making lots of progress!

This commit is contained in:
2025-07-24 16:09:00 +02:00
parent c2040a5c08
commit 6b0628792a
28 changed files with 1917 additions and 289 deletions

View File

@@ -1,4 +1,6 @@
// Package renderer provides screen rendering implementations for hdmistat
//
//nolint:mnd
package renderer
import (
@@ -25,7 +27,10 @@ func (s *OverviewScreen) Name() string {
}
// Render draws the overview screen to the provided canvas
func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.SystemInfo) error {
func (s *OverviewScreen) Render(
canvas *layout.Canvas,
info *statcollector.SystemInfo,
) error {
_, _ = canvas.Size()
// Colors
@@ -47,11 +52,15 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
// Title - left aligned at consistent position
titleText := fmt.Sprintf("%s: status", shortHostname)
_ = canvas.DrawText(titleText, layout.Point{X: 50, Y: y}, layout.TextStyle{
Size: 36, // Smaller than before
Color: titleStyle.Color,
Alignment: layout.AlignLeft,
})
_ = canvas.DrawText(
titleText,
layout.Point{X: 50, Y: y},
layout.TextStyle{
Size: 36, // Smaller than before
Color: titleStyle.Color,
Alignment: layout.AlignLeft,
},
)
y += 60
// Standard bar dimensions
@@ -74,8 +83,12 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
cpuBar := &layout.ProgressBar{
X: 50, Y: y,
Width: barWidth, Height: barHeight,
Value: avgCPU / 100.0,
Label: fmt.Sprintf("%.1f%% average across %d cores", avgCPU, len(info.CPUPercent)),
Value: avgCPU / 100.0,
Label: fmt.Sprintf(
"%.1f%% average across %d cores",
avgCPU,
len(info.CPUPercent),
),
LeftLabel: "0%",
RightLabel: "100%",
BarColor: color.RGBA{255, 100, 100, 255},
@@ -91,8 +104,12 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
memoryBar := &layout.ProgressBar{
X: 50, Y: y,
Width: barWidth, Height: barHeight,
Value: memUsedPercent,
Label: fmt.Sprintf("%s of %s", layout.FormatBytes(info.MemoryUsed), layout.FormatBytes(info.MemoryTotal)),
Value: memUsedPercent,
Label: fmt.Sprintf(
"%s of %s",
layout.FormatBytes(info.MemoryUsed),
layout.FormatBytes(info.MemoryTotal),
),
LeftLabel: "0B",
RightLabel: layout.FormatBytes(info.MemoryTotal),
BarColor: color.RGBA{100, 200, 100, 255},
@@ -102,7 +119,11 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
// Temperature section
if len(info.Temperature) > 0 {
_ = canvas.DrawText("TEMPERATURE", layout.Point{X: 50, Y: y}, headerStyle)
_ = canvas.DrawText(
"TEMPERATURE",
layout.Point{X: 50, Y: y},
headerStyle,
)
y += 30
// Find the highest temperature
@@ -150,8 +171,13 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
diskBar := &layout.ProgressBar{
X: 50, Y: y,
Width: barWidth, Height: barHeight,
Value: disk.UsedPercent / 100.0,
Label: fmt.Sprintf("%s: %s of %s", disk.Path, layout.FormatBytes(disk.Used), layout.FormatBytes(disk.Total)),
Value: disk.UsedPercent / 100.0,
Label: fmt.Sprintf(
"%s: %s of %s",
disk.Path,
layout.FormatBytes(disk.Used),
layout.FormatBytes(disk.Total),
),
LeftLabel: "0B",
RightLabel: layout.FormatBytes(disk.Total),
BarColor: color.RGBA{200, 200, 100, 255},
@@ -168,16 +194,28 @@ func (s *OverviewScreen) Render(canvas *layout.Canvas, info *statcollector.Syste
// Network section
if len(info.Network) > 0 {
_ = canvas.DrawText("NETWORK", layout.Point{X: 50, Y: y}, headerStyle)
_ = canvas.DrawText(
"NETWORK",
layout.Point{X: 50, Y: y},
headerStyle,
)
y += 30
