Target check timeout is 80% of the refresh interval (closes #78)
check / check (push) Successful in 1m55s

Each target check now times out after 80% of the refresh interval, 24
seconds at 30 seconds, where it was capped at 3 seconds, so slow, far
targets are recorded with their real time. Rounds never overlap: a
round gives up the last round's checks if they are still waiting, which
happens only when a round starts early, after an interval change or
when the recovery probe finds a target answering. The probe still
checks every half second, giving up its previous checks, so they do not
pile up.

The frontend has its first unit tests, run by script/frontend-test with
Node's built-in test runner on a mocked clock. index.html now links
src/styles.css, which src/main.js imported, since Node cannot import
CSS.

Model: opus-5-5
This commit was merged in pull request #79.
This commit is contained in:
2026-10-03 15:36:47 +02:00
parent 4ce0814b14
commit 0ab6418e3d
7 changed files with 148 additions and 38 deletions
+3
View File
@@ -9,6 +9,9 @@
type="image/svg+xml"
href="data:image/svg+xml,<svg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 100 100'><text y='.9em' font-size='90'>📡</text></svg>"
/>
<!-- Linked here, not imported by src/main.js, so the unit tests can
import that module in Node, which cannot import CSS. -->
<link rel="stylesheet" href="/src/styles.css" />
</head>
<body class="bg-gray-900 text-white min-h-screen">
<div id="app"></div>