Merge branch 'master' of github.com:sneak/gopoker
This commit is contained in:
commit
3dc63db70c
|
@ -10,3 +10,4 @@
|
|||
|
||||
# Output of the go coverage tool, specifically when used with LiteIDE
|
||||
*.out
|
||||
.DS_Store
|
||||
|
|
2
Makefile
2
Makefile
|
@ -1,4 +1,4 @@
|
|||
default: test
|
||||
|
||||
test:
|
||||
cd pokercore && make test
|
||||
cd pokercore && go test -v ./...
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
module git.eeqj.de/sneak/go-poker
|
||||
|
||||
go 1.22.2
|
||||
|
||||
require (
|
||||
github.com/logrusorgru/aurora v2.0.3+incompatible
|
||||
github.com/sirupsen/logrus v1.9.3
|
||||
github.com/stretchr/testify v1.8.0
|
||||
)
|
||||
|
||||
require (
|
||||
github.com/davecgh/go-spew v1.1.1 // indirect
|
||||
github.com/logrusorgru/aurora/v4 v4.0.0 // indirect
|
||||
github.com/pmezard/go-difflib v1.0.0 // indirect
|
||||
golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8 // indirect
|
||||
gopkg.in/yaml.v3 v3.0.1 // indirect
|
||||
)
|
|
@ -0,0 +1,25 @@
|
|||
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
|
||||
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
|
||||
github.com/logrusorgru/aurora v2.0.3+incompatible h1:tOpm7WcpBTn4fjmVfgpQq0EfczGlG91VSDkswnjF5A8=
|
||||
github.com/logrusorgru/aurora v2.0.3+incompatible/go.mod h1:7rIyQOR62GCctdiQpZ/zOJlFyk6y+94wXzv6RNZgaR4=
|
||||
github.com/logrusorgru/aurora/v4 v4.0.0 h1:sRjfPpun/63iADiSvGGjgA1cAYegEWMPCJdUpJYn9JA=
|
||||
github.com/logrusorgru/aurora/v4 v4.0.0/go.mod h1:lP0iIa2nrnT/qoFXcOZSrZQpJ1o6n2CUf/hyHi2Q4ZQ=
|
||||
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
|
||||
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
|
||||
github.com/sirupsen/logrus v1.9.3 h1:dueUQJ1C2q9oE3F7wvmSGAaVtTmUizReu6fjN8uqzbQ=
|
||||
github.com/sirupsen/logrus v1.9.3/go.mod h1:naHLuLoDiP4jHNo9R0sCBMtWGeIprob74mVsIT4qYEQ=
|
||||
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
|
||||
github.com/stretchr/objx v0.4.0/go.mod h1:YvHI0jy2hoMjB+UWwv71VJQ9isScKT/TqJzVSSt89Yw=
|
||||
github.com/stretchr/testify v1.7.0 h1:nwc3DEeHmmLAfoZucVR881uASk0Mfjw8xYJ99tb5CcY=
|
||||
github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/stretchr/testify v1.7.1/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
|
||||
github.com/stretchr/testify v1.8.0 h1:pSgiaMZlXftHpm5L7V1+rVB+AZJydKsMxsQBIJw4PKk=
|
||||
github.com/stretchr/testify v1.8.0/go.mod h1:yNjHg4UonilssWZ8iaSj1OCr/vHnekPRkoO+kdMU+MU=
|
||||
golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8 h1:0A+M6Uqn+Eje4kHMK80dtF3JCXC4ykBgQG4Fe06QRhQ=
|
||||
golang.org/x/sys v0.0.0-20220715151400-c0bba94af5f8/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
|
||||
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c h1:dUUwHk2QECo/6vqA44rthZ8ie2QXMNeKRTHCNY2nXvo=
|
||||
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
||||
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
|
||||
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
|
4
main.go
4
main.go
|
@ -3,14 +3,14 @@ package main
|
|||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
log "github.com/sirupsen/logrus"
|
||||
"github.com/sneak/gopoker/pokercore"
|
||||
"io"
|
||||
"net/http"
|
||||
"net/rpc"
|
||||
"net/rpc/jsonrpc"
|
||||
"os"
|
||||
"time"
|
||||
|
||||
log "github.com/sirupsen/logrus"
|
||||
)
|
||||
|
||||
type JSONRPCServer struct {
|
||||
|
|
|
@ -1,10 +1,18 @@
|
|||
package main
|
||||
|
||||
import "fmt"
|
||||
import "github.com/sneak/gopoker/pokercore"
|
||||
import (
|
||||
"fmt"
|
||||
|
||||
"git.eeqj.de/sneak/go-poker/pokercore"
|
||||
)
|
||||
|
||||
func main() {
|
||||
myDeck := pokercore.NewDeck()
|
||||
myDeck.ShuffleRandomly()
|
||||
fmt.Println("%s", myDeck.Cards)
|
||||
a := myDeck.Deal(5)
|
||||
b := myDeck.Deal(7)
|
||||
a.PrintToTerminal()
|
||||
fmt.Printf("\n%#v\n", a)
|
||||
b.PrintToTerminal()
|
||||
fmt.Printf("\n%#v\n", b)
|
||||
}
|
||||
|
|
|
@ -1,10 +0,0 @@
|
|||
default: test
|
||||
|
||||
.PHONY: pkgs test
|
||||
|
||||
fetch:
|
||||
go get -t
|
||||
|
||||
test: *.go
|
||||
go test -v
|
||||
|
|
@ -0,0 +1,94 @@
|
|||
package pokercore
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
rand "math/rand"
|
||||
"sync"
|
||||
)
|
||||
|
||||
type Deck struct {
|
||||
mu sync.Mutex
|
||||
Cards Cards
|
||||
ShuffleSeedVal int64
|
||||
Dealt int
|
||||
}
|
||||
|
||||
func NewDeckFromCards(cards Cards) *Deck {
|
||||
d := new(Deck)
|
||||
d.Cards = make([]Card, len(cards))
|
||||
copy(d.Cards, cards)
|
||||
return d
|
||||
}
|
||||
|
||||
func NewEmptyDeck() *Deck {
|
||||
d := new(Deck)
|
||||
d.Cards = make([]Card, 0)
|
||||
return d
|
||||
}
|
||||
|
||||
// NewDeck returns a new deck of 52 sorted cards.
