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faf2c861c1
| Author | SHA1 | Date | |
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faf2c861c1 |
+37
-10
@@ -199,11 +199,21 @@ func (a *App) cmdConnect(serverURL string) {
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return
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return
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}
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}
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// The poll loop of an earlier connection is stopped in the same
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// step that replaces the client, so it never polls with the new
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// one.
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a.mu.Lock()
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a.mu.Lock()
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a.client = client
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a.client = client
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a.nick = resp.Nick
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a.nick = resp.Nick
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a.connected = true
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a.connected = true
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a.lastQID = 0
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a.lastQID = 0
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if a.stopPoll != nil {
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close(a.stopPoll)
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}
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stop := make(chan struct{})
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a.stopPoll = stop
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a.mu.Unlock()
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a.mu.Unlock()
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a.ui.AddStatus(fmt.Sprintf(
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a.ui.AddStatus(fmt.Sprintf(
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@@ -212,9 +222,7 @@ func (a *App) cmdConnect(serverURL string) {
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))
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))
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a.ui.SetStatus(resp.Nick, "", "connected")
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a.ui.SetStatus(resp.Nick, "", "connected")
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a.stopPoll = make(chan struct{})
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go a.pollLoop(stop)
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go a.pollLoop()
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}
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}
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func (a *App) cmdNick(nick string) {
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func (a *App) cmdNick(nick string) {
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@@ -702,16 +710,23 @@ func (a *App) cmdHelp() {
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}
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}
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}
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}
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// pollLoop long-polls for messages in the background.
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// pollLoop long-polls for messages in the background until stop is
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func (a *App) pollLoop() {
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// closed. A later /connect closes stop under a.mu as it replaces the
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// client and the cursor, so the loop checks stop under a.mu too. A
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// stopped loop then neither polls with the new client nor moves the
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// new cursor.
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func (a *App) pollLoop(stop <-chan struct{}) {
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for {
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for {
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a.mu.Lock()
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select {
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select {
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case <-a.stopPoll:
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case <-stop:
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a.mu.Unlock()
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return
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return
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default:
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default:
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}
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}
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a.mu.Lock()
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client := a.client
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client := a.client
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lastQID := a.lastQID
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lastQID := a.lastQID
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a.mu.Unlock()
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a.mu.Unlock()
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@@ -729,12 +744,24 @@ func (a *App) pollLoop() {
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continue
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continue
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}
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}
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if result.LastID > 0 {
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// A poll sent before stop was closed answers for the earlier
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a.mu.Lock()
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// connection.
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a.lastQID = result.LastID
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a.mu.Lock()
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select {
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case <-stop:
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a.mu.Unlock()
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a.mu.Unlock()
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return
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default:
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}
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}
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if result.LastID > 0 {
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a.lastQID = result.LastID
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}
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a.mu.Unlock()
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for i := range result.Messages {
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for i := range result.Messages {
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a.handleServerMessage(&result.Messages[i])
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a.handleServerMessage(&result.Messages[i])
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}
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}
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@@ -24,12 +24,13 @@ const (
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)
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)
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// eventLoopTimeout is how long a test waits for a typed line to
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// eventLoopTimeout is how long a test waits for a typed line to
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// be handled, for the welcome lines, or for the UI to stop, before
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// be handled, for the welcome lines, for the UI to stop, for a poll
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// it fails.
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// or for a poll loop to end, before it fails.
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const eventLoopTimeout = 5 * time.Second
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const eventLoopTimeout = 5 * time.Second
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// holdTime is how long TestLinesKeepOrder holds the first line,
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// holdTime is how long a test waits to see that something does not
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// which gives the second line time to start too early.
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// happen: the second line handled while the first is held, or a
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// poll from a poll loop that was stopped.
