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@@ -4,9 +4,9 @@ import (
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"fmt"
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"time"
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"git.eeqj.de/sneak/pokercore"
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"github.com/rcrowley/go-metrics"
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"github.com/schollz/progressbar/v3"
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"sneak.berlin/go/pokercore"
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)
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var gameCount = 50_000
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@@ -101,13 +101,16 @@ func main() {
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timer := metrics.NewTimer()
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registry.Register("pokerGame", timer)
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bar := progressbar.NewOptions(gameCount,
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bar := progressbar.NewOptions(
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gameCount,
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progressbar.OptionSetDescription("Gambling..."),
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progressbar.OptionShowCount(),
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progressbar.OptionShowIts(),
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progressbar.OptionSetPredictTime(true),
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progressbar.OptionClearOnFinish(),
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progressbar.OptionThrottle(100*time.Millisecond), // Update every 100ms
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progressbar.OptionThrottle(
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100*time.Millisecond,
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), // Update every 100ms
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)
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for i := 0; i < gameCount; i++ {
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@@ -128,11 +131,13 @@ func main() {
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fmt.Printf("Max: %d ns\n", timer.Max())
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fmt.Printf("Mean: %0.2f ns\n", timer.Mean())
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fmt.Printf("StdDev: %0.2f ns\n", timer.StdDev())
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fmt.Printf("Percentiles: 50%%: %0.2f ns, 75%%: %0.2f ns, 95%%: %0.2f ns, 99%%: %0.2f ns\n",
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fmt.Printf(
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"Percentiles: 50%%: %0.2f ns, 75%%: %0.2f ns, 95%%: %0.2f ns, 99%%: %0.2f ns\n",
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timer.Percentile(0.50),
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timer.Percentile(0.75),
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timer.Percentile(0.95),
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timer.Percentile(0.99))
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timer.Percentile(0.99),
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)
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oneWinPercentage := float64(oneWins) / float64(gameCount) * 100
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twoWinPercentage := float64(twoWins) / float64(gameCount) * 100
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fmt.Printf("Player 1 won: %d (%0.2f%%)\n", oneWins, oneWinPercentage)
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