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https://github.com/maxgoedjen/secretive.git
synced 2025-04-10 17:47:19 +00:00
Async await and double conversion.
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88b7ef82da
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@ -68,13 +68,13 @@ extension Secretive {
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private func reinstallAgent() {
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justUpdatedChecker.check()
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LaunchAgentController().install {
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Task {
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await LaunchAgentController().install()
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// Wait a second for launchd to kick in (next runloop isn't enough).
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DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
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agentStatusChecker.check()
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if !agentStatusChecker.running {
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forceLaunchAgent()
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}
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await Task.sleep(UInt64(Measurement(value: 1, unit: UnitDuration.seconds).converted(to: .nanoseconds).value))
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agentStatusChecker.check()
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if !agentStatusChecker.running {
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forceLaunchAgent()
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}
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}
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}
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@ -82,7 +82,8 @@ extension Secretive {
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private func forceLaunchAgent() {
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// We've run setup, we didn't just update, launchd is just not doing it's thing.
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// Force a launch directly.
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LaunchAgentController().forceLaunch { _ in
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Task {
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try? await LaunchAgentController().forceLaunch()
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agentStatusChecker.check()
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}
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}
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@ -6,33 +6,27 @@ import SecretKit
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struct LaunchAgentController {
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func install(completion: (() -> Void)? = nil) {
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func install() async {
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Logger().debug("Installing agent")
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_ = setEnabled(false)
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// This is definitely a bit of a "seems to work better" thing but:
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// Seems to more reliably hit if these are on separate runloops, otherwise it seems like it sometimes doesn't kill old
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// and start new?
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.1) {
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_ = setEnabled(true)
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completion?()
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}
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await Task.sleep(UInt64(Measurement(value: 0.1, unit: UnitDuration.seconds).converted(to: .nanoseconds).value))
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_ = setEnabled(true)
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}
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func forceLaunch(completion: ((Bool) -> Void)?) {
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func forceLaunch() async throws {
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Logger().debug("Agent is not running, attempting to force launch")
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let url = Bundle.main.bundleURL.appendingPathComponent("Contents/Library/LoginItems/SecretAgent.app")
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let config = NSWorkspace.OpenConfiguration()
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config.activates = false
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NSWorkspace.shared.openApplication(at: url, configuration: config) { app, error in
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DispatchQueue.main.async {
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completion?(error == nil)
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}
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if let error = error {
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Logger().error("Error force launching \(error.localizedDescription)")
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} else {
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Logger().debug("Agent force launched")
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}
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do {
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try await NSWorkspace.shared.openApplication(at: url, configuration: config)
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Logger().debug("Agent force launched")
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} catch {
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Logger().error("Error force launching \(error.localizedDescription)")
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throw error
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}
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}
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@ -22,7 +22,7 @@ struct SetupView: View {
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}
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.frame(width: proxy.size.width)
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}
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.offset(x: -proxy.size.width * CGFloat(stepIndex), y: 0)
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.offset(x: -proxy.size.width * Double(stepIndex), y: 0)
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}
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}
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}
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@ -44,7 +44,7 @@ struct StepView: View {
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let currentStep: Int
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// Ideally we'd have a geometry reader inside this view doing this for us, but that crashes on 11.0b7
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let width: CGFloat
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let width: Double
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var body: some View {
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ZStack(alignment: .leading) {
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@ -53,7 +53,7 @@ struct StepView: View {
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.frame(height: 5)
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Rectangle()
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.foregroundColor(.green)
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.frame(width: max(0, ((width - (Constants.padding * 2)) / CGFloat(numberOfSteps - 1)) * CGFloat(currentStep) - (Constants.circleWidth / 2)), height: 5)
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.frame(width: max(0, ((width - (Constants.padding * 2)) / Double(numberOfSteps - 1)) * Double(currentStep) - (Constants.circleWidth / 2)), height: 5)
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.animation(.spring())
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HStack {
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ForEach(0..<numberOfSteps) { index in
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@ -93,8 +93,8 @@ extension StepView {
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enum Constants {
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static let padding: CGFloat = 15
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static let circleWidth: CGFloat = 30
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static let padding: Double = 15
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static let circleWidth: Double = 30
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}
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@ -157,7 +157,9 @@ struct SecretAgentSetupView: View {
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}
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func install() {
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LaunchAgentController().install()
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Task {
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await LaunchAgentController().install()
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}
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buttonAction()
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}
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