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const holdTime = 200 * time.Millisecond
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const holdTime = 200 * time.Millisecond
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// welcomeLines is the number of lines run adds to the status
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// welcomeLines is the number of lines run adds to the status
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@@ -422,6 +423,191 @@ func TestLinesKeepOrder(t *testing.T) {
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waitHandled(t, handled, secondLine)
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waitHandled(t, handled, secondLine)
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}
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}
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// TestSecondConnectStopsFirstPollLoop connects to one server, then
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// to a second that holds every poll. Only the second connection's
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// poll loop may poll the second server.
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func TestSecondConnectStopsFirstPollLoop(t *testing.T) {
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t.Parallel()
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const session = `{"id": 1, "nick": "erin"}`
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// The first server answers every request at once, so the first
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// poll loop polls it until the second /connect.
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first := newServer(t, session)
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second, polled := newHoldingServer(t, session)
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app := &App{ui: NewUI(), nick: testNick}
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runUI(t, app.ui)
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app.cmdConnect(first.URL)
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app.cmdConnect(second.URL)
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waitPoll(t, polled, "the second server")
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// The second connection's poll loop waits on its held poll, so
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// another poll comes from the first loop.
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select {
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case <-polled:
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t.Fatal("the first poll loop polled again after the second /connect")
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case <-time.After(holdTime):
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}
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// Stop the second poll loop as /quit does. /quit itself also
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// stops the UI, and runUI's cleanup stopping it again is a data
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// race inside tview.
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app.mu.Lock()
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close(app.stopPoll)
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app.mu.Unlock()
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}
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// TestSecondConnectIgnoresHeldPoll holds a poll of the earlier
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// connection at its server while a second /connect runs, then
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// answers it with a cursor and a message. It fails if that answer
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// moves the cursor or shows the message.
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func TestSecondConnectIgnoresHeldPoll(t *testing.T) {
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t.Parallel()
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const session = `{"id": 1, "nick": "erin"}`
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const answer = `{"messages": [{"command": "PRIVMSG", "from": "bob",
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"to": "#chan", "body": ["hello"]}], "last_id": 42}`
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// The first server sends on polled when the poll arrives, and
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// answers it once release is closed.
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polled := make(chan struct{})
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release := make(chan struct{})
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first := httptest.NewServer(http.HandlerFunc(
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func(writer http.ResponseWriter, request *http.Request) {
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select {
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case polled <- struct{}{}:
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case <-request.Context().Done():
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return
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}
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select {
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case <-release:
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_, _ = io.WriteString(writer, answer)
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case <-request.Context().Done():
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}
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},
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))
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t.Cleanup(first.Close)
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t.Cleanup(first.CloseClientConnections)
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// The second server answers every request at once with the
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// session. A poll answered with it has no cursor and no messages,
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// so the second poll loop never moves the cursor.
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second := newServer(t, session)
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// The test runs the earlier connection's poll loop itself, so
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// that it can wait for the loop to end.
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stop := make(chan struct{})
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app := &App{
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ui: NewUI(),
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client: api.NewClient(first.URL),
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nick: testNick,
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connected: true,
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stopPoll: stop,
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}
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runUI(t, app.ui)
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done := make(chan struct{})
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go func() {
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app.pollLoop(stop)
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close(done)
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}()
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select {
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case <-polled:
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case <-time.After(eventLoopTimeout):
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t.Fatalf("the first server got no poll within %v", eventLoopTimeout)
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}
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app.cmdConnect(second.URL)
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close(release)
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select {
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case <-done:
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case <-time.After(eventLoopTimeout):
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t.Fatalf("the earlier poll loop did not end within %v", eventLoopTimeout)
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}
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app.mu.Lock()
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cursor := app.lastQID
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app.mu.Unlock()
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if cursor != 0 {
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t.Errorf("the earlier connection's answer moved the cursor to %d", cursor)
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}
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lines, _ := bufferState(app.ui, testChannel)
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if lines != 0 {
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t.Errorf("the earlier connection's message was shown in %s", testChannel)
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}
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// Stop the second poll loop as /quit does, without stopping the UI.
