Files
dnswatcher/internal/state/state.go
T
clawbot ac4a17352a
check / check (push) Failing after 3m10s
watcher: notify nameserver address changes (closes #105)
Each domain check now looks up the addresses every nameserver's name
resolves to, with the resolver's ResolveIPAddresses, and saves them
sorted in the domain's state. A nameserver that stays in the
delegation and resolves to different addresses sends one NS Address
Change notification naming the domain, the nameserver and the old and
new addresses. Added or removed nameservers get only the NS change
notification. A failed or empty lookup keeps the previous addresses,
because the resolver returns no address without an error when every
server it asks times out. State files without the field load, and the
next check fills it in silently. Watcher tests that run domain checks
use example.com, which has two nameservers, to stay within the
per-attempt limit.

Model: opus-5-5
2026-10-01 21:00:18 +00:00

381 lines
9.0 KiB
Go

// Package state provides JSON file-based state persistence.
package state
import (
"context"
"encoding/json"
"fmt"
"log/slog"
"os"
"path/filepath"
"sync"
"time"
"go.uber.org/fx"
"sneak.berlin/go/dnswatcher/internal/config"
"sneak.berlin/go/dnswatcher/internal/logger"
)
// filePermissions for the state file.
const filePermissions = 0o600
// dirPermissions for the data directory.
const dirPermissions = 0o700
// stateVersion is the current state file format version.
const stateVersion = 1
// Params contains dependencies for State.
type Params struct {
fx.In
Logger *logger.Logger
Config *config.Config
}
// DomainState holds the monitoring state for an apex domain.
// NameserverAddresses holds the sorted addresses each nameserver's name
// resolves to, by nameserver name. A state file written before it
// existed loads with it nil.
type DomainState struct {
Nameservers []string `json:"nameservers"`
NameserverAddresses map[string][]string `json:"nameserverAddresses"`
LastChecked time.Time `json:"lastChecked"`
}
// NameserverRecordState holds one NS's response for a hostname.
type NameserverRecordState struct {
Records map[string][]string `json:"records"`
Status string `json:"status"`
Error string `json:"error,omitempty"`
LastChecked time.Time `json:"lastChecked"`
}
// HostnameState holds per-nameserver monitoring state for a hostname.
type HostnameState struct {
RecordsByNameserver map[string]*NameserverRecordState `json:"recordsByNameserver"`
LastChecked time.Time `json:"lastChecked"`
}
// PortState holds the monitoring state for a port.
type PortState struct {
Open bool `json:"open"`
Hostnames []string `json:"hostnames"`
LastChecked time.Time `json:"lastChecked"`
}
// UnmarshalJSON implements custom unmarshaling to handle both
// the old single-hostname format and the new multi-hostname
// format for backward compatibility with existing state files.
func (ps *PortState) UnmarshalJSON(data []byte) error {
// Use an alias to prevent infinite recursion.
type portStateAlias struct {
Open bool `json:"open"`
Hostnames []string `json:"hostnames"`
LastChecked time.Time `json:"lastChecked"`
}
var alias portStateAlias
err := json.Unmarshal(data, &alias)
if err != nil {
return fmt.Errorf("unmarshaling port state: %w", err)
}
ps.Open = alias.Open
ps.Hostnames = alias.Hostnames
ps.LastChecked = alias.LastChecked
// If Hostnames is empty, try reading the old single-hostname
// format for backward compatibility.
if len(ps.Hostnames) == 0 {
var old struct {
Hostname string `json:"hostname"`
}
// Best-effort: ignore errors since the main unmarshal
// already succeeded.
if json.Unmarshal(data, &old) == nil && old.Hostname != "" {
ps.Hostnames = []string{old.Hostname}
}
}
return nil
}
// CertificateState holds TLS certificate monitoring state.
type CertificateState struct {
CommonName string `json:"commonName"`
Issuer string `json:"issuer"`
NotAfter time.Time `json:"notAfter"`
SubjectAlternativeNames []string `json:"subjectAlternativeNames"`
Status string `json:"status"`
Error string `json:"error,omitempty"`
LastChecked time.Time `json:"lastChecked"`
}
// Snapshot is the complete monitoring state persisted to disk.
type Snapshot struct {
Version int `json:"version"`
LastUpdated time.Time `json:"lastUpdated"`
Domains map[string]*DomainState `json:"domains"`
Hostnames map[string]*HostnameState `json:"hostnames"`
Ports map[string]*PortState `json:"ports"`
Certificates map[string]*CertificateState `json:"certificates"`
}
// State manages the monitoring state with file persistence.
type State struct {
mu sync.RWMutex
snapshot *Snapshot
log *slog.Logger
config *config.Config
}
// New creates a new State instance and loads existing state from disk.
func New(
lifecycle fx.Lifecycle,
params Params,