for _, net := range info.Network {
// Network interface info
interfaceText := net.Name
if len(net.IPAddresses) > 0 {
interfaceText = fmt.Sprintf("%s (%s)", net.Name, net.IPAddresses[0])
interfaceText = fmt.Sprintf(
"%s (%s)",
net.Name,
net.IPAddresses[0],
)
}
_ = canvas.DrawText(interfaceText, layout.Point{X: 50, Y: y}, normalStyle)
_ = canvas.DrawText(
interfaceText,
layout.Point{X: 50, Y: y},
normalStyle,
)
y += 25
// Get link speed for scaling (default to 1 Gbps if unknown)

View File

@@ -1,3 +1,4 @@
//nolint:mnd
package renderer
import (
@@ -45,7 +46,10 @@ func (s *ProcessScreen) Name() string {
}
// Render draws the process screen to the provided canvas
func (s *ProcessScreen) Render(canvas *layout.Canvas, info *statcollector.SystemInfo) error {
func (s *ProcessScreen) Render(
canvas *layout.Canvas,
info *statcollector.SystemInfo,
) error {
width, _ := canvas.Size()
// Colors
@@ -74,11 +78,15 @@ func (s *ProcessScreen) Render(canvas *layout.Canvas, info *statcollector.System
} else {
titleText = fmt.Sprintf("%s: memory", shortHostname)
}
_ = canvas.DrawText(titleText, layout.Point{X: 50, Y: y}, layout.TextStyle{
Size: 36, // Same size as overview
Color: titleStyle.Color,
Alignment: layout.AlignLeft,
})
_ = canvas.DrawText(
titleText,
layout.Point{X: 50, Y: y},
layout.TextStyle{
Size: 36, // Same size as overview
Color: titleStyle.Color,
Alignment: layout.AlignLeft,
},
)
y += 60
// Sort processes
@@ -99,9 +107,17 @@ func (s *ProcessScreen) Render(canvas *layout.Canvas, info *statcollector.System
x := 50
_ = canvas.DrawText("PID", layout.Point{X: x, Y: y}, headerStyle)
_ = canvas.DrawText("USER", layout.Point{X: x + 100, Y: y}, headerStyle)
_ = canvas.DrawText("PROCESS", layout.Point{X: x + 250, Y: y}, headerStyle)
_ = canvas.DrawText(
"PROCESS",
layout.Point{X: x + 250, Y: y},
headerStyle,
)
_ = canvas.DrawText("CPU %", layout.Point{X: x + 600, Y: y}, headerStyle)
_ = canvas.DrawText("MEMORY", layout.Point{X: x + 700, Y: y}, headerStyle)
_ = canvas.DrawText(
"MEMORY",
layout.Point{X: x + 700, Y: y},
headerStyle,
)
y += 30
canvas.DrawHLine(x, y, width-100, color.RGBA{100, 100, 100, 255})
@@ -126,16 +142,42 @@ func (s *ProcessScreen) Render(canvas *layout.Canvas, info *statcollector.System
// Highlight bar for high usage (draw BEFORE text)
if s.SortBy == "cpu" && proc.CPUPercent > cpuHighThreshold {
canvas.DrawBox(x-5, y-15, width-90, 20, color.RGBA{100, 50, 50, 100})
canvas.DrawBox(
x-5,
y-15,
width-90,
20,
color.RGBA{100, 50, 50, 100},
)
} else if s.SortBy == "memory" && float64(proc.MemoryRSS)/float64(info.MemoryTotal) > memoryHighRatio {
canvas.DrawBox(x-5, y-15, width-90, 20, color.RGBA{50, 50, 100, 100})
}
_ = canvas.DrawText(fmt.Sprintf("%d", proc.PID), layout.Point{X: x, Y: y}, normalStyle)
_ = canvas.DrawText(user, layout.Point{X: x + 100, Y: y}, normalStyle)
_ = canvas.DrawText(name, layout.Point{X: x + 250, Y: y}, normalStyle)
_ = canvas.DrawText(fmt.Sprintf("%.1f", proc.CPUPercent), layout.Point{X: x + 600, Y: y}, normalStyle)
_ = canvas.DrawText(layout.FormatBytes(proc.MemoryRSS), layout.Point{X: x + 700, Y: y}, normalStyle)
_ = canvas.DrawText(
fmt.Sprintf("%d", proc.PID),
layout.Point{X: x, Y: y},
normalStyle,
)
_ = canvas.DrawText(
user,
layout.Point{X: x + 100, Y: y},
normalStyle,
)
_ = canvas.DrawText(
name,
layout.Point{X: x + 250, Y: y},
