Fix arrow position (#200)

* Fix arrow position

* Restore that
此提交包含在:
Max Goedjen
2021-01-17 19:35:22 -08:00
提交者 GitHub
父節點 4de805dd37
當前提交 4105c1d6f6
+6 -6
查看文件
@@ -53,14 +53,14 @@ struct EmptyStoreModifiableView: View {
CGPoint(x: g.size.width / 2, y: g.size.height * (1/2)), control2: CGPoint(x: g.size.width / 2, y: g.size.height * (1/2)), control2:
CGPoint(x: g.size.width * (3/4), y: g.size.height * (1/2))) CGPoint(x: g.size.width * (3/4), y: g.size.height * (1/2)))
path.addCurve(to: path.addCurve(to:
CGPoint(x: g.size.width, y: 0), control1: CGPoint(x: g.size.width - 13, y: 0), control1:
CGPoint(x: g.size.width, y: g.size.height * (1/2)), control2: CGPoint(x: g.size.width - 13 , y: g.size.height * (1/2)), control2:
CGPoint(x: g.size.width, y: 0)) CGPoint(x: g.size.width - 13, y: 0))
}.stroke(style: StrokeStyle(lineWidth: 5, lineCap: .round)) }.stroke(style: StrokeStyle(lineWidth: 5, lineCap: .round))
Path { path in Path { path in
path.move(to: CGPoint(x: g.size.width - 10, y: 0)) path.move(to: CGPoint(x: g.size.width - 23, y: 0))
path.addLine(to: CGPoint(x: g.size.width, y: -10)) path.addLine(to: CGPoint(x: g.size.width - 13, y: -10))
path.addLine(to: CGPoint(x: g.size.width + 10, y: 0)) path.addLine(to: CGPoint(x: g.size.width - 3, y: 0))
}.fill() }.fill()
}.frame(height: (windowGeometry.size.height/2) - 20).padding() }.frame(height: (windowGeometry.size.height/2) - 20).padding()
Text("No Secrets").bold() Text("No Secrets").bold()