still doesn't work, but is moving in the right direction
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				| @ -189,4 +189,3 @@ func proto() { | |||||||
| 	cmty := myDeck.Deal(5) | 	cmty := myDeck.Deal(5) | ||||||
| 	fmt.Printf("community: %s\n", cmty) | 	fmt.Printf("community: %s\n", cmty) | ||||||
| } | } | ||||||
| 
 |  | ||||||
|  | |||||||
| @ -22,7 +22,7 @@ const ( | |||||||
| 	SET            HandScoreType = 3 | 	SET            HandScoreType = 3 | ||||||
| 	STRAIGHT       HandScoreType = 4 | 	STRAIGHT       HandScoreType = 4 | ||||||
| 	FLUSH          HandScoreType = 5 | 	FLUSH          HandScoreType = 5 | ||||||
| 	BOAT HandScoreType = 6 | 	FULL_HOUSE     HandScoreType = 6 | ||||||
| 	QUADS          HandScoreType = 7 | 	QUADS          HandScoreType = 7 | ||||||
| 	STRAIGHT_FLUSH HandScoreType = 8 | 	STRAIGHT_FLUSH HandScoreType = 8 | ||||||
| ) | ) | ||||||
| @ -60,6 +60,11 @@ func (self *HEPokerHand) ScoreHand() *HandScore { | |||||||
| 
 | 
 | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| func scoreHEPokerHand(input Cards) (hand HEPokerHand) { | func scoreHEPokerHand(input Cards) *HEPokerHand { | ||||||
|  | 	// this takes a list of pointers to 7 cards, permutes them into every
 | ||||||
|  | 	// possible five-card hand, by removing each in turn and recursing to
 | ||||||
|  | 	// itself, and then returns the best one as an *HEPokerHand
 | ||||||
|  | 	// out of all possible five-card permutations.
 | ||||||
|  | 
 | ||||||
| 	return 1 | 	return 1 | ||||||
| } | } | ||||||
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