Files
secretive/Sources/Secretive/Views/Views/MultilineInfoView.swift
Max Goedjen b337b24641 Certificate UI/Import (#798)
* Sketching out.

* WIP

* WIP

* Dump

* Apply stash

* Merge + WIP

* UI

* More WIP

* Agent config

* UI cleanup

* Restore dirty files

* XPC

* Edit/delete

* UI fixes

* Cleanup

* Change id for OpenSSHCertificate to hex of md5

* Fix runtime warning for confirmation dialog

* Mark strings as reviewed

* Cleanup

* Fix agent tests
2026-05-06 08:03:21 +00:00

168 lines
5.5 KiB
Swift

import SwiftUI
import UniformTypeIdentifiers
struct MultilineInfoView: View {
struct Item {
let text: String
let action: (Image, () -> Void)?
}
var title: LocalizedStringResource
var image: Image
var items: [Item]
init(title: LocalizedStringResource, image: Image, items: [Item]) {
self.title = title
self.image = image
self.items = items
}
init(title: LocalizedStringResource, image: Image, items: [String]) {
self.title = title
self.image = image
self.items = items.map({ Item(text: $0, action: nil) })
}
@State private var interactionState: InteractionState = .normal
@State private var interactionStateIndex: Int?
var body: some View {
VStack(alignment: .leading, spacing: 0) {
HStack {
image
.renderingMode(.template)
.imageScale(.large)
.foregroundColor(primaryTextColor)
Text(title)
.font(.headline)
.foregroundColor(primaryTextColor)
Spacer()
}
.safeAreaPadding(20)
ForEach(Array(items.enumerated()), id: \.offset) { item in
Divider()
.ignoresSafeArea()
.opacity(item.offset == 0 ? 1 : 0.75)
HStack {
Text(item.element.text)
Spacer()
if let (image, _) = item.element.action {
image
.foregroundStyle(.secondary)
}
}
.safeAreaPadding(20)
._background(interactionState: interactionStateIndex == item.offset ? interactionState : .normal, cornerRadius: 0)
.onHover { hovering in
withAnimation {
guard item.element.action != nil else { return }
interactionState = hovering ? .hovering : .normal
interactionStateIndex = item.offset
}
}
.gesture(
TapGesture()
.onEnded {
item.element.action?.1()
withAnimation {
interactionState = .normal
interactionStateIndex = nil
}
}
)
}
}
._background(interactionState: .normal)
.frame(minWidth: 150, maxWidth: .infinity)
}
var primaryTextColor: Color {
switch interactionState {
case .normal, .hovering:
return Color(.textColor)
}
}
var secondaryTextColor: Color {
switch interactionState {
case .normal, .hovering:
return Color(.secondaryLabelColor)
}
}
}
fileprivate enum InteractionState {
case normal, hovering
}
extension View {
fileprivate func _background(interactionState: InteractionState, cornerRadius: Double = 15) -> some View {
modifier(BackgroundViewModifier(interactionState: interactionState, cornerRadius: cornerRadius))
}
}
fileprivate struct BackgroundViewModifier: ViewModifier {
@Environment(\.colorScheme) private var colorScheme
@Environment(\.appearsActive) private var appearsActive
let interactionState: InteractionState
let cornerRadius: Double
func body(content: Content) -> some View {
if #available(macOS 26.0, *) {
content
// Very thin opacity lets user hover anywhere over the view, glassEffect doesn't allow.
.background(.white.opacity(0.01), in: RoundedRectangle(cornerRadius: 15))
.glassEffect(.regular.tint(backgroundColor(interactionState: interactionState)), in: RoundedRectangle(cornerRadius: cornerRadius))
.mask(RoundedRectangle(cornerRadius: cornerRadius))
.shadow(color: .black.opacity(0.1), radius: 5)
} else {
content
.background(backgroundColor(interactionState: interactionState))
.cornerRadius(10)
}
}
func backgroundColor(interactionState: InteractionState) -> Color {
guard appearsActive else { return Color.clear }
if #available(macOS 26.0, *) {
let base = colorScheme == .dark ? Color(white: 0.2) : Color(white: 1)
switch interactionState {
case .normal:
return base
case .hovering:
return base.mix(with: .accentColor, by: colorScheme == .dark ? 0.2 : 0.1)
}
} else {
switch interactionState {
case .normal:
return colorScheme == .dark ? Color(white: 0.2) : Color(white: 0.885)
case .hovering:
return colorScheme == .dark ? Color(white: 0.275) : Color(white: 0.82)
}
}
}
}
#Preview {
MultilineInfoView(title: "Multiple", image: Image(systemName: "figure.wave"), items: [
MultilineInfoView.Item(text: "hello", action: (Image(systemName: "chevron.forward"), {})),
MultilineInfoView.Item(text: "World", action: (Image(systemName: "chevron.forward"), {})),
])
.padding()
}
#Preview {
MultilineInfoView(title: "One", image: Image(systemName: "figure.wave"), items: ["Hello world."])
.padding()
}