go-poker/pokercore/pokerhand.go

65 lines
1.1 KiB
Go

package pokercore
type HEPokerHand struct {
Cards Cards
HandScore HandScore
}
type HandScoreType uint8
type HandScoreRanking Rank
type HandScore struct {
Type HandScoreType
Ranking HandScoreRanking
Kickers Cards
Description string
}
const (
HIGH_CARD HandScoreType = 0
ONE_PAIR HandScoreType = 1
TWO_PAIR HandScoreType = 2
SET HandScoreType = 3
STRAIGHT HandScoreType = 4
FLUSH HandScoreType = 5
BOAT HandScoreType = 6
QUADS HandScoreType = 7
STRAIGHT_FLUSH HandScoreType = 8
)
func (self *HandScore) BeatsHand(v *HandScore) bool {
}
func (self *HEPokerHand) IsReducedYet() bool {
if len(self.Cards) == 5 {
return true
}
return false
}
func (self *HEPokerHand) IsPair() bool {
}
func (self *HEPokerHand) IsTwoPair() bool {
}
func (self *HEPokerHand) IsSet() bool {
}
func (self *HEPokerHand) IsStraight() bool {
}
func (self *HEPokerHand) IsFlush() bool {
}
func (self *HEPokerHand) IsBoat() bool {
}
func (self *HEPokerHand) ScoreHand() *HandScore {
}
func scoreHEPokerHand(input Cards) (hand HEPokerHand) {
return 1
}