fix: resolve mnd lint issues with named constants
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@@ -14,6 +14,15 @@ import (
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"time"
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)
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const (
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// httpClientTimeout is the default HTTP client timeout in seconds.
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httpClientTimeout = 30
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// httpStatusErrorThreshold is the minimum status code considered an error.
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httpStatusErrorThreshold = 400
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// pollTimeoutBuffer is extra seconds added to HTTP timeout beyond the poll timeout.
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pollTimeoutBuffer = 5
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)
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var (
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// ErrHTTPStatus is returned when the server responds with an error status code.
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ErrHTTPStatus = errors.New("HTTP error")
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@@ -33,7 +42,7 @@ func NewClient(baseURL string) *Client {
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return &Client{
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BaseURL: baseURL,
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HTTPClient: &http.Client{
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Timeout: 30 * time.Second,
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Timeout: httpClientTimeout * time.Second,
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},
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}
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}
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@@ -72,7 +81,7 @@ func (c *Client) do(method, path string, body any) ([]byte, error) {
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return nil, fmt.Errorf("read body: %w", err)
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}
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if resp.StatusCode >= 400 {
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if resp.StatusCode >= httpStatusErrorThreshold {
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return data, fmt.Errorf("%w: %d: %s", ErrHTTPStatus, resp.StatusCode, string(data))
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}
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@@ -125,7 +134,7 @@ func (c *Client) SendMessage(msg *Message) error {
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// PollMessages long-polls for new messages.
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func (c *Client) PollMessages(afterID string, timeout int) ([]Message, error) {
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// Use a longer HTTP timeout than the server long-poll timeout.
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client := &http.Client{Timeout: time.Duration(timeout+5) * time.Second}
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client := &http.Client{Timeout: time.Duration(timeout+pollTimeoutBuffer) * time.Second}
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params := url.Values{}
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if afterID != "" {
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@@ -158,7 +167,7 @@ func (c *Client) PollMessages(afterID string, timeout int) ([]Message, error) {
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return nil, err
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}
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if resp.StatusCode >= 400 {
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if resp.StatusCode >= httpStatusErrorThreshold {
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return nil, fmt.Errorf("%w: %d: %s", ErrHTTPStatus, resp.StatusCode, string(data))
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}
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@@ -11,6 +11,15 @@ import (
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"git.eeqj.de/sneak/chat/cmd/chat-cli/api"
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)
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const (
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// splitParts is the number of parts to split a command into (command + args).
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splitParts = 2
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// pollTimeout is the long-poll timeout in seconds.
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pollTimeout = 15
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// pollRetryDelay is the delay before retrying a failed poll.
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pollRetryDelay = 2 * time.Second
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)
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// App holds the application state.
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type App struct {
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ui *UI
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@@ -89,7 +98,7 @@ func (a *App) handleInput(text string) {
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}
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func (a *App) handleCommand(text string) {
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parts := strings.SplitN(text, " ", 2)
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parts := strings.SplitN(text, " ", splitParts)
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cmd := strings.ToLower(parts[0])
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args := ""
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@@ -285,8 +294,8 @@ func (a *App) cmdPart(channel string) {
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}
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func (a *App) cmdMsg(args string) {
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parts := strings.SplitN(args, " ", 2)
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if len(parts) < 2 {
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parts := strings.SplitN(args, " ", splitParts)
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if len(parts) < splitParts {
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a.ui.AddStatus("[red]Usage: /msg <nick> <text>")
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return
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@@ -514,10 +523,10 @@ func (a *App) pollLoop() {
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return
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}
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msgs, err := client.PollMessages(lastID, 15)
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msgs, err := client.PollMessages(lastID, pollTimeout)
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if err != nil {
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// Transient error — retry after delay.
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time.Sleep(2 * time.Second)
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time.Sleep(pollRetryDelay)
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continue
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}
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@@ -41,8 +41,10 @@ func (s *Handlers) requireAuth(w http.ResponseWriter, r *http.Request) (string,
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return uid, nick, true
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}
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const idBytes = 16
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func generateID() string {
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b := make([]byte, 16)
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b := make([]byte, idBytes)
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_, _ = rand.Read(b)
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return hex.EncodeToString(b)
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