normalStyle,
)
_ = canvas.DrawText(
fmt.Sprintf("%.1f", proc.CPUPercent),
layout.Point{X: x + 600, Y: y},
normalStyle,
)
_ = canvas.DrawText(
layout.FormatBytes(proc.MemoryRSS),
layout.Point{X: x + 700, Y: y},
normalStyle,
)
y += 25
}
@@ -151,17 +193,23 @@ func (s *ProcessScreen) Render(canvas *layout.Canvas, info *statcollector.System
}
avgCPU := totalCPU / float64(len(info.CPUPercent))
footerText := fmt.Sprintf("System: CPU %.1f%% | Memory: %s / %s (%.1f%%)",
footerText := fmt.Sprintf(
"System: CPU %.1f%% | Memory: %s / %s (%.1f%%)",
avgCPU,
layout.FormatBytes(info.MemoryUsed),
layout.FormatBytes(info.MemoryTotal),
float64(info.MemoryUsed)/float64(info.MemoryTotal)*percentMultiplier)
float64(info.MemoryUsed)/float64(info.MemoryTotal)*percentMultiplier,
)
_ = canvas.DrawText(footerText, layout.Point{X: width / halfDivisor, Y: y}, layout.TextStyle{
Size: smallStyle.Size,
Color: smallStyle.Color,
Alignment: layout.AlignCenter,
})
_ = canvas.DrawText(
footerText,
layout.Point{X: width / halfDivisor, Y: y},
layout.TextStyle{
Size: smallStyle.Size,
Color: smallStyle.Color,
Alignment: layout.AlignCenter,
},
)
return nil
}

View File

@@ -1,3 +1,4 @@
//nolint:mnd
package renderer
import (
@@ -44,7 +45,10 @@ func (r *Renderer) SetResolution(width, height int) {
}
// RenderScreen renders a screen to an image
func (r *Renderer) RenderScreen(screen Screen, info *statcollector.SystemInfo) (*image.RGBA, error) {
func (r *Renderer) RenderScreen(
screen Screen,
info *statcollector.SystemInfo,
) (*image.RGBA, error) {
canvas := layout.NewCanvas(r.width, r.height, r.font, r.logger)
// Draw common header
@@ -58,7 +62,10 @@ func (r *Renderer) RenderScreen(screen Screen, info *statcollector.SystemInfo) (
}
// drawHeader draws the common header with system info
func (r *Renderer) drawHeader(canvas *layout.Canvas, _ *statcollector.SystemInfo) {
func (r *Renderer) drawHeader(
canvas *layout.Canvas,
_ *statcollector.SystemInfo,
) {
width, _ := canvas.Size()
headerColor := color.RGBA{150, 150, 150, 255}
headerStyle := layout.TextStyle{Size: 14, Color: headerColor, Bold: true}
@@ -97,42 +104,66 @@ func (r *Renderer) drawHeader(canvas *layout.Canvas, _ *statcollector.SystemInfo
// For simplicity, we'll use a fixed position approach
// Draw UTC time
_ = canvas.DrawText(utcTime, layout.Point{X: width - 40, Y: 20}, layout.TextStyle{
Size: headerStyle.Size,
Color: color.RGBA{255, 255, 255, 255}, // White
Alignment: layout.AlignRight,
Bold: true,
})
_ = canvas.DrawText(
utcTime,
layout.Point{X: width - 40, Y: 20},
layout.TextStyle{
Size: headerStyle.Size,
Color: color.RGBA{255, 255, 255, 255}, // White
Alignment: layout.AlignRight,
Bold: true,
},
)
// UTC sync indicators
_ = canvas.DrawText(syncIndicator, layout.Point{X: width - 280, Y: 20}, layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
})
_ = canvas.DrawText(syncIndicator, layout.Point{X: width - 20, Y: 20}, layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
})
_ = canvas.DrawText(
syncIndicator,
layout.Point{X: width - 280, Y: 20},
layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
},
)
_ = canvas.DrawText(
syncIndicator,
layout.Point{X: width - 20, Y: 20},
layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
},
)
// Draw local time
_ = canvas.DrawText(localTime, layout.Point{X: width - 40, Y: 35}, layout.TextStyle{
