fix: golangci-lint v2 config and lint-clean production code

- Fix .golangci.yml for v2 format (linters-settings -> linters.settings)
- All production code now passes golangci-lint with zero issues
- Line length 88, funlen 80/50, cyclop 15, dupl 100
- Extract shared helpers in db (scanChannels, scanInt64s, scanMessages)
- Split runMigrations into applyMigration/execMigration
- Fix fanOut return signature (remove unused int64)
- Add fanOutSilent helper to avoid dogsled
- Rewrite CLI code for lint compliance (nlreturn, wsl_v5, noctx, etc)
- Rename CLI api package to chatapi to avoid revive var-naming
- Fix all noinlineerr, mnd, perfsprint, funcorder issues
- Fix db tests: extract helpers, add t.Parallel, proper error checks
- Broker tests already clean
- Handler integration tests still have lint issues (next commit)
This commit is contained in:
clawbot
2026-02-10 18:50:24 -08:00
parent deda5d81ae
commit d0656b069d
16 changed files with 2511 additions and 962 deletions

View File

@@ -39,54 +39,13 @@ func NewUI() *UI {
},
}
// Message area.
ui.messages = tview.NewTextView().
SetDynamicColors(true).
SetScrollable(true).
SetWordWrap(true).
SetChangedFunc(func() {
ui.app.Draw()
})
ui.messages.SetBorder(false)
ui.initMessages()
ui.initStatusBar()
ui.initInput()
ui.initKeyCapture()
// Status bar.
ui.statusBar = tview.NewTextView().
SetDynamicColors(true)
ui.statusBar.SetBackgroundColor(tcell.ColorNavy)
ui.statusBar.SetTextColor(tcell.ColorWhite)
// Input field.
ui.input = tview.NewInputField().
SetFieldBackgroundColor(tcell.ColorBlack).
SetFieldTextColor(tcell.ColorWhite)
ui.input.SetDoneFunc(func(key tcell.Key) {
if key == tcell.KeyEnter {
text := ui.input.GetText()
if text == "" {
return
}
ui.input.SetText("")
if ui.onInput != nil {
ui.onInput(text)
}
}
})
// Capture Alt+N for window switching.
ui.app.SetInputCapture(func(event *tcell.EventKey) *tcell.EventKey {
if event.Modifiers()&tcell.ModAlt != 0 {
r := event.Rune()
if r >= '0' && r <= '9' {
idx := int(r - '0')
ui.SwitchBuffer(idx)
return nil
}
}
return event
})
// Layout: messages on top, status bar, input at bottom.
ui.layout = tview.NewFlex().SetDirection(tview.FlexRow).
ui.layout = tview.NewFlex().
SetDirection(tview.FlexRow).
AddItem(ui.messages, 0, 1, false).
AddItem(ui.statusBar, 1, 0, false).
AddItem(ui.input, 1, 0, true)
@@ -113,28 +72,30 @@ func (ui *UI) OnInput(fn func(string)) {
}
// AddLine adds a line to the specified buffer.
func (ui *UI) AddLine(bufferName string, line string) {
func (ui *UI) AddLine(bufferName, line string) {
ui.app.QueueUpdateDraw(func() {
buf := ui.getOrCreateBuffer(bufferName)
buf.Lines = append(buf.Lines, line)
// Mark unread if not currently viewing this buffer.
if ui.buffers[ui.currentBuffer] != buf {
cur := ui.buffers[ui.currentBuffer]
if cur != buf {
buf.Unread++
ui.refreshStatus()
ui.refreshStatusBar()
}
// If viewing this buffer, append to display.
if ui.buffers[ui.currentBuffer] == buf {
fmt.Fprintln(ui.messages, line)
if cur == buf {
_, _ = fmt.Fprintln(ui.messages, line)
}
})
}
// AddStatus adds a line to the status buffer (buffer 0).
// AddStatus adds a line to the status buffer.
func (ui *UI) AddStatus(line string) {
ts := time.Now().Format("15:04")
ui.AddLine("(status)", fmt.Sprintf("[gray]%s[white] %s", ts, line))
ui.AddLine(
"(status)",
"[gray]"+ts+"[white] "+line,
)
}
// SwitchBuffer switches to the buffer at index n.
@@ -143,67 +104,174 @@ func (ui *UI) SwitchBuffer(n int) {
if n < 0 || n >= len(ui.buffers) {
return
}
ui.currentBuffer = n
buf := ui.buffers[n]
buf.Unread = 0
ui.messages.Clear()
for _, line := range buf.Lines {
fmt.Fprintln(ui.messages, line)
_, _ = fmt.Fprintln(ui.messages, line)
}
ui.messages.ScrollToEnd()
ui.refreshStatus()
ui.refreshStatusBar()
})
}
// SwitchToBuffer switches to the named buffer, creating it if needed.