|
||||
func NewDeck() *Deck {
|
||||
d := NewEmptyDeck()
|
||||
|
||||
ranks := []Rank{
|
||||
ACE, DEUCE, THREE, FOUR, FIVE,
|
||||
SIX, SEVEN, EIGHT, NINE, TEN, JACK,
|
||||
QUEEN, KING}
|
||||
|
||||
// This is the suit order used by dealers at
|
||||
// The Golden Nugget in Las Vegas.
|
||||
suits := []Suit{SPADE, HEART, DIAMOND, CLUB}
|
||||
|
||||
for _, s := range suits {
|
||||
for _, r := range ranks {
|
||||
d.AddCard(Card{Rank: r, Suit: s})
|
||||
}
|
||||
}
|
||||
|
||||
return d
|
||||
}
|
||||
|
||||
func (d *Deck) AddCard(c Card) {
|
||||
d.mu.Lock()
|
||||
defer d.mu.Unlock()
|
||||
d.Cards = append(d.Cards, c)
|
||||
}
|
||||
|
||||
// ShuffleRandomly shuffles the deck using cryptographically random numbers.
|
||||
func (d *Deck) ShuffleRandomly() {
|
||||
d.mu.Lock()
|
||||
defer d.mu.Unlock()
|
||||
rnd := rand.New(rand.NewSource(int64(cryptoUint64())))
|
||||
//FIXME(sneak) not sure if this is constant time or not
|
||||
rnd.Shuffle(len(d.Cards), func(i, j int) { d.Cards[i], d.Cards[j] = d.Cards[j], d.Cards[i] })
|
||||
}
|
||||
|
||||
// ShuffleDeterministically shuffles the deck using a deterministic seed for testing.
|
||||
func (d *Deck) ShuffleDeterministically(seed int64) {
|
||||
d.mu.Lock()
|
||||
defer d.mu.Unlock()
|
||||
r := rand.New(rand.NewSource(seed))
|
||||
//FIXME(sneak) not sure if this is constant time or not
|
||||
r.Shuffle(len(d.Cards), func(i, j int) { d.Cards[i], d.Cards[j] = d.Cards[j], d.Cards[i] })
|
||||
}
|
||||
|
||||
// Deal removes n cards from the top of the deck and returns them. The Deck is
|
||||
// modified in place.to remove the dealt cards, just like in real life.
|
||||
func (d *Deck) Deal(n int) (output Cards) {
|
||||
d.mu.Lock()
|
||||
defer d.mu.Unlock()
|
||||
for i := 0; i < n; i++ {
|
||||
output = append(output, d.Cards[i])
|
||||
}
|
||||
d.Cards = d.Cards[n:]
|
||||
d.Dealt += n
|
||||
return output
|
||||
}
|
||||
|
||||
func (d *Deck) String() string {
|
||||
return fmt.Sprintf("Deck{%s size=%d dealt=%d}", d.Cards, d.Count(), d.Dealt)
|
||||
}
|
||||
|
||||
func (d *Deck) Count() int {
|
||||
return len(d.Cards)
|
||||
}
|
|
@ -1,31 +1,37 @@
|
|||
package pokercore
|
||||
|
||||
import "encoding/binary"
|
||||
import "fmt"
|
||||
import crand "crypto/rand"
|
||||
import . "github.com/logrusorgru/aurora"
|
||||
import log "github.com/sirupsen/logrus"
|
||||
import rand "math/rand"
|
||||
import (
|
||||
"encoding/binary"
|
||||
"fmt"
|
||||
"sort"
|
||||
|
||||
import "strings"
|
||||
crand "crypto/rand"
|
||||
|
||||
type Suit rune
|
||||
type Rank rune
|
||||
"github.com/logrusorgru/aurora/v4"
|
||||
|
||||
const (
|
||||
CLUB Suit = '\u2663'
|
||||
SPADE Suit = '\u2660'
|
||||
DIAMOND Suit = '\u2666'
|
||||
HEART Suit = '\u2665'
|
||||
log "github.com/sirupsen/logrus"
|
||||
|
||||
"strings"
|
||||
)
|
||||
|
||||
/*
|
||||
// emoji are cooler anyway
|
||||
const CLUB = "C"
|
||||
const SPADE = "S"
|
||||
const DIAMOND = "D"
|
||||
const HEART = "H"
|
||||
*/
|
||||
type Suit rune
|
||||
|
||||
func (s Suit) String() string {
|
||||
return string(s)
|
||||
}
|
||||
|
||||
type Rank rune
|
||||
|
||||
func (r Rank) String() string {
|
||||
return string(r)
|
||||
}
|
||||
|
||||
const (
|
||||
CLUB Suit = '\u2663' // ♣
|
||||
SPADE Suit = '\u2660' // ♠
|
||||
DIAMOND Suit = '\u2666' // ♦
|
||||
HEART Suit = '\u2665' // ♥
|
||||
)
|
||||
|
||||
const (
|
||||
ACE Rank = 'A'
|
||||
|
@ -43,53 +49,67 @@ const (
|
|||
KING Rank = 'K'
|
||||
)
|
||||
|
||||
type TestGenerationIteration struct {
|
||||
Deck *Deck
|
||||
Seed int64
|
||||
}
|
||||
|
||||
type Card struct {
|
||||
Rank Rank
|
||||
Suit Suit
|
||||
}
|
||||
|
||||
type Cards []*Card
|
||||
type Cards []Card
|
||||
|
||||
type Deck struct {
|
||||
Cards Cards
|
||||
DealIndex int
|
||||
ShuffleSeedVal int64
|
||||
func (r Rank) Int(x AcesHighOrLow) int {
|
||||
return int(rankToScore(r, x))
|
||||
}
|
||||
|
||||
func formatCardsForTerminal(c Cards) (output string) {
|
||||
func (r Rank) HandScore(x AcesHighOrLow) HandScore {
|
||||
return HandScore(r.Int(x))
|
||||
}
|
||||
|
||||
func (c Cards) SortByRank(x AcesHighOrLow) Cards {
|
||||
|
||||
newCards := make(Cards, len(c))
|
||||
copy(newCards, c)
|
||||
|
||||
sort.Slice(newCards, func(i, j int) bool {
|
||||
return rankToScore(newCards[i].Rank, x) > rankToScore(newCards[j].Rank, x)
