resolver: try servers in a random order on each resolution (closes #138)
check / check (push) Failing after 2m15s

Every resolution walked the root servers in a fixed order, so
a.root-servers.net got every first query and its timeouts were paid on
every lookup. Each list of servers the resolver walks, the root servers
and the nameservers of each zone below them, is now walked in a random
order from the standard library's rand.Shuffle, chosen anew each time.
Failover is unchanged: after a failure the next server is tried, and
the walk fails only when every server has. The shuffle is passed in, so
the tests check the order with a seeded source; which server a live
query reached is not observable, so no test fails if the walk stops
shuffling.

Model: opus-5-5
This commit is contained in:
2026-10-01 22:30:54 +00:00
parent d2f154b2cf
commit 017eede779
5 changed files with 72 additions and 3 deletions
+13
View File
@@ -26,3 +26,16 @@ func (r *Resolver) QueryEachNS(
) (map[string]*NameserverResponse, error) {
return r.queryEachNS(ctx, nameservers, hostname)
}
// RootServerList exports rootServerList for testing.
func RootServerList() []string {
return rootServerList()
}
// Shuffled exports shuffled for testing.
func Shuffled(
servers []string,
shuffle func(n int, swap func(i, j int)),
) []string {
return shuffled(servers, shuffle)
}