Rename replay → initChannelState
All checks were successful
check / check (push) Successful in 2m20s

Rename the query parameter, function, and all related comments
from 'replay' to 'initChannelState' to better reflect the
semantics: the server initializes channel state for the
reconnecting client rather than replaying past events.
This commit is contained in:
2026-03-09 17:00:52 -07:00
committed by user
parent 096fb2b207
commit 78d657111b
5 changed files with 23 additions and 21 deletions

View File

@@ -70,7 +70,7 @@ function LoginScreen({ onLogin }) {
.catch(() => {});
const saved = localStorage.getItem("neoirc_token");
if (saved) {
api("/state?replay=1")
api("/state?initChannelState=1")
.then((u) => onLogin(u.nick, true))
.catch(() => localStorage.removeItem("neoirc_token"));
}
@@ -335,7 +335,7 @@ function App() {
if (msg.to) addMessage(msg.to, { ...base, text, system: true });
if (msg.to && msg.to.startsWith("#")) {
// Create a tab when the current user joins a channel
// (including replayed JOINs on reconnect).
// (including JOINs from initChannelState on reconnect).
if (msg.from === nickRef.current) {
setTabs((prev) => {
if (
@@ -656,9 +656,10 @@ function App() {
if (isResumed) {
// Request MOTD on resumed sessions (new sessions
// get it automatically from the server during
// creation). Channel state is replayed by the
// server via the message queue (?replay=1), so we
// do not need to re-JOIN channels here.
// creation). Channel state is initialized by the
// server via the message queue
// (?initChannelState=1), so we do not need to
// re-JOIN channels here.
try {
await api("/messages", {
method: "POST",