|
||||
})
|
||||
return newCards
|
||||
}
|
||||
|
||||
type TestGenerationIteration struct {
|
||||
Deck *Deck
|
||||
Seed int64
|
||||
}
|
||||
|
||||
func (c Cards) PrintToTerminal() {
|
||||
fmt.Printf("%s", c.FormatCardsForTerminal())
|
||||
}
|
||||
|
||||
func (c Cards) FormatCardsForTerminal() string {
|
||||
var cardstrings []string
|
||||
for i := 0; i < len(c); i++ {
|
||||
cardstrings = append(cardstrings, formatCardForTerminal(*c[i]))
|
||||
cardstrings = append(cardstrings, c[i].FormatForTerminal())
|
||||
}
|
||||
output = strings.Join(cardstrings, ",")
|
||||
return output
|
||||
|
||||
return strings.Join(cardstrings, ",")
|
||||
}
|
||||
|
||||
func formatCardForTerminal(c Card) (output string) {
|
||||
func (c Card) FormatForTerminal() string {
|
||||
var rank string
|
||||
var suit string
|
||||
color := Red
|
||||
color := aurora.Red
|
||||
switch c.Suit {
|
||||
case Suit(DIAMOND):
|
||||
color = Blue
|
||||
color = aurora.Blue
|
||||
case Suit(HEART):
|
||||
color = Red
|
||||
color = aurora.Red
|
||||
case Suit(CLUB):
|
||||
color = Green
|
||||
color = aurora.Green
|
||||
case Suit(SPADE):
|
||||
color = Black
|
||||
color = aurora.Black
|
||||
}
|
||||
|
||||
rank = fmt.Sprintf("%s", BgGray(Bold(color(c.Rank))))
|
||||
suit = fmt.Sprintf("%s", BgGray(Bold(color(c.Suit))))
|
||||
output = fmt.Sprintf("%s%s", rank, suit)
|
||||
return output
|
||||
rank = fmt.Sprintf("%s", aurora.Bold(color(c.Rank.String())))
|
||||
suit = fmt.Sprintf("%s", aurora.Bold(color(c.Suit.String())))
|
||||
return fmt.Sprintf("%s%s", rank, suit)
|
||||
}
|
||||
|
||||
func cryptoUint64() (v uint64) {
|
||||
|
@ -101,70 +121,13 @@ func cryptoUint64() (v uint64) {
|
|||
return v
|
||||
}
|
||||
|
||||
func (self *Card) String() string {
|
||||
return fmt.Sprintf("%s%s", string(self.Rank), string(self.Suit))
|
||||
func (c *Card) String() string {
|
||||
return fmt.Sprintf("%s%s", string(c.Rank), string(c.Suit))
|
||||
}
|
||||
|
||||
func NewDeck() *Deck {
|
||||
|
||||
self := new(Deck)
|
||||
|
||||
ranks := []Rank{
|
||||
ACE, DEUCE, THREE, FOUR, FIVE,
|
||||
SIX, SEVEN, EIGHT, NINE, TEN, JACK,
|
||||
QUEEN, KING}
|
||||
|
||||
suits := []Suit{HEART, DIAMOND, CLUB, SPADE}
|
||||
|
||||
self.Cards = make([]*Card, 52)
|
||||
|
||||
tot := 0
|
||||
for i := 0; i < len(ranks); i++ {
|
||||
for n := 0; n < len(suits); n++ {
|
||||
self.Cards[tot] = &Card{
|
||||
Rank: ranks[i],
|
||||
Suit: suits[n],
|
||||
}
|
||||
tot++
|
||||
}
|
||||
}
|
||||
self.DealIndex = 0
|
||||
return self
|
||||
}
|
||||
|
||||
func (self *Deck) ShuffleRandomly() {
|
||||
rnd := rand.New(rand.NewSource(int64(cryptoUint64())))
|
||||
//FIXME(sneak) not sure if this is constant time or not
|
||||
rnd.Shuffle(len(self.Cards), func(i, j int) { self.Cards[i], self.Cards[j] = self.Cards[j], self.Cards[i] })
|
||||
self.DealIndex = 0
|
||||
}
|
||||
|
||||
func (self *Deck) ShuffleDeterministically(seed int64) {
|
||||
r := rand.New(rand.NewSource(seed))
|
||||
//FIXME(sneak) not sure if this is constant time or not
|
||||
r.Shuffle(len(self.Cards), func(i, j int) { self.Cards[i], self.Cards[j] = self.Cards[j], self.Cards[i] })
|
||||
self.DealIndex = 0
|
||||
}
|
||||
|
||||
func (self *Deck) Deal(n int) (output Cards) {
|
||||
|
||||
if (self.DealIndex + n) > len(self.Cards) {
|
||||
return output
|
||||
}
|
||||
|
||||
for i := 0; i < n; i++ {
|
||||
output = append(output, self.Cards[self.DealIndex+1])
|
||||
self.DealIndex++
|
||||
}
|
||||
return output
|
||||
}
|
||||
|
||||
func (self *Deck) Dealt() int {
|
||||
return self.DealIndex
|
||||
}
|
||||
|
||||
func (self *Deck) Remaining() int {
|
||||
return (len(self.Cards) - self.DealIndex)
|
||||
func (c Cards) HighestRank(x AcesHighOrLow) Rank {
|
||||
c = c.SortByRank(x)
|
||||
return c[0].Rank
|
||||
}
|
||||
|
||||
func (s Cards) String() (output string) {
|
||||
|
@ -190,43 +153,23 @@ func proto() {
|
|||
fmt.Printf("community: %s\n", cmty)
|
||||
}
|
||||
|
||||
func scorePokerHand(input Cards) (score int) {
|
||||
/*
|
||||
|
||||
scoring system:
|
||||
high card:
|
||||
high card * 14^4
|
||||
+ first kicker * 14^3
|
||||
+ second kicker * 14^2
|
||||
+ third kicker * 14
|
||||
+ fourth kicker
|
||||
max(AKQJ9): 576,011
|
||||
single pair:
|
||||
pair value * 1,000,000
|
||||
+ first kicker * 14^2
|
||||
