rename replay query parameter to initChannelState
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Rename ?replay=1 to ?initChannelState=1 across server, SPA, and docs per review feedback: the parameter initialises fresh channel state rather than replaying past state. - Rename replayChannelState() to initChannelState() - Update query parameter check in HandleState - Update SPA fetch URL and comments - Update README documentation and curl examples
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4
web/dist/app.js
vendored
4
web/dist/app.js
vendored
File diff suppressed because one or more lines are too long
@@ -70,7 +70,7 @@ function LoginScreen({ onLogin }) {
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.catch(() => {});
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const saved = localStorage.getItem("neoirc_token");
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if (saved) {
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api("/state?replay=1")
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api("/state?initChannelState=1")
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.then((u) => onLogin(u.nick, true))
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.catch(() => localStorage.removeItem("neoirc_token"));
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}
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@@ -335,7 +335,7 @@ function App() {
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if (msg.to) addMessage(msg.to, { ...base, text, system: true });
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if (msg.to && msg.to.startsWith("#")) {
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// Create a tab when the current user joins a channel
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// (including replayed JOINs on reconnect).
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// (including initial JOINs on reconnect).
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if (msg.from === nickRef.current) {
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setTabs((prev) => {
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if (
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@@ -656,8 +656,8 @@ function App() {
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if (isResumed) {
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// Request MOTD on resumed sessions (new sessions
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// get it automatically from the server during
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// creation). Channel state is replayed by the
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// server via the message queue (?replay=1), so we
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// creation). Channel state is initialised by the
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// server via the message queue (?initChannelState=1), so we
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// do not need to re-JOIN channels here.
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try {
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await api("/messages", {
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