// SwitchToBuffer switches to named buffer, creating if
// needed.
func (ui *UI) SwitchToBuffer(name string) {
ui.app.QueueUpdateDraw(func() {
buf := ui.getOrCreateBuffer(name)
for i, b := range ui.buffers {
if b == buf {
ui.currentBuffer = i
break
}
}
buf.Unread = 0
ui.messages.Clear()
for _, line := range buf.Lines {
fmt.Fprintln(ui.messages, line)
_, _ = fmt.Fprintln(ui.messages, line)
}
ui.messages.ScrollToEnd()
ui.refreshStatus()
ui.refreshStatusBar()
})
}
// SetStatus updates the status bar text.
func (ui *UI) SetStatus(nick, target, connStatus string) {
func (ui *UI) SetStatus(
nick, target, connStatus string,
) {
ui.app.QueueUpdateDraw(func() {
ui.refreshStatusWith(nick, target, connStatus)
ui.renderStatusBar(nick, target, connStatus)
})
}
func (ui *UI) refreshStatus() {
// Will be called from the main goroutine via QueueUpdateDraw parent.
// Rebuild status from app state — caller must provide context.
// BufferCount returns the number of buffers.
func (ui *UI) BufferCount() int {
return len(ui.buffers)
}
func (ui *UI) refreshStatusWith(nick, target, connStatus string) {
var unreadParts []string
// BufferIndex returns the index of a named buffer.
func (ui *UI) BufferIndex(name string) int {
for i, buf := range ui.buffers {
if buf.Unread > 0 {
unreadParts = append(unreadParts, fmt.Sprintf("%d:%s(%d)", i, buf.Name, buf.Unread))
if buf.Name == name {
return i
}
}
unread := ""
if len(unreadParts) > 0 {
unread = " [Act: " + strings.Join(unreadParts, ",") + "]"
return -1
}
func (ui *UI) initMessages() {
ui.messages = tview.NewTextView().
SetDynamicColors(true).
SetScrollable(true).
SetWordWrap(true).
SetChangedFunc(func() {
ui.app.Draw()
})
ui.messages.SetBorder(false)
}
func (ui *UI) initStatusBar() {
ui.statusBar = tview.NewTextView().
SetDynamicColors(true)
ui.statusBar.SetBackgroundColor(tcell.ColorNavy)
ui.statusBar.SetTextColor(tcell.ColorWhite)
}
func (ui *UI) initInput() {
ui.input = tview.NewInputField().
SetFieldBackgroundColor(tcell.ColorBlack).
SetFieldTextColor(tcell.ColorWhite)
ui.input.SetDoneFunc(func(key tcell.Key) {
if key != tcell.KeyEnter {
return
}
text := ui.input.GetText()
if text == "" {
return
}
ui.input.SetText("")
if ui.onInput != nil {
ui.onInput(text)
}
})
}
func (ui *UI) initKeyCapture() {
ui.app.SetInputCapture(
func(event *tcell.EventKey) *tcell.EventKey {
if event.Modifiers()&tcell.ModAlt == 0 {
return event
}
r := event.Rune()
if r >= '0' && r <= '9' {
idx := int(r - '0')
ui.SwitchBuffer(idx)
return nil
}
return event
},
)
}
func (ui *UI) refreshStatusBar() {
// Placeholder; full refresh needs nick/target context.
}
func (ui *UI) renderStatusBar(
nick, target, connStatus string,
) {
var unreadParts []string
for i, buf := range ui.buffers {
if buf.Unread > 0 {
unreadParts = append(unreadParts,
fmt.Sprintf(
"%d:%s(%d)",
i, buf.Name, buf.Unread,
),
)
}
}
bufInfo := fmt.Sprintf("[%d:%s]", ui.currentBuffer, ui.buffers[ui.currentBuffer].Name)
unread := ""
if len(unreadParts) > 0 {
unread = " [Act: " +
strings.Join(unreadParts, ",") + "]"
}
bufInfo := fmt.Sprintf(
"[%d:%s]",
ui.currentBuffer,
ui.buffers[ui.currentBuffer].Name,
)
ui.statusBar.Clear()
fmt.Fprintf(ui.statusBar, " [%s] %s %s %s%s",
connStatus, nick, bufInfo, target, unread)
_, _ = fmt.Fprintf(ui.statusBar,
" [%s] %s %s %s%s",
connStatus, nick, bufInfo, target, unread,
)
}
func (ui *UI) getOrCreateBuffer(name string) *Buffer {
@@ -212,22 +280,9 @@ func (ui *UI) getOrCreateBuffer(name string) *Buffer {
return buf
}
}
buf := &Buffer{Name: name}
ui.buffers = append(ui.buffers, buf)
return buf
}
// BufferCount returns the number of buffers.
func (ui *UI) BufferCount() int {
return len(ui.buffers)
}
// BufferIndex returns the index of a named buffer, or -1.
func (ui *UI) BufferIndex(name string) int {
for i, buf := range ui.buffers {
if buf.Name == name {
return i
}
}
return -1
}