+ second kicker * 14
|
||||
+ third kicker
|
||||
max(AAKQJ): 14,002,727
|
||||
two pair:
|
||||
higher of the two pair value * 100,000,000
|
||||
+ lower of the two pair value * 14
|
||||
+ kicker value
|
||||
max(AAKKQ): 1,300,000,179
|
||||
trips:
|
||||
trips value * 1,000,000,000 (min 2,000,000,000)
|
||||
+ first kicker * 14
|
||||
+ second kicker
|
||||
max (AAAKQ): 14,000,000,194
|
||||
straight:
|
||||
highest card * 10,000,000,000
|
||||
straight to the ace: 140,000,000,000
|
||||
flush:
|
||||
highest card * 100,000,000,000
|
||||
min(23457): 700,000,000,000
|
||||
max(AXXXX): 1,400,000,000,000
|
||||
boat:
|
||||
|
||||
|
||||
*/
|
||||
return 1
|
||||
func contains(ranks []Rank, rank Rank) bool {
|
||||
for _, r := range ranks {
|
||||
if r == rank {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func unique(intSlice []int) []int {
|
||||
keys := make(map[int]bool)
|
||||
list := []int{}
|
||||
for _, entry := range intSlice {
|
||||
if _, value := keys[entry]; !value {
|
||||
keys[entry] = true
|
||||
list = append(list, entry)
|
||||
}
|
||||
}
|
||||
return list
|
||||
}
|
||||
|
|
|
@ -1,7 +1,11 @@
|
|||
package pokercore
|
||||
|
||||
import "github.com/stretchr/testify/assert"
|
||||
import "testing"
|
||||
import (
|
||||
"fmt"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
type ShuffleTestResults []struct {
|
||||
SeedVal int64
|
||||
|
@ -10,20 +14,38 @@ type ShuffleTestResults []struct {
|
|||
|
||||
func TestPokerDeck(t *testing.T) {
|
||||
d := NewDeck()
|
||||
fmt.Printf("newdeck: %+v\n", d)
|
||||
d.ShuffleDeterministically(437)
|
||||
fmt.Printf("deterministically shuffled deck: %+v\n", d)
|
||||
cards := d.Deal(7)
|
||||
//expected := "7C,5S,QS,2D,6D,QC,3H"
|
||||
expected := "7♣,5♠,Q♠,2♦,6♦,Q♣,3♥"
|
||||
assert.Equal(t, cards.String(), expected)
|
||||
expected := "6♥,A♦,7♥,9♣,6♠,9♥,8♣"
|
||||
fmt.Printf("deterministically shuffled deck after dealing: %+v\n", d)
|
||||
fmt.Printf("cards: %+v\n", cards)
|
||||
assert.Equal(t, expected, cards.String())
|
||||
|
||||
x := d.Remaining()
|
||||
x := d.Count()
|
||||
assert.Equal(t, 45, x)
|
||||
|
||||
d.ShuffleDeterministically(123456789)
|
||||
cards = d.Deal(10)
|
||||
expected = "2♣,T♠,4♥,Q♣,9♦,7♥,7♠,6♥,5♥,5♠"
|
||||
expected = "A♣,7♠,8♠,4♠,7♦,K♠,2♣,J♦,A♠,2♦"
|
||||
assert.Equal(t, expected, cards.String())
|
||||
x = d.Remaining()
|
||||
assert.Equal(t, 42, x)
|
||||
x = d.Count()
|
||||
assert.Equal(t, 35, x)
|
||||
|
||||
}
|
||||
|
||||
func TestDealing(t *testing.T) {
|
||||
d := NewDeckFromCards(Cards{
|
||||
Card{Rank: ACE, Suit: HEART},
|
||||
Card{Rank: DEUCE, Suit: HEART},
|
||||
Card{Rank: THREE, Suit: HEART},
|
||||
Card{Rank: FOUR, Suit: HEART},
|
||||
Card{Rank: FIVE, Suit: HEART},
|
||||
})
|
||||
cards := d.Deal(5)
|
||||
expected := "A♥,2♥,3♥,4♥,5♥"
|
||||
assert.Equal(t, expected, cards.String())
|
||||
x := d.Count()
|
||||
assert.Equal(t, 0, x)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,263 @@
|
|||
package pokercore
|
||||
|
||||
import "fmt"
|
||||
|
||||
type HandScore int
|
||||
|
||||
const (
|
||||
ScoreNoPair = HandScore(iota * 100_000_000_000)
|
||||
ScorePair
|
||||
ScoreTwoPair
|
||||
ScoreThreeOfAKind
|
||||
ScoreStraight
|
||||
ScoreFlush
|
||||
ScoreFullHouse
|
||||
ScoreFourOfAKind
|
||||
ScoreStraightFlush
|
||||
)
|
||||
|
||||
type AcesHighOrLow int
|
||||
|
||||
const (
|
||||
AcesHigh AcesHighOrLow = iota
|
||||
AcesLow
|
||||
)
|
||||
|
||||
func rankToScore(rank Rank, AcesHighOrLow AcesHighOrLow) HandScore {
|
||||
switch rank {
|
||||
case ACE:
|
||||
if AcesHighOrLow == AcesHigh {
|
||||
return 14 // Aces are high, so we give them the highest value
|
||||
} else {
|
||||
return 1
|
||||
}
|
||||
case DEUCE:
|
||||
return 2
|
||||
case THREE:
|
||||
return 3
|
||||
case FOUR:
|
||||
return 4
|
||||
case FIVE:
|
||||
return 5
|
||||
case SIX:
|
||||
return 6
|
||||
case SEVEN:
|
||||
return 7
|
||||
case EIGHT:
|
||||
return 8
|
||||
case NINE:
|
||||
return 9
|
||||
case TEN:
|
||||
return 10
|
||||
case JACK:
|
||||
return 11
|
||||
case QUEEN:
|
||||
return 12
|
||||
case KING:
|
||||
return 13
|
||||
default:
|
||||
panic("nope")
|
||||
}
|
||||
}
|
||||
|
||||
func (c Cards) ScoreHand() (HandScore, error) {
|
||||
if !c.IsFiveCardPokerHand() {
|
||||
return 0, fmt.Errorf("hand must have 5 cards with no duplicates to be scored")