) (*State, error) {
state := &State{
log: params.Logger.Get(),
config: params.Config,
snapshot: &Snapshot{
Version: stateVersion,
Domains: make(map[string]*DomainState),
Hostnames: make(map[string]*HostnameState),
Ports: make(map[string]*PortState),
Certificates: make(map[string]*CertificateState),
},
}
lifecycle.Append(fx.Hook{
OnStart: func(_ context.Context) error {
err := state.checkDataDirWritable()
if err != nil {
return err
}
return state.Load()
},
OnStop: func(_ context.Context) error {
return state.Save()
},
})
return state, nil
}
// Load reads the state from disk.
func (s *State) Load() error {
s.mu.Lock()
defer s.mu.Unlock()
path := s.config.StatePath()
//nolint:gosec // path is from trusted config
data, err := os.ReadFile(path)
if err != nil {
if os.IsNotExist(err) {
s.log.Info(
"no existing state file, starting fresh",
"path", path,
)
return nil
}
return fmt.Errorf("reading state file: %w", err)
}
var snapshot Snapshot
err = json.Unmarshal(data, &snapshot)
if err != nil {
return fmt.Errorf("parsing state file: %w", err)
}
s.snapshot = &snapshot
s.log.Info("loaded state from disk", "path", path)
return nil
}
// Save writes the current state to disk atomically.
func (s *State) Save() error {
s.mu.Lock()
defer s.mu.Unlock()
s.snapshot.LastUpdated = time.Now().UTC()
data, err := json.MarshalIndent(s.snapshot, "", " ")
if err != nil {
return fmt.Errorf("marshaling state: %w", err)
}
path := s.config.StatePath()
err = os.MkdirAll(filepath.Dir(path), dirPermissions)
if err != nil {
return fmt.Errorf("creating data directory: %w", err)
}
// Atomic write: write to temp file, then rename
tmpPath := path + ".tmp"
err = os.WriteFile(tmpPath, data, filePermissions)
if err != nil {
return fmt.Errorf("writing temp state file: %w", err)
}
err = os.Rename(tmpPath, path)
if err != nil {
return fmt.Errorf("renaming state file: %w", err)
}
s.log.Debug("state saved to disk", "path", path)
return nil
}
// GetSnapshot returns a copy of the current snapshot.
func (s *State) GetSnapshot() Snapshot {
s.mu.RLock()
defer s.mu.RUnlock()
return *s.snapshot
}
// SetDomainState updates the state for a domain.
func (s *State) SetDomainState(
domain string,
ds *DomainState,
) {
s.mu.Lock()
defer s.mu.Unlock()
s.snapshot.Domains[domain] = ds
}
// GetDomainState returns the state for a domain.
func (s *State) GetDomainState(
domain string,
) (*DomainState, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
ds, ok := s.snapshot.Domains[domain]
return ds, ok
}
// SetHostnameState updates the state for a hostname.
func (s *State) SetHostnameState(
hostname string,
hs *HostnameState,
) {
s.mu.Lock()
defer s.mu.Unlock()
s.snapshot.Hostnames[hostname] = hs
}
// GetHostnameState returns the state for a hostname.
func (s *State) GetHostnameState(
hostname string,
) (*HostnameState, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
hs, ok := s.snapshot.Hostnames[hostname]
return hs, ok
}
// SetPortState updates the state for a port.
func (s *State) SetPortState(key string, ps *PortState) {
s.mu.Lock()
defer s.mu.Unlock()
s.snapshot.Ports[key] = ps
}
// GetPortState returns the state for a port.
func (s *State) GetPortState(key string) (*PortState, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
ps, ok := s.snapshot.Ports[key]
return ps, ok
}
// DeletePortState removes a port state entry.
func (s *State) DeletePortState(key string) {
s.mu.Lock()
defer s.mu.Unlock()
delete(s.snapshot.Ports, key)
}
// GetAllPortKeys returns all port state keys.
func (s *State) GetAllPortKeys() []string {
s.mu.RLock()
defer s.mu.RUnlock()
keys := make([]string, 0, len(s.snapshot.Ports))
for k := range s.snapshot.Ports {
keys = append(keys, k)
}
return keys
}
// SetCertificateState updates the state for a certificate.
func (s *State) SetCertificateState(
key string,
cs *CertificateState,
) {
s.mu.Lock()
defer s.mu.Unlock()
s.snapshot.Certificates[key] = cs
}
// GetCertificateState returns the state for a certificate.
func (s *State) GetCertificateState(
key string,
) (*CertificateState, bool) {
s.mu.RLock()
defer s.mu.RUnlock()
cs, ok := s.snapshot.Certificates[key]
return cs, ok
}
// checkDataDirWritable creates the data directory if needed, then writes
// and removes the temp file that Save uses. It runs at startup so that an
// unwritable directory stops the process, instead of the process running
// with every save failing and only logged.
func (s *State) checkDataDirWritable() error {
dir := s.config.DataDir
tmpPath := s.config.StatePath() + ".tmp"
err := os.MkdirAll(dir, dirPermissions)
if err == nil {
err = os.WriteFile(tmpPath, nil, filePermissions)
}
if err == nil {
err = os.Remove(tmpPath)
}
if err != nil {
return fmt.Errorf("data directory %s is not writable: %w", dir, err)
}
return nil
}