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Split out libraries into SPM packages (#298)
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98
Sources/Secretive/App.swift
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98
Sources/Secretive/App.swift
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import Cocoa
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import SwiftUI
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import SecretKit
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import SecureEnclaveSecretKit
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import SmartCardSecretKit
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import Brief
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@main
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struct Secretive: App {
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private let storeList: SecretStoreList = {
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let list = SecretStoreList()
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list.add(store: SecureEnclave.Store())
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list.add(store: SmartCard.Store())
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return list
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}()
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private let agentStatusChecker = AgentStatusChecker()
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private let justUpdatedChecker = JustUpdatedChecker()
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@AppStorage("defaultsHasRunSetup") var hasRunSetup = false
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@State private var showingSetup = false
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@State private var showingCreation = false
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@SceneBuilder var body: some Scene {
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WindowGroup {
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ContentView<Updater, AgentStatusChecker>(showingCreation: $showingCreation, runningSetup: $showingSetup, hasRunSetup: $hasRunSetup)
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.environmentObject(storeList)
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.environmentObject(Updater(checkOnLaunch: hasRunSetup))
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.environmentObject(agentStatusChecker)
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.onAppear {
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if !hasRunSetup {
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showingSetup = true
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}
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}
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.onReceive(NotificationCenter.default.publisher(for: NSApplication.didBecomeActiveNotification)) { _ in
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guard hasRunSetup else { return }
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agentStatusChecker.check()
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if agentStatusChecker.running && justUpdatedChecker.justUpdated {
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// Relaunch the agent, since it'll be running from earlier update still
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reinstallAgent()
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} else if !agentStatusChecker.running && !agentStatusChecker.developmentBuild {
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forceLaunchAgent()
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}
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}
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}
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.commands {
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CommandGroup(after: CommandGroupPlacement.newItem) {
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Button("New Secret") {
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showingCreation = true
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}
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.keyboardShortcut(KeyboardShortcut(KeyEquivalent