|
||||
}
|
||||
if c.containsRoyalFlush() {
|
||||
return ScoreStraightFlush + 1000*ACE.HandScore(AcesHigh), nil
|
||||
}
|
||||
if c.containsStraightFlush() {
|
||||
return ScoreStraightFlush + 1000*c.HighestRank(AcesHigh).HandScore(AcesHigh), nil
|
||||
}
|
||||
|
||||
panic("not implemented")
|
||||
// FIXME finish this
|
||||
return 0, nil
|
||||
}
|
||||
|
||||
func (hand Cards) containsDuplicates() bool {
|
||||
seen := make(map[Card]bool)
|
||||
for _, card := range hand {
|
||||
if _, ok := seen[card]; ok {
|
||||
return true
|
||||
}
|
||||
seen[card] = true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) IsFiveCardPokerHand() bool {
|
||||
return len(hand) == 5 && !hand.containsDuplicates()
|
||||
}
|
||||
|
||||
func (hand Cards) containsFlush() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
suit := hand[0].Suit
|
||||
for i := 1; i < len(hand); i++ {
|
||||
if hand[i].Suit != suit {
|
||||
return false
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
|
||||
func (hand Cards) containsStraight() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
|
||||
if sorted[0].Rank == ACE && sorted[1].Rank == FIVE {
|
||||
// special case for A-5 straight
|
||||
if sorted[1].Rank == FIVE && sorted[2].Rank == FOUR && sorted[3].Rank == THREE && sorted[4].Rank == DEUCE {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return sorted[0].Rank.Int(AcesHigh) == sorted[1].Rank.Int(AcesHigh)+1 && sorted[1].Rank.Int(AcesHigh) == sorted[2].Rank.Int(AcesHigh)+1 && sorted[2].Rank.Int(AcesHigh) == sorted[3].Rank.Int(AcesHigh)+1 && sorted[3].Rank.Int(AcesHigh) == sorted[4].Rank.Int(AcesHigh)+1
|
||||
}
|
||||
|
||||
func (hand Cards) containsStraightFlush() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
if hand.containsStraight() && hand.containsFlush() {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsRoyalFlush() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if hand.containsStraightFlush() && sorted[0].Rank == ACE {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsFourOfAKind() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[1].Rank == sorted[2].Rank && sorted[2].Rank == sorted[3].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[1].Rank == sorted[2].Rank && sorted[2].Rank == sorted[3].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsFullHouse() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[1].Rank == sorted[2].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[2].Rank == sorted[3].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsPair() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if sorted[0].Rank == sorted[1].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[1].Rank == sorted[2].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[2].Rank == sorted[3].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsThreeOfAKind() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[1].Rank == sorted[2].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[1].Rank == sorted[2].Rank && sorted[2].Rank == sorted[3].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[2].Rank == sorted[3].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) containsTwoPair() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
sorted := hand.SortByRank(AcesHigh)
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[2].Rank == sorted[3].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[0].Rank == sorted[1].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
if sorted[1].Rank == sorted[2].Rank && sorted[3].Rank == sorted[4].Rank {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (hand Cards) isUnmadeHand() bool {
|
||||
if !hand.IsFiveCardPokerHand() {
|
||||
panic("hand must have 5 cards to be scored")
|
||||
}
|
||||
return !hand.containsPair() && !hand.containsTwoPair() && !hand.containsThreeOfAKind() && !hand.containsStraight() && !hand.containsFlush() && !hand.containsFullHouse() && !hand.containsFourOfAKind() && !hand.containsStraightFlush() && !hand.containsRoyalFlush()
|
||||
}
|
||||
|
||||
// this method makes a n new hands where n is the number of cards in the hand
|
||||
// each of the new hands has one card removed from the original hand
|
||||
// then it calls the identifyBestFiveCardPokerHand method on each of the new hands
|
||||
// and returns the best hand by score. this is recursion.
