Added a state check for protocol negotiation.
Will be used to negotiate SSL.
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@ -286,6 +286,13 @@ int user_is_connecting(struct user* user)
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return 0;
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return 0;
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}
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}
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int user_is_protocol_negotiating(struct user* user)
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{
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if (user->state == state_protocol)
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return 1;
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return 0;
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}
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int user_is_disconnecting(struct user* user)
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int user_is_disconnecting(struct user* user)
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{
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{
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if (user->state == state_cleanup || user->state == state_disconnected)
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if (user->state == state_cleanup || user->state == state_disconnected)
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@ -191,6 +191,12 @@ extern void user_set_state(struct user* user, enum user_state);
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*/
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*/
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extern int user_is_logged_in(struct user* user);
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extern int user_is_logged_in(struct user* user);
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/**
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* Returns 1 if the user is in state_protocol.
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* Returns 0 otherwise.
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*/
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extern int user_is_protocol_negotiating(struct user* user);
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/**
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/**
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* Returns 1 if the user is in state_protocol, state_identify or state_verify.
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* Returns 1 if the user is in state_protocol, state_identify or state_verify.
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* Returns 0 otherwise.
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* Returns 0 otherwise.
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