Import('dev source_path') conf = Configure(dev.env, conf_dir = dev.get_build_path('.sconf_temp'), log_file = dev.get_build_path('config.log'), clean = False, help = False, custom_tests = { 'CheckPKGConfig' : dev.CheckPKGConfig, 'CheckPKG' : dev.CheckPKG, 'CheckLuaPKG' : dev.CheckLuaPKG }) ret=[] luaenv=dev.env if not dev.env['systemlua'] or not conf.CheckPKGConfig('0.20.0') or not conf.CheckPKG('lua = 5.1.4'): def setLuaEnv(env): env.Append(LIBS=['alua']) env.Append(CPPPATH=['#/lua/']) Export('setLuaEnv') env, target, sources = dev.prepare_build(source_path, 'alua', 'all.c') if dev.is_win32(): env.Append(CPPDEFINES=['LUA_BUILD_AS_DLL=1']) else: env.Append(CPPDEFINES=['LUA_USE_LINUX=1']) env.Append(LIBS=['m', 'dl']) if '-fvisibility=hidden' in env['CCFLAGS']: env['CCFLAGS'].remove('-fvisibility=hidden') ret = [env.SharedLibrary(target, sources), dev.build('LuaFileSystem/'), dev.build('LuaSocket/')] else: def setLuaEnv(env): env.ParseConfig('pkg-config --cflags --libs lua') Export('setLuaEnv') if not conf.CheckLuaPKG('lfs', 'LuaFileSystem 1.5.0'): ret += dev.build('LuaFileSystem/') if not conf.CheckLuaPKG('socket', 'LuaSocket 2.0.2'): ret += dev.build('LuaSocket/') conf.Finish() Return('ret')