|
||||
func (hand Cards) identifyBestFiveCardPokerHand() (Cards, error) {
|
||||
newHands := make([]Cards, len(hand))
|
||||
for i := 0; i < len(hand); i++ {
|
||||
newHand := hand[:i]
|
||||
newHand = append(newHand, hand[i+1:]...)
|
||||
newHands[i] = newHand
|
||||
}
|
||||
var bestHand Cards
|
||||
var bestScore HandScore
|
||||
|
||||
for _, h := range newHands {
|
||||
if h.IsFiveCardPokerHand() {
|
||||
score, _ := h.ScoreHand()
|
||||
if score > bestScore {
|
||||
bestScore = score
|
||||
bestHand = h
|
||||
}
|
||||
} else {
|
||||
rh, _ := h.identifyBestFiveCardPokerHand()
|
||||
score, _ := rh.ScoreHand()
|
||||
if score > bestScore {
|
||||
bestScore = score
|
||||
bestHand = rh
|
||||
}
|
||||
}
|
||||
}
|
||||
return bestHand, nil
|
||||
}
|
|
@ -0,0 +1,181 @@
|
|||
package pokercore
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"testing"
|
||||
|
||||
"github.com/stretchr/testify/assert"
|
||||
)
|
||||
|
||||
func TestAceLowStraight(t *testing.T) {
|
||||
hand := Cards{
|
||||
AceOfSpades(),
|
||||
DeuceOfHearts(),
|
||||
ThreeOfDiamonds(),
|
||||
FourOfClubs(),
|
||||
FiveOfSpades(),
|
||||
}
|
||||
assert.True(t, hand.containsStraight(), "Expected hand to be a straight")
|
||||
}
|
||||
|
||||
func TestAceHighStraight(t *testing.T) {
|
||||
hand := Cards{
|
||||
TenOfSpades(),
|
||||
JackOfHearts(),
|
||||
KingOfClubs(),
|
||||
AceOfSpades(),
|
||||
QueenOfDiamonds(),
|
||||
}
|
||||
|
||||
assert.True(t, hand.containsStraight(), "Expected hand to be a straight")
|
||||
|
||||
newDeck := NewDeckFromCards(hand)
|
||||
newDeck.ShuffleDeterministically(123456789)
|
||||
fmt.Printf("Shuffled deck: %s\n", newDeck.String())
|
||||
fmt.Printf("new deck has %d cards\n", newDeck.Count())
|
||||
shuffledHand := newDeck.Deal(5)
|
||||
assert.True(t, shuffledHand.containsStraight(), "Expected hand to still be a straight after shuffle")
|
||||
}
|
||||
|
||||
func TestOtherStraight(t *testing.T) {
|
||||
hand := Cards{
|
||||
DeuceOfSpades(),
|
||||
ThreeOfHearts(),
|
||||
FourOfDiamonds(),
|
||||
FiveOfClubs(),
|
||||
SixOfSpades(),
|
||||
}
|
||||
assert.True(t, hand.containsStraight(), "Expected hand to be a straight")
|
||||
|
||||
newDeck := NewDeckFromCards(hand)
|
||||
newDeck.ShuffleDeterministically(123456789)
|
||||
fmt.Printf("Shuffled deck: %s\n", newDeck.String())
|
||||
fmt.Printf("new deck has %d cards\n", newDeck.Count())
|
||||
shuffledHand := newDeck.Deal(5)
|
||||
assert.True(t, shuffledHand.containsStraight(), "Expected hand to still be a straight after shuffle")
|
||||
assert.False(t, shuffledHand.containsTwoPair(), "Expected hand to not be two pair")
|
||||
|
||||
}
|
||||
|
||||
func TestFlush(t *testing.T) {
|
||||
hand := Cards{
|
||||
AceOfSpades(),
|
||||
DeuceOfSpades(),
|
||||
ThreeOfSpades(),
|
||||
FourOfSpades(),
|
||||
SixOfSpades(),
|
||||
}
|
||||
assert.True(t, hand.containsFlush(), "Expected hand to be a flush")
|
||||
newDeck := NewDeckFromCards(hand)
|
||||
newDeck.ShuffleDeterministically(123456789)
|
||||
fmt.Printf("Shuffled deck: %s\n", newDeck.String())
|
||||
fmt.Printf("new deck has %d cards\n", newDeck.Count())
|
||||
shuffledHand := newDeck.Deal(5)
|
||||
assert.True(t, shuffledHand.containsFlush(), "Expected hand to still be a flush after shuffle")
|
||||
|
||||
x := ScoreFlush
|
||||
var multiplier HandScore = 100
|
||||
x += multiplier * DEUCE.HandScore(AcesHigh)
|
||||
multiplier *= 100
|
||||
x += multiplier * THREE.HandScore(AcesHigh)
|
||||
multiplier *= 100
|
||||
x += multiplier * FOUR.HandScore(AcesHigh)
|
||||
multiplier *= 100
|
||||
x += multiplier * SIX.HandScore(AcesHigh)
|
||||
fmt.Printf("a-2-3-4-6 flush score should be: %d\n", x)
|
||||
}
|
||||
|
||||
func TestStraightFlush(t *testing.T) {
|
||||
hand := Cards{
|
||||
SixOfSpades(),
|
||||
DeuceOfSpades(),
|
||||
ThreeOfSpades(),
|
||||
FourOfSpades(),
|
||||
FiveOfSpades(),
|
||||
}
|
||||
assert.True(t, hand.containsStraight(), "Expected hand to be a straight")
|
||||
assert.True(t, hand.containsFlush(), "Expected hand to be a flush")
|
||||
