Reworking the libevent handling to have only one event handle per file descriptor.
This should be a speed improvement in any case, and might also be the cause for bug #0000016: Hubsoft locks up at around 60 users
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ae017af758
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97b53a99fb
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@ -146,8 +146,8 @@ int hub_handle_support(struct user* u, struct adc_message* cmd)
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if (ok)
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{
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hub_send_handshake(u);
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if (u->ev_read)
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event_add(u->ev_read, &timeout);
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if (u->ev_handle)
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event_add(u->ev_handle, &timeout);
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}
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else
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{
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@ -71,8 +71,8 @@ void on_login_success(struct user* u)
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hub_send_motd(u);
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/* reset to idle timeout */
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if (u->ev_read)
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event_add(u->ev_read, &timeout);
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if (u->ev_handle)
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event_add(u->ev_handle, &timeout);
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}
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void on_login_failure(struct user* u, enum status_message msg)
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@ -149,18 +149,18 @@ void net_on_read(int fd, short ev, void *arg)
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if (user_is_logged_in(user))
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{
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if (user->ev_read)
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if (user->ev_handle)
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{
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struct timeval timeout = { TIMEOUT_IDLE, 0 };
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event_add(user->ev_read, &timeout);
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event_add(user->ev_handle, &timeout);
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}
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}
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else if (user_is_connecting(user))
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{
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if (user->ev_read)
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if (user->ev_handle)
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{
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struct timeval timeout = { TIMEOUT_HANDSHAKE, 0 };
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event_add(user->ev_read, &timeout);
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event_add(user->ev_handle, &timeout);
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}
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}
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}
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@ -250,8 +250,8 @@ void net_on_write(int fd, short ev, void *arg)
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}
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else
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{
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if (user->send_queue_size > 0 && user->ev_write)
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event_add(user->ev_write, NULL);
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if (user->send_queue_size > 0 && user->ev_handle)
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event_add(user->ev_handle, NULL);
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}
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}
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@ -307,11 +307,9 @@ void net_on_accept(int server_fd, short ev, void *arg)
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net_set_nonblocking(fd, 1);
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net_set_nosigpipe(fd, 1);
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event_set(user->ev_read, fd, EV_READ | EV_PERSIST, net_on_read, user);
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event_set(user->ev_write, fd, EV_WRITE, net_on_write, user);
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event_base_set(hub->evbase, user->ev_read);
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event_base_set(hub->evbase, user->ev_write);
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event_add(user->ev_read, &timeout);
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event_set(user->ev_handle, fd, EV_READ | EV_PERSIST, net_on_read, user);
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event_base_set(hub->evbase, user->ev_handle);
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event_add(user->ev_handle, &timeout);
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}
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}
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@ -135,8 +135,8 @@ int route_to_user(struct user* user, struct adc_message* msg)
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{
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queue_command(user, msg, ret);
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if (user->send_queue_size && user->ev_write)
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event_add(user->ev_write, NULL);
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if (user->send_queue_size && user->ev_handle)
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event_add(user->ev_handle, NULL);
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}
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else
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{
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@ -158,8 +158,8 @@ int route_to_user(struct user* user, struct adc_message* msg)
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{
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/* queue command */
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queue_command(user, msg, 0);
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if (user->ev_write)
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event_add(user->ev_write, NULL);
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if (user->ev_handle)
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event_add(user->ev_handle, NULL);
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}
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else
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31
src/user.c
31
src/user.c
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@ -30,13 +30,11 @@ struct user* user_create(struct hub_info* hub, int sd)
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if (user == NULL)
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return NULL; /* OOM */
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user->ev_write = hub_malloc_zero(sizeof(struct event));
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user->ev_read = hub_malloc_zero(sizeof(struct event));
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user->ev_handle = hub_malloc_zero(sizeof(struct event));
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if (!user->ev_write || !user->ev_read)
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if (!user->ev_handle)
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{
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hub_free(user->ev_read);
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hub_free(user->ev_write);
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hub_free(user->ev_handle);
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hub_free(user);
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return NULL;
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}
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@ -65,18 +63,11 @@ void user_destroy(struct user* user)
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{
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hub_log(log_trace, "user_destroy(), user=%p", user);
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if (user->ev_write)
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if (user->ev_handle)
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{
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event_del(user->ev_write);
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hub_free(user->ev_write);
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user->ev_write = 0;
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}
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if (user->ev_read)
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{
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event_del(user->ev_read);
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hub_free(user->ev_read);
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user->ev_read = 0;
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event_del(user->ev_handle);
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hub_free(user->ev_handle);
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user->ev_handle = 0;
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}
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net_close(user->sd);
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@ -213,11 +204,11 @@ void user_disconnect(struct user* user, int reason)
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}
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/* dont read more data from this user */
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if (user->ev_read)
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if (user->ev_handle)
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{
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event_del(user->ev_read);
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hub_free(user->ev_read);
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user->ev_read = 0;
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event_del(user->ev_handle);
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hub_free(user->ev_handle);
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user->ev_handle = 0;
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}
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hub_log(log_trace, "user_disconnect(), user=%p, reason=%d, state=%d", user, reason, user->state);
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@ -99,8 +99,7 @@ struct user_counts
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struct user
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{
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int sd; /** socket descriptor */
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struct event* ev_read; /** libevent struct for read events */
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struct event* ev_write; /** libevent struct for write events */
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struct event* ev_handle;
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enum user_state state; /** see enum user_state */
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enum user_credentials credentials; /** see enum user_credentials */
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struct user_info id; /** Contains nick name and CID */
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