server: report HTTP handler panics to Sentry (closes #107)
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DNSWATCHER_SENTRY_DSN was read but never used. This ports the Sentry
integration from gohttpserver with sentry-go v0.49.0. The server's start
hook calls sentry.Init when the DSN is set; a DSN Sentry cannot parse
fails the hook, so startup stops with the parse error. sentryhttp, with
Repanic, reports handler panics and passes them on to chi's Recoverer.
Shutdown sends queued reports once the HTTP server has stopped. The
client uses the older transport (DisableTelemetryBuffer): with the
default one, Flush can return before sending a report made just before
it. The DSN is checked at server start, not in config, so the config
test is unchanged. sentry-go raises several golang.org/x modules.

Model: opus-5-5
This commit is contained in:
2026-10-01 20:24:28 +00:00
parent 8f11ef0038
commit b09d23fa0d
9 changed files with 329 additions and 50 deletions
+18 -13
View File
@@ -17,18 +17,13 @@ import (
"sneak.berlin/go/dnswatcher/internal/state"
)
// buildServer wires a *server.Server exactly as cmd/dnswatcher does,
// minus the watcher/resolver subtree that would touch live DNS. fx
// builds the object graph but the lifecycle is never started, so no
// OnStart hook runs and nothing listens or resolves. The caller must
// first configure viper (config.New reads it), which is also why the
// caller cannot run in parallel.
func buildServer(t *testing.T) *server.Server {
t.Helper()
var srv *server.Server
app := fx.New(
// newServerApp builds an fx app holding a *server.Server wired exactly
// as cmd/dnswatcher wires it, minus the watcher/resolver subtree that
// would touch live DNS, plus the given option. config.New reads viper,
// so the caller must first configure it, which is also why the caller
// cannot run in parallel.
func newServerApp(option fx.Option) *fx.App {
return fx.New(
fx.NopLogger,
fx.Provide(
globals.New,
@@ -41,8 +36,18 @@ func buildServer(t *testing.T) *server.Server {
handlers.New,
server.New,
),
fx.Populate(&srv),
option,
)
}
// buildServer builds the server without starting the app's lifecycle,
// so no OnStart hook runs and nothing listens or resolves.
func buildServer(t *testing.T) *server.Server {
t.Helper()
var srv *server.Server
app := newServerApp(fx.Populate(&srv))
err := app.Err()
if err != nil {