Files
netwatch/test/unit/main.test.js
T
clawbot 91856fa170
check / check (push) Successful in 3m43s
Each target's row shows its result as soon as its check ends (closes #91)
tick drew no row until the round's slowest check ended, up to 24
seconds at a 30-second interval since checks time out at 80% of it.
Each check now pushes its sample and redraws its row as it ends. When
the last check ends, every row is redrawn, so none still reads "paused"
after a pause and resume, and sorting, the summary, the health box and
offline detection run once. A check that ends while paused or after its
round is given up draws nothing, and the first round is still discarded
as a whole. The row is looked up when the check ends, as a pin click can
re-sort the rows mid-round.

Unit tests run tick on the mocked clock against a stand-in page.

Model: opus-5-5
2026-10-04 01:41:04 +02:00

227 lines
8.5 KiB
JavaScript

// Unit tests for src/main.js, run by script/frontend-test with Node's
// built-in test runner. Importing the module does not start the page.
import { beforeEach, test } from "node:test";
import assert from "node:assert/strict";
import {
AppState,
CONFIG,
greyOutUI,
measureLatency,
tick,
} from "../../src/main.js";
// There is no page here, so the tests stand in for it. The debug log looks
// for its panel by id and finds none. Each element of a host's row that
// tick or greyOutUI draws into is a plain object, made the first time a
// test looks it up and kept in elements under its selector until the next
// test starts. As on a page, writing its text replaces its markup; the
// status dot greyOutUI looks for in it is not there. Drawing a sparkline
// does nothing; it looks for the pixel ratio on window and finds none.
let elements;
beforeEach(() => {
elements = {};
});
const doNothing = () => {};
const canvasContext = {
clearRect: doNothing,
beginPath: doNothing,
moveTo: doNothing,
lineTo: doNothing,
stroke: doNothing,
fill: doNothing,
fillRect: doNothing,
fillText: doNothing,
arc: doNothing,
};
globalThis.window = {};
globalThis.document = {
getElementById: () => null,
querySelector: (selector) =>
(elements[selector] ??= {
getContext: () => canvasContext,
querySelector: () => null,
set textContent(text) {
this.innerHTML = text;
},
}),
};
// What tick last wrote into the latency figure in host's row, or undefined
// if it has written nothing there.
function latencyFigure(state, host) {
const index = state.allHosts.indexOf(host);
return elements[`.latency-value[data-host="${index}"]`]?.innerHTML;
}
// What was last written into the status text in host's row.
function statusText(state, host) {
const index = state.allHosts.indexOf(host);
return elements[`.status-text[data-host="${index}"]`]?.innerHTML;
}
// Mocks the clock for test t, so that a check lasting seconds takes no real
// time, and replaces fetch with targets that each answer after
// answerAfter(url) milliseconds of that clock, or never when that is
// Infinity. Both are restored when the test ends.
function mockTargets(t, answerAfter) {
t.mock.timers.enable({ apis: ["setTimeout", "Date"] });
t.mock.method(performance, "now", () => Date.now());
t.mock.method(
globalThis,
"fetch",
(url, { signal }) =>
new Promise((resolve, reject) => {
if (answerAfter(url) !== Infinity) {
setTimeout(resolve, answerAfter(url));
}
signal.addEventListener("abort", () => reject(signal.reason));
}),
);
}
// The result of check if it has ended, otherwise "still waiting".
function settled(check) {
return Promise.race([
check,
new Promise((resolve) => setImmediate(resolve, "still waiting")),
]);
}
for (const interval of [10000, 30000]) {
const timeout = interval * 0.8;
// Over 3 seconds, which the timeout used to be capped at.
const slowAnswer = timeout - 1000;
test(`at a ${interval}ms interval, an answer after ${slowAnswer}ms is recorded with its real time`, async (t) => {
CONFIG.updateInterval = interval;
mockTargets(t, () => slowAnswer);
const check = measureLatency("https://target.test");
t.mock.timers.tick(slowAnswer);
assert.deepEqual(await settled(check), {
latency: slowAnswer,
error: null,
});
});
test(`at a ${interval}ms interval, a target that never answers is recorded as a timeout after ${timeout}ms`, async (t) => {
CONFIG.updateInterval = interval;
mockTargets(t, () => Infinity);
const check = measureLatency("https://target.test");
t.mock.timers.tick(timeout - 1);