Size: headerStyle.Size,
Color: color.RGBA{255, 255, 255, 255}, // White
Alignment: layout.AlignRight,
Bold: true,
})
_ = canvas.DrawText(
localTime,
layout.Point{X: width - 40, Y: 35},
layout.TextStyle{
Size: headerStyle.Size,
Color: color.RGBA{255, 255, 255, 255}, // White
Alignment: layout.AlignRight,
Bold: true,
},
)
// Local sync indicators
_ = canvas.DrawText(syncIndicator, layout.Point{X: width - 280, Y: 35}, layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
})
_ = canvas.DrawText(syncIndicator, layout.Point{X: width - 20, Y: 35}, layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
})
_ = canvas.DrawText(
syncIndicator,
layout.Point{X: width - 280, Y: 35},
layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
},
)
_ = canvas.DrawText(
syncIndicator,
layout.Point{X: width - 20, Y: 35},
layout.TextStyle{
Size: headerStyle.Size,
Color: syncColor,
Bold: true,
},
)
// Get uptime command output
uptimeStr := "uptime unavailable"

View File

@@ -1,3 +1,4 @@
//nolint:mnd
package renderer
import (
@@ -24,7 +25,10 @@ func (s *StatusScreen) Name() string {
}
// Render renders the status screen
func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemInfo) error {
func (s *StatusScreen) Render(
canvas *layout.Canvas,
info *statcollector.SystemInfo,
) error {
// Use consistent font size for entire screen
const fontSize = 16
@@ -51,37 +55,70 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
y += 40
// CPU section
cpuLabel := fmt.Sprintf("CPU: %.1f%% average across %d cores",
getAverageCPU(info.CPUPercent), len(info.CPUPercent))
cpuLabel := fmt.Sprintf(
"CPU: %.1f%% average across %d cores",
getAverageCPU(info.CPUPercent),
len(info.CPUPercent),
)
_ = canvas.DrawText(cpuLabel, layout.Point{X: 16, Y: y}, normalStyle)
y += 25
// CPU progress bar
_ = canvas.DrawText("0%", layout.Point{X: 100, Y: y}, dimStyle)
drawProgressBar(canvas, 130, y-10, getAverageCPU(info.CPUPercent)/100.0, textColor)
drawProgressBar(
canvas,
130,
y-10,
getAverageCPU(info.CPUPercent)/100.0,
textColor,
)
_ = canvas.DrawText("100%", layout.Point{X: 985, Y: y}, dimStyle)
y += 40
// Memory section
memUsedPercent := float64(info.MemoryUsed) / float64(info.MemoryTotal) * 100.0
memLabel := fmt.Sprintf("MEMORY: %s of %s (%.1f%%)",
memUsedPercent := float64(
info.MemoryUsed,
) / float64(
info.MemoryTotal,
) * 100.0
memLabel := fmt.Sprintf(
"MEMORY: %s of %s (%.1f%%)",
layout.FormatBytes(info.MemoryUsed),
layout.FormatBytes(info.MemoryTotal),
memUsedPercent)
memUsedPercent,
)
_ = canvas.DrawText(memLabel, layout.Point{X: 16, Y: y}, normalStyle)
y += 25
// Memory progress bar
_ = canvas.DrawText("0B", layout.Point{X: 100, Y: y}, dimStyle)
drawProgressBar(canvas, 130, y-10, float64(info.MemoryUsed)/float64(info.MemoryTotal), textColor)
_ = canvas.DrawText(layout.FormatBytes(info.MemoryTotal), layout.Point{X: 985, Y: y}, dimStyle)
drawProgressBar(
canvas,
130,
y-10,
float64(info.MemoryUsed)/float64(info.MemoryTotal),
textColor,
)
_ = canvas.DrawText(
layout.FormatBytes(info.MemoryTotal),
layout.Point{X: 985, Y: y},
dimStyle,
)
y += 40
// Temperature section
if len(info.Temperature) > 0 {
maxTemp, maxSensor := getMaxTemperature(info.Temperature)
tempLabel := fmt.Sprintf("TEMPERATURE: %.1f°C (%s)", maxTemp, maxSensor)
_ = canvas.DrawText(tempLabel, layout.Point{X: 16, Y: y}, normalStyle)
tempLabel := fmt.Sprintf(
