup prints through run as one line before exiting 1. Releasing a lost lock leaves backup.lock alone, as it may be another backup's. The lock of each directory is kept by path so that a backup run with lockHeld, as quak backup runs it, finds the lock its caller took. Model: opus-5-5
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+37
-4
@@ -2,7 +2,8 @@
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//
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// `lib.backup()` takes the lock in `downloadDirectory` (unless its caller
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// already holds it), and fails at once when another backup of it holds the
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// lock. It waits for a completed refresh of the library (a failed one fails the
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// lock; when the lock is lost while it runs, it fails before it starts another
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// file. It waits for a completed refresh of the library (a failed one fails the
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// backup before any file is touched), then, for every file in scope, puts its
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// original at its save path under `downloadDirectory`, as `Photo.download()`
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// does, waits for an ML data fetch, and rebuilds the derived views (per-file
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@@ -114,7 +115,8 @@ export interface BackupOptions {
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onProgress?: ProgressCallback;
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// The caller already holds the lock in `downloadDirectory`, taken with
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// `lockBackupDirectory`, and releases it itself, so the backup does not
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// take it. `quak backup` takes it before it opens its library.
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// take it, but still fails once that lock is lost. `quak backup` takes it
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// before it opens its library.
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lockHeld?: boolean;
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}
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@@ -521,6 +523,9 @@ const runLockedBackup = async (
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const log = opts.onProgress ?? (() => {});
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const only = opts.onlyAlbumNames ? new Set(opts.onlyAlbumNames) : undefined;
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const verify = opts.verify ?? false;
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// The lock `lockBackupDirectory` took for this backup. Once it is lost,
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// another backup may be writing to `downloadDirectory`.
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const lock = heldLocks.get(resolve(downloadDirectory));
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log("Refreshing library...");
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await lib.refresh();
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@@ -642,6 +647,7 @@ const runLockedBackup = async (
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// that cannot be read is recorded as failed and left where it is.
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if (includeOriginals) {
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for (const [fileID, file] of distinct) {
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if (lock?.lost) throw lock.lost;
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let stored = storedAtSavePath(downloadDirectory, file);
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let mismatch = false;
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if (stored !== undefined && verify) {
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@@ -864,7 +870,9 @@ const runLockedBackup = async (
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// its failure resolved; a file gone from the library (deleted) or outside
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// this run's scope is not something this run can resolve, so keeping its
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// stale entry would keep the exit code non-zero forever — a single
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// since-deleted photo would fail every future scheduled backup.
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// since-deleted photo would fail every future scheduled backup. A backup
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// whose lock was lost leaves the ledger as it is.
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if (lock?.lost) throw lock.lost;
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for (const fileID of [...ledger.keys()]) {
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if (!failedThisRun.has(fileID)) ledger.delete(fileID);
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}
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@@ -883,6 +891,10 @@ const runLockedBackup = async (
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};
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};
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// The lock this process holds on each backup directory, by the directory's
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// absolute path, until it is released. `lost` is set once the lock is lost.
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const heldLocks = new Map<string, { lost?: Error }>();
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// Only one backup of a directory runs at a time, in this process or another.
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// Creates `downloadDirectory` if it is missing, takes the lock in it and
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// returns the function that releases it; while another backup holds the lock,
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@@ -890,13 +902,26 @@ const runLockedBackup = async (
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// directory `backup.lock`, whose modification time proper-lockfile keeps
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// current while it is held. One it has not touched for 10 seconds was left by
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// a run that could not remove it, and is taken over.
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//
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// proper-lockfile finds the lock lost when `backup.lock` is gone or is another
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// backup's, and calls `onCompromised` from a timer, where throwing would end
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// the process. The backup holding the lock stops before it starts another file
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// instead (see `runLockedBackup`), and releasing a lost lock leaves
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// `backup.lock` alone.
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export const lockBackupDirectory = async (
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downloadDirectory: string,
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): Promise<() => Promise<void>> => {
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mkdirSync(downloadDirectory, { recursive: true });
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const lock: { lost?: Error } = {};
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let release: () => Promise<void>;
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try {
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return await lockfile.lock(downloadDirectory, {
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release = await lockfile.lock(downloadDirectory, {
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lockfilePath: join(downloadDirectory, "backup.lock"),
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onCompromised: (err) => {
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lock.lost = new Error(
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`lost the lock on ${downloadDirectory}: ${err.message}`,
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);
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},
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});
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} catch (err) {
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if ((err as NodeJS.ErrnoException).code !== "ELOCKED") throw err;
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@@ -905,6 +930,14 @@ export const lockBackupDirectory = async (
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{ code: "ELOCKED" },
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);
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}
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const path = resolve(downloadDirectory);
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heldLocks.set(path, lock);
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return async () => {
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// Once this lock was lost, another backup in this process may have
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// taken the directory.
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if (heldLocks.get(path) === lock) heldLocks.delete(path);
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if (lock.lost === undefined) await release();
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};
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};
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// Runs the backup holding the lock, which it takes and releases itself unless
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@@ -572,7 +572,8 @@ export class Library {
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// library's, each original at its save path, with a durable failure
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// ledger (issue #51). Takes the lock in that directory first, unless
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// `opts.lockHeld` says the caller holds it, failing at once while another
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// backup of it runs (see `runBackup`). Waits for a
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// backup of it runs, and before it starts another file once the lock is
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// lost (see `lockBackupDirectory`). Waits for a
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// completed refresh, as `fresh()` does, joining one already running, and
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// rejects before touching any file but the lock when it fails. Then puts
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// pending originals at their save paths as `Photo.download()` does (and
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