assert.True(t, hand.containsStraightFlush(), "Expected hand to be a straight flush")
|
||||
assert.False(t, hand.containsRoyalFlush(), "Expected hand to not be a royal flush")
|
||||
assert.False(t, hand.containsFourOfAKind(), "Expected hand to not be four of a kind")
|
||||
assert.False(t, hand.containsFullHouse(), "Expected hand to not be a full house")
|
||||
assert.False(t, hand.containsThreeOfAKind(), "Expected hand to not be three of a kind")
|
||||
assert.False(t, hand.containsTwoPair(), "Expected hand to not be two pair")
|
||||
assert.False(t, hand.containsPair(), "Expected hand to not be a pair")
|
||||
|
||||
assert.True(t, hand.HighestRank(AcesHigh) == SIX, "Expected highest rank to be a six")
|
||||
|
||||
nd := NewDeckFromCards(hand)
|
||||
nd.ShuffleDeterministically(123456789)
|
||||
fmt.Printf("Shuffled deck: %s\n", nd.String())
|
||||
fmt.Printf("new deck has %d cards\n", nd.Count())
|
||||
shuffledHand := nd.Deal(5)
|
||||
assert.True(t, shuffledHand.containsStraightFlush(), "Expected hand to still be a straight flush after shuffle")
|
||||
assert.True(t, shuffledHand.HighestRank(AcesHigh) == SIX, "Expected highest rank to still be a six after shuffle")
|
||||
assert.True(t, shuffledHand.HighestRank(AcesLow) == SIX, "Expected highest rank to be a six after shuffle even with aces low")
|
||||
}
|
||||
|
||||
func TestRoyalFlush(t *testing.T) {
|
||||
hand := Cards{
|
||||
TenOfSpades(),
|
||||
JackOfSpades(),
|
||||
QueenOfSpades(),
|
||||
KingOfSpades(),
|
||||
AceOfSpades(),
|
||||
}
|
||||
assert.True(t, hand.containsStraight(), "Expected hand to be a straight")
|
||||
assert.True(t, hand.containsFlush(), "Expected hand to be a flush")
|
||||
assert.True(t, hand.containsStraightFlush(), "Expected hand to be a straight flush")
|
||||
assert.True(t, hand.containsRoyalFlush(), "Expected hand to be a royal flush")
|
||||
|
||||
assert.False(t, hand.containsFourOfAKind(), "Expected hand to not be four of a kind")
|
||||
assert.False(t, hand.containsFullHouse(), "Expected hand to not be a full house")
|
||||
assert.False(t, hand.containsThreeOfAKind(), "Expected hand to not be three of a kind")
|
||||
assert.False(t, hand.containsTwoPair(), "Expected hand to not be two pair")
|
||||
assert.False(t, hand.containsPair(), "Expected hand to not be a pair")
|
||||
|
||||
assert.True(t, hand.HighestRank(AcesHigh) == ACE, "Expected highest rank to be an ace")
|
||||
assert.False(t, hand.HighestRank(AcesHigh) == TEN, "Expected highest rank to not be an ace")
|
||||
}
|
||||
|
||||
func TestUnmadeHand(t *testing.T) {
|
||||
hand := Cards{
|
||||
TenOfSpades(),
|
||||
JackOfDiamonds(),
|
||||
QueenOfSpades(),
|
||||
KingOfSpades(),
|
||||
DeuceOfSpades(),
|
||||
}
|
||||
assert.False(t, hand.containsStraight(), "Expected hand to not be a straight")
|
||||
assert.False(t, hand.containsFlush(), "Expected hand to not be a flush")
|
||||
assert.False(t, hand.containsStraightFlush(), "Expected hand to not be a straight flush")
|
||||
assert.False(t, hand.containsRoyalFlush(), "Expected hand to not be a royal flush")
|
||||
assert.False(t, hand.containsFourOfAKind(), "Expected hand to not be four of a kind")
|
||||
assert.False(t, hand.containsFullHouse(), "Expected hand to not be a full house")
|
||||
assert.False(t, hand.containsThreeOfAKind(), "Expected hand to not be three of a kind")
|
||||
assert.False(t, hand.containsTwoPair(), "Expected hand to not be two pair")
|
||||
assert.False(t, hand.containsPair(), "Expected hand to not be a pair")
|
||||
assert.True(t, hand.HighestRank(AcesHigh) == KING, "Expected highest rank to be a king")
|
||||
assert.True(t, hand.isUnmadeHand(), "Expected hand to be unmade")
|
||||
}
|
||||
|
||||
func TestTwoPair(t *testing.T) {
|
||||
hand := Cards{
|
||||
KingOfSpades(),
|
||||
JackOfDiamonds(),
|
||||
JackOfSpades(),
|
||||
KingOfDiamonds(),
|
||||
TenOfSpades(),
|
||||
}
|
||||
assert.False(t, hand.containsStraight(), "Expected hand to not be a straight")
|
||||
assert.False(t, hand.containsFlush(), "Expected hand to not be a flush")
|
||||
assert.False(t, hand.containsStraightFlush(), "Expected hand to not be a straight flush")