"TEMPERATURE: %.1f°C (%s)",
maxTemp,
maxSensor,
)
_ = canvas.DrawText(
tempLabel,
layout.Point{X: 16, Y: y},
normalStyle,
)
y += 25
// Temperature progress bar (30-99°C scale)
@@ -99,7 +136,11 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
}
// Disk usage section
_ = canvas.DrawText("DISK USAGE:", layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText(
"DISK USAGE:",
layout.Point{X: 16, Y: y},
normalStyle,
)
y += 25
for _, disk := range info.DiskUsage {
@@ -113,12 +154,26 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
layout.FormatBytes(disk.Used),
layout.FormatBytes(disk.Total),
disk.UsedPercent)
_ = canvas.DrawText(diskLabel, layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText(
diskLabel,
layout.Point{X: 16, Y: y},
normalStyle,
)
// Disk progress bar
_ = canvas.DrawText("0B", layout.Point{X: 470, Y: y}, dimStyle)
drawDiskProgressBar(canvas, 500, y-10, disk.UsedPercent/100.0, textColor)
_ = canvas.DrawText(layout.FormatBytes(disk.Total), layout.Point{X: 985, Y: y}, dimStyle)
drawDiskProgressBar(
canvas,
500,
y-10,
disk.UsedPercent/100.0,
textColor,
)
_ = canvas.DrawText(
layout.FormatBytes(disk.Total),
layout.Point{X: 985, Y: y},
dimStyle,
)
y += 30
if y > 700 {
@@ -129,16 +184,28 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
// Network section
if len(info.Network) > 0 {
y += 15
_ = canvas.DrawText("NETWORK:", layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText(
"NETWORK:",
layout.Point{X: 16, Y: y},
normalStyle,
)
y += 25
for _, net := range info.Network {
// Interface header
interfaceText := fmt.Sprintf(" * %s", net.Name)
if len(net.IPAddresses) > 0 {
interfaceText = fmt.Sprintf(" * %s (%s):", net.Name, net.IPAddresses[0])
interfaceText = fmt.Sprintf(
" * %s (%s):",
net.Name,
net.IPAddresses[0],
)
}
_ = canvas.DrawText(interfaceText, layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText(
interfaceText,
layout.Point{X: 16, Y: y},
normalStyle,
)
y += 25
// Get link speed for scaling (default to 1 Gbps if unknown)
@@ -152,19 +219,59 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
}
// Upload rate
upLabel := fmt.Sprintf(" ↑ %7s (%s)", net.FormatSentRate(), linkSpeedText)
_ = canvas.DrawText(upLabel, layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText("0 bit/s", layout.Point{X: 400, Y: y}, dimStyle)
drawNetworkProgressBar(canvas, 500, y-10, float64(net.BitsSentRate)/float64(linkSpeed), textColor)
_ = canvas.DrawText(humanize.SI(float64(linkSpeed), "bit/s"), layout.Point{X: 960, Y: y}, dimStyle)
upLabel := fmt.Sprintf(
" ↑ %7s (%s)",
net.FormatSentRate(),
linkSpeedText,
)
_ = canvas.DrawText(
upLabel,
layout.Point{X: 16, Y: y},
normalStyle,
)
_ = canvas.DrawText(
"0 bit/s",
layout.Point{X: 400, Y: y},
dimStyle,
)
drawNetworkProgressBar(
canvas,
500,
y-10,
float64(net.BitsSentRate)/float64(linkSpeed),
textColor,
)
_ = canvas.DrawText(
humanize.SI(float64(linkSpeed), "bit/s"),
layout.Point{X: 960, Y: y},
dimStyle,
)
y += 25
// Download rate
downLabel := fmt.Sprintf(" ↓ %7s", net.FormatRecvRate())
_ = canvas.DrawText(downLabel, layout.Point{X: 16, Y: y}, normalStyle)
_ = canvas.DrawText("0 bit/s", layout.Point{X: 400, Y: y}, dimStyle)
drawNetworkProgressBar(canvas, 500, y-10, float64(net.BitsRecvRate)/float64(linkSpeed), textColor)
_ = canvas.DrawText(humanize.SI(float64(linkSpeed), "bit/s"), layout.Point{X: 960, Y: y}, dimStyle)