assert.equal(await settled(check), "still waiting");
t.mock.timers.tick(1);
assert.deepEqual(await settled(check), {
latency: null,
error: "timeout",
});
});
}
test("at a 30000ms interval, a target answering after 1000ms shows in its row while another target's check is still waiting", async (t) => {
CONFIG.updateInterval = 30000;
const state = new AppState([
{ name: "Answering", url: "https://answering.test" },
]);
const answering = state.local[0];
const waiting = state.wan[0];
// No target but the answering one ever answers.
mockTargets(t, (url) => (url.startsWith(answering.url) ? 1000 : Infinity));
// The third tick: the first is discarded as a whole, and the second ends
// by sorting the rows, which rebuilds a page that is not here.
state.tickCount = 2;
const round = tick(state, new AbortController().signal);
t.mock.timers.tick(1000);
assert.equal(await settled(round), "still waiting");
assert.match(latencyFigure(state, answering), />1000</);
assert.equal(latencyFigure(state, waiting), undefined);
assert.equal(state.tickCount, 2);
// The round ends, once, when the last check times out.
t.mock.timers.tick(CONFIG.requestTimeout - 1000);
assert.notEqual(await settled(round), "still waiting");
assert.equal(state.tickCount, 3);
});
// In the next three tests, the answering target's check is still waiting
// when something happens after which its result must not show.
test("at a 30000ms interval, a check still waiting when its round is given up does not show in its row", async (t) => {
CONFIG.updateInterval = 30000;
const state = new AppState([
{ name: "Answering", url: "https://answering.test" },
]);
const answering = state.local[0];
mockTargets(t, (url) => (url.startsWith(answering.url) ? 1000 : Infinity));
state.tickCount = 2;
const roundChecks = new AbortController();
const round = tick(state, roundChecks.signal);
t.mock.timers.tick(500);
// As a round started early does to the last round's checks.
roundChecks.abort();
assert.notEqual(await settled(round), "still waiting");
assert.equal(latencyFigure(state, answering), undefined);
});
test("at a 30000ms interval, a check still waiting when the user pauses does not show in its row", async (t) => {
CONFIG.updateInterval = 30000;
const state = new AppState([
{ name: "Answering", url: "https://answering.test" },
]);
const answering = state.local[0];
mockTargets(t, (url) => (url.startsWith(answering.url) ? 1000 : Infinity));
state.tickCount = 2;
const round = tick(state, new AbortController().signal);
t.mock.timers.tick(500);
state.paused = true;
t.mock.timers.tick(500);
assert.equal(await settled(round), "still waiting");
assert.equal(latencyFigure(state, answering), undefined);
});
test("at a 30000ms interval, a check in the first round does not show in its row", async (t) => {
CONFIG.updateInterval = 30000;
const state = new AppState([
{ name: "Answering", url: "https://answering.test" },
]);
const answering = state.local[0];
mockTargets(t, (url) => (url.startsWith(answering.url) ? 1000 : Infinity));
const round = tick(state, new AbortController().signal);
t.mock.timers.tick(1000);
assert.equal(await settled(round), "still waiting");
assert.equal(latencyFigure(state, answering), undefined);
});
test("at a 30000ms interval, after the user pauses and resumes during a round, no row reads paused once its last check ends", async (t) => {
CONFIG.updateInterval = 30000;
const state = new AppState([
{ name: "Answering", url: "https://answering.test" },
]);
const answering = state.local[0];
mockTargets(t, (url) => (url.startsWith(answering.url) ? 1000 : Infinity));
state.tickCount = 2;
const round = tick(state, new AbortController().signal);
t.mock.timers.tick(1000);
assert.equal(await settled(round), "still waiting");
// The user pauses, which greys out every row, and resumes, which leaves
// the rows as they are, as togglePause does. The answering target's
// check has already ended, so only the redraw of every row at the end
// of the round can take "paused" out of its row.
state.paused = true;
greyOutUI(state);
state.paused = false;
assert.equal(statusText(state, answering), "paused");
// The round ends when the last check times out.
t.mock.timers.tick(CONFIG.requestTimeout - 1000);
assert.notEqual(await settled(round), "still waiting");
for (const host of state.allHosts) {
assert.notEqual(statusText(state, host), "paused", host.name);
}
});