|
||||
assert.False(t, hand.containsRoyalFlush(), "Expected hand to not be a royal flush")
|
||||
assert.False(t, hand.containsFourOfAKind(), "Expected hand to not be four of a kind")
|
||||
assert.False(t, hand.containsFullHouse(), "Expected hand to not be a full house")
|
||||
assert.False(t, hand.containsThreeOfAKind(), "Expected hand to not be three of a kind")
|
||||
assert.True(t, hand.containsTwoPair(), "Expected hand to be two pair")
|
||||
assert.True(t, hand.containsPair(), "Expected hand to also be a pair")
|
||||
assert.True(t, hand.HighestRank(AcesHigh) == KING, "Expected highest rank to be a king")
|
||||
assert.False(t, hand.isUnmadeHand(), "Expected hand to not be unmade")
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
package pokercore
|
||||
|
||||
func AceOfSpades() Card { return Card{ACE, SPADE} }
|
||||
func DeuceOfSpades() Card { return Card{DEUCE, SPADE} }
|
||||
func ThreeOfSpades() Card { return Card{THREE, SPADE} }
|
||||
func FourOfSpades() Card { return Card{FOUR, SPADE} }
|
||||
func FiveOfSpades() Card { return Card{FIVE, SPADE} }
|
||||
func SixOfSpades() Card { return Card{SIX, SPADE} }
|
||||
func SevenOfSpades() Card { return Card{SEVEN, SPADE} }
|
||||
func EightOfSpades() Card { return Card{EIGHT, SPADE} }
|
||||
func NineOfSpades() Card { return Card{NINE, SPADE} }
|
||||
func TenOfSpades() Card { return Card{TEN, SPADE} }
|
||||
func JackOfSpades() Card { return Card{JACK, SPADE} }
|
||||
func QueenOfSpades() Card { return Card{QUEEN, SPADE} }
|
||||
func KingOfSpades() Card { return Card{KING, SPADE} }
|
||||
|
||||
func AceOfHearts() Card { return Card{ACE, HEART} }
|
||||
func DeuceOfHearts() Card { return Card{DEUCE, HEART} }
|
||||
func ThreeOfHearts() Card { return Card{THREE, HEART} }
|
||||
func FourOfHearts() Card { return Card{FOUR, HEART} }
|
||||
func FiveOfHearts() Card { return Card{FIVE, HEART} }
|
||||
func SixOfHearts() Card { return Card{SIX, HEART} }
|
||||
func SevenOfHearts() Card { return Card{SEVEN, HEART} }
|
||||
func EightOfHearts() Card { return Card{EIGHT, HEART} }
|
||||
func NineOfHearts() Card { return Card{NINE, HEART} }
|
||||
func TenOfHearts() Card { return Card{TEN, HEART} }
|
||||
func JackOfHearts() Card { return Card{JACK, HEART} }
|
||||
func QueenOfHearts() Card { return Card{QUEEN, HEART} }
|
||||
func KingOfHearts() Card { return Card{KING, HEART} }
|
||||
|
||||
func AceOfDiamonds() Card { return Card{ACE, DIAMOND} }
|
||||
func DeuceOfDiamonds() Card { return Card{DEUCE, DIAMOND} }
|
||||
func ThreeOfDiamonds() Card { return Card{THREE, DIAMOND} }
|
||||
func FourOfDiamonds() Card { return Card{FOUR, DIAMOND} }
|
||||
func FiveOfDiamonds() Card { return Card{FIVE, DIAMOND} }
|
||||
func SixOfDiamonds() Card { return Card{SIX, DIAMOND} }
|
||||
func SevenOfDiamonds() Card { return Card{SEVEN, DIAMOND} }
|
||||
func EightOfDiamonds() Card { return Card{EIGHT, DIAMOND} }
|
||||
func NineOfDiamonds() Card { return Card{NINE, DIAMOND} }
|
||||
func TenOfDiamonds() Card { return Card{TEN, DIAMOND} }
|
||||
func JackOfDiamonds() Card { return Card{JACK, DIAMOND} }
|
||||
func QueenOfDiamonds() Card { return Card{QUEEN, DIAMOND} }
|
||||
func KingOfDiamonds() Card { return Card{KING, DIAMOND} }
|
||||
|
||||
func AceOfClubs() Card { return Card{ACE, CLUB} }
|
||||
func DeuceOfClubs() Card { return Card{DEUCE, CLUB} }
|
||||
func ThreeOfClubs() Card { return Card{THREE, CLUB} }
|
||||
func FourOfClubs() Card { return Card{FOUR, CLUB} }
|
||||
func FiveOfClubs() Card { return Card{FIVE, CLUB} }
|
||||
func SixOfClubs() Card { return Card{SIX, CLUB} }
|
||||
func SevenOfClubs() Card { return Card{SEVEN, CLUB} }
|
||||
func EightOfClubs() Card { return Card{EIGHT, CLUB} }
|
||||
func NineOfClubs() Card { return Card{NINE, CLUB} }
|
||||
func TenOfClubs() Card { return Card{TEN, CLUB} }
|
||||
func JackOfClubs() Card { return Card{JACK, CLUB} }
|
||||
func QueenOfClubs() Card { return Card{QUEEN, CLUB} }
|
||||
func KingOfClubs() Card { return Card{KING, CLUB} }
|
Loading…
Reference in New Issue