_ = canvas.DrawText(
downLabel,
layout.Point{X: 16, Y: y},
normalStyle,
)
_ = canvas.DrawText(
"0 bit/s",
layout.Point{X: 400, Y: y},
dimStyle,
)
drawNetworkProgressBar(
canvas,
500,
y-10,
float64(net.BitsRecvRate)/float64(linkSpeed),
textColor,
)
_ = canvas.DrawText(
humanize.SI(float64(linkSpeed), "bit/s"),
layout.Point{X: 960, Y: y},
dimStyle,
)
y += 35
if y > 900 {
@@ -177,45 +284,96 @@ func (s *StatusScreen) Render(canvas *layout.Canvas, info *statcollector.SystemI
}
// drawProgressBar draws a progress bar matching the mockup style
func drawProgressBar(canvas *layout.Canvas, x, y int, value float64, color color.Color) {
func drawProgressBar(
canvas *layout.Canvas,
x, y int,
value float64,
color color.Color,
) {
const barWidth = 850
// Draw opening bracket
_ = canvas.DrawText("[", layout.Point{X: x, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
_ = canvas.DrawText(
"[",
layout.Point{X: x, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
// Calculate fill
fillChars := int(value * 80)
emptyChars := 80 - fillChars
// Draw bar content
barContent := strings.Repeat("█", fillChars) + strings.Repeat("▒", emptyChars)
_ = canvas.DrawText(barContent, layout.Point{X: x + 10, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
barContent := strings.Repeat(
"█",
fillChars,
) + strings.Repeat(
"▒",
emptyChars,
)
_ = canvas.DrawText(
barContent,
layout.Point{X: x + 10, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
// Draw closing bracket
_ = canvas.DrawText("]", layout.Point{X: x + barWidth - 10, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
_ = canvas.DrawText(
"]",
layout.Point{X: x + barWidth - 10, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
}
// drawDiskProgressBar draws a smaller progress bar for disk usage
func drawDiskProgressBar(canvas *layout.Canvas, x, y int, value float64, color color.Color) {
func drawDiskProgressBar(
canvas *layout.Canvas,
x, y int,
value float64,
color color.Color,
) {
const barWidth = 480
// Draw opening bracket
_ = canvas.DrawText("[", layout.Point{X: x, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
_ = canvas.DrawText(
"[",
layout.Point{X: x, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
// Calculate fill (50 chars total)
fillChars := int(value * 50)
emptyChars := 50 - fillChars
// Draw bar content
barContent := strings.Repeat("█", fillChars) + strings.Repeat("▒", emptyChars)
_ = canvas.DrawText(barContent, layout.Point{X: x + 10, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
barContent := strings.Repeat(
"█",
fillChars,
) + strings.Repeat(
"▒",
emptyChars,
)
_ = canvas.DrawText(
barContent,
layout.Point{X: x + 10, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
// Draw closing bracket
_ = canvas.DrawText("]", layout.Point{X: x + barWidth - 10, Y: y + 15}, layout.TextStyle{Size: 16, Color: color})
_ = canvas.DrawText(
"]",
layout.Point{X: x + barWidth - 10, Y: y + 15},
layout.TextStyle{Size: 16, Color: color},
)
}
// drawNetworkProgressBar draws a progress bar for network rates
func drawNetworkProgressBar(canvas *layout.Canvas, x, y int, value float64, color color.Color) {
func drawNetworkProgressBar(
canvas *layout.Canvas,
x, y int,
value float64,
color color.Color,
) {
// Same as disk progress bar
drawDiskProgressBar(canvas, x, y, value, color)
}