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app.mu.Lock()
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close(app.stopPoll)
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app.mu.Unlock()
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}
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// TestSecondConnectAfterFailedPoll holds a poll of the earlier
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// connection at its server while a second /connect runs, then
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// fails it. A poll loop waits pollRetry after a failed poll, then
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// polls again. The test fails if the earlier poll loop polls the
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// second server.
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func TestSecondConnectAfterFailedPoll(t *testing.T) {
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t.Parallel()
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const session = `{"id": 1, "nick": "erin"}`
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first, firstPolled := newHoldingServer(t, session)
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// The second server holds the one poll of the second
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// connection's poll loop, so any other poll comes from the
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// earlier loop.
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second, secondPolled := newHoldingServer(t, session)
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// The test runs the earlier connection's poll loop itself, so
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// that it can wait for the loop to end.
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stop := make(chan struct{})
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app := &App{
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ui: NewUI(),
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client: api.NewClient(first.URL),
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nick: testNick,
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connected: true,
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stopPoll: stop,
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}
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runUI(t, app.ui)
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done := make(chan struct{})
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go func() {
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app.pollLoop(stop)
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close(done)
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}()
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waitPoll(t, firstPolled, "the first server")
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app.cmdConnect(second.URL)
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waitPoll(t, secondPolled, "the second server")
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// Closing the held poll's connection makes that poll fail.
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first.CloseClientConnections()
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select {
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case <-done:
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case <-secondPolled:
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t.Fatal("the earlier poll loop polled the second server")
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case <-time.After(eventLoopTimeout):
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t.Fatalf("the earlier poll loop did not end within %v", eventLoopTimeout)
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}
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// Stop the second poll loop as /quit does, without stopping the UI.
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app.mu.Lock()
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close(app.stopPoll)
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app.mu.Unlock()
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}
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// TestStartUp runs the client's start-up path on a simulation
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// TestStartUp runs the client's start-up path on a simulation
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// screen. It fails unless the event loop starts and the status
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// screen. It fails unless the event loop starts and the status
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// window gets two lines: first the one that holds "Welcome to
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// window gets two lines: first the one that holds "Welcome to
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@@ -706,6 +892,53 @@ func newServer(t *testing.T, body string) *httptest.Server {
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return server
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return server
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}
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}
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// newHoldingServer starts a server that sends on the returned
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// channel for each poll and holds the poll until its connection
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// closes. It answers any other request with body.
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func newHoldingServer(
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t *testing.T, body string,
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) (*httptest.Server, <-chan struct{}) {
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t.Helper()
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polled := make(chan struct{})
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server := httptest.NewServer(http.HandlerFunc(
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func(writer http.ResponseWriter, request *http.Request) {
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if request.Method != http.MethodGet ||
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request.URL.Path != "/api/v1/messages" {
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_, _ = io.WriteString(writer, body)
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return
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}
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select {
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case polled <- struct{}{}:
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case <-request.Context().Done():
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}
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<-request.Context().Done()
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},
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))
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// Close waits for the held polls, which end only once their
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// connections close. Cleanups run last first, so the connections
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// close before Close runs.
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t.Cleanup(server.Close)
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t.Cleanup(server.CloseClientConnections)
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return server, polled
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}
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// waitPoll fails the test unless server gets a poll, sent on
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// polled, within eventLoopTimeout.
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func waitPoll(t *testing.T, polled <-chan struct{}, server string) {
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t.Helper()
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select {
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case <-polled:
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case <-time.After(eventLoopTimeout):
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t.Fatalf("%s got no poll within %v", server, eventLoopTimeout)
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}
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}
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// runUI runs ui on a simulated screen until the test ends.
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// runUI runs ui on a simulated screen until the test ends.
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func runUI(t *testing.T, ui *UI) {
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func runUI(t *testing.T, ui *UI) {
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t.Helper()
|
t.Helper()
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||||||
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|||||||
Reference in New Issue
Block a user