better types, more idiomatic go
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@ -9,26 +9,48 @@ import rand "math/rand"
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import "strings"
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const CLUB = "\u2663"
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const SPADE = "\u2660"
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const DIAMOND = "\u2666"
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const HEART = "\u2665"
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type Suit rune
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type Rank rune
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const (
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CLUB Suit = '\u2663'
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SPADE Suit = '\u2660'
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DIAMOND Suit = '\u2666'
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HEART Suit = '\u2665'
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)
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/*
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// emoji are cooler anyway
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const CLUB = "C"
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const SPADE = "S"
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const DIAMOND = "D"
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const HEART = "H"
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*/
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const (
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ACE Rank = 'A'
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DEUCE Rank = '2'
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THREE Rank = '3'
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FOUR Rank = '4'
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FIVE Rank = '5'
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SIX Rank = '6'
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SEVEN Rank = '7'
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EIGHT Rank = '8'
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NINE Rank = '9'
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TEN Rank = 'T'
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JACK Rank = 'J'
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QUEEN Rank = 'Q'
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KING Rank = 'K'
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)
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type TestGenerationIteration struct {
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Deck *Deck
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Seed int64
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}
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type Card struct {
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Rank string
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Suit string
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Rank Rank
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Suit Suit
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}
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type Cards []*Card
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@ -54,13 +76,13 @@ func formatCardForTerminal(c Card) (output string) {
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var suit string
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color := Red
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switch c.Suit {
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case DIAMOND:
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case Suit(DIAMOND):
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color = Blue
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case HEART:
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case Suit(HEART):
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color = Red
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case CLUB:
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case Suit(CLUB):
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color = Green
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case SPADE:
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case Suit(SPADE):
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color = Black
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}
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@ -80,17 +102,19 @@ func cryptoUint64() (v uint64) {
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}
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func (self *Card) String() string {
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return fmt.Sprintf("%s%s", self.Rank, self.Suit)
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return fmt.Sprintf("%s%s", string(self.Rank), string(self.Suit))
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}
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func NewDeck() *Deck {
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self := new(Deck)
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ranks := []string{"A", "2", "3", "4", "5", "6", "7",
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"8", "9", "T", "J", "Q", "K"}
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ranks := []Rank{
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ACE, DEUCE, THREE, FOUR, FIVE,
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SIX, SEVEN, EIGHT, NINE, TEN, JACK,
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QUEEN, KING}
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suits := []string{HEART, DIAMOND, CLUB, SPADE}
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suits := []Suit{HEART, DIAMOND, CLUB, SPADE}
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self.Cards = make([]*Card, 52)
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@ -8,8 +8,7 @@ type ShuffleTestResults []struct {
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Expected string
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}
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func TestPokerHand(t *testing.T) {
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//test stuff here
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func TestPokerDeck(t *testing.T) {
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d := NewDeck()
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d.ShuffleDeterministically(437)
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cards := d.Deal(7)
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