Files
secretive/Sources/Secretive/Views/Views/CopyableView.swift
Max Goedjen b003286745 Fix macOS 27 UI issues (#814)
* Fix janky macOS 27 glass appearance.

* Fix janky macOS 27 glass appearance on multiline view too
2026-07-02 12:49:07 -07:00

222 lines
7.3 KiB
Swift

import SwiftUI
import UniformTypeIdentifiers
struct CopyableView: View {
var title: LocalizedStringResource
var subtitle: String?
var image: Image
var text: String
var showRevealInFinder = false
@State private var interactionState: InteractionState = .normal
var content: some View {
VStack(alignment: .leading, spacing: 15) {
HStack {
image
.renderingMode(.template)
.imageScale(.large)
.foregroundColor(primaryTextColor)
VStack(alignment: .leading) {
Text(title)
.font(.headline)
.foregroundColor(primaryTextColor)
if let subtitle {
Text(subtitle)
.font(.system(.subheadline, design: .monospaced))
.foregroundColor(secondaryTextColor)
}
}
Spacer()
if interactionState != .normal {
HStack {
if showRevealInFinder {
revealInFinderButton
}
copyButton
}
.foregroundColor(secondaryTextColor)
.transition(.opacity)
}
}
Divider()
.ignoresSafeArea()
Text(text)
.fixedSize(horizontal: false, vertical: true)
.foregroundColor(primaryTextColor)
.multilineTextAlignment(.leading)
.font(.system(.body, design: .monospaced))
}
.safeAreaPadding(20)
._background(interactionState: interactionState)
.frame(minWidth: 150, maxWidth: .infinity)
}
var body: some View {
content
.onHover { hovering in
withAnimation {
interactionState = hovering ? .hovering : .normal
}
}
.draggable(text) {
content
.lineLimit(3)
.frame(maxWidth: 300)
._background(interactionState: .dragging)
}
.onTapGesture {
copy()
withAnimation {
interactionState = .clicking
}
}
.gesture(
TapGesture()
.onEnded {
withAnimation {
interactionState = .normal
}
}
)
}
@ViewBuilder
var copyButton: some View {
switch interactionState {
case .hovering:
Button(.copyableClickToCopyButton, systemImage: "doc.on.doc") {
withAnimation {
// Button will eat the click, so we set interaction state manually.
interactionState = .clicking
}
copy()
}
.labelStyle(.iconOnly)
.buttonStyle(.borderless)
case .clicking:
Image(systemName: "checkmark.circle.fill")
.accessibilityLabel(String(localized: .copyableCopied))
case .normal, .dragging:
EmptyView()
}
}
var revealInFinderButton: some View {
Button(.revealInFinderButton, systemImage: "folder") {
let (processedPath, folder) = text.normalizedPathAndFolder
NSWorkspace.shared.selectFile(processedPath, inFileViewerRootedAtPath: folder)
}
.labelStyle(.iconOnly)
.buttonStyle(.borderless)
}
var primaryTextColor: Color {
switch interactionState {
case .normal, .hovering, .dragging:
return Color(.textColor)
case .clicking:
return .white
}
}
var secondaryTextColor: Color {
switch interactionState {
case .normal, .hovering, .dragging:
return Color(.secondaryLabelColor)
case .clicking:
return .white
}
}
func copy() {
NSPasteboard.general.declareTypes([.string], owner: nil)
NSPasteboard.general.setString(text, forType: .string)
}
}
fileprivate enum InteractionState {
case normal, hovering, clicking, dragging
}
extension View {
fileprivate func _background(interactionState: InteractionState) -> some View {
modifier(BackgroundViewModifier(interactionState: interactionState))
}
}
fileprivate struct BackgroundViewModifier: ViewModifier {
@Environment(\.colorScheme) private var colorScheme
@Environment(\.appearsActive) private var appearsActive
let interactionState: InteractionState
func body(content: Content) -> some View {
if interactionState == .dragging {
content
.background(backgroundColor(interactionState: interactionState), in: RoundedRectangle(cornerRadius: 15))
} else {
if #available(macOS 26.0, *) {
content
.contentShape(RoundedRectangle(cornerRadius: 15))
.glassEffect(.regular.tint(backgroundColor(interactionState: interactionState)), in: RoundedRectangle(cornerRadius: 15))
.mask(RoundedRectangle(cornerRadius: 15))
.shadow(color: .black.opacity(0.1), radius: 5)
} else {
content
.background(backgroundColor(interactionState: interactionState))
.cornerRadius(10)
}
}
}
func backgroundColor(interactionState: InteractionState) -> Color {
guard appearsActive else { return Color.clear }
if #available(macOS 26.0, *) {
let base: Color
if #available(macOS 27.0, *) {
base = .clear
} else {
base = colorScheme == .dark ? Color(white: 0.2) : Color(white: 1)
}
switch interactionState {
case .normal:
return base
case .hovering:
return base.mix(with: .accentColor, by: colorScheme == .dark ? 0.2 : 0.1)
case .clicking, .dragging:
return base.mix(with: .accentColor, by: 0.8)
}
} else {
switch interactionState {
case .normal:
return colorScheme == .dark ? Color(white: 0.2) : Color(white: 0.885)
case .hovering:
return colorScheme == .dark ? Color(white: 0.275) : Color(white: 0.82)
case .clicking, .dragging:
return .accentColor
}
}
}
}
#Preview {
VStack {
CopyableView(title: .secretDetailSha256FingerprintLabel, image: Image(systemName: "figure.wave"), text: "Hello world.")
CopyableView(title: .secretDetailSha256FingerprintLabel, image: Image(systemName: "figure.wave"), text: "Hello world.")
}
.padding()
}
#Preview {
CopyableView(title: .secretDetailSha256FingerprintLabel, image: Image(systemName: "figure.wave"), text: "Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. Long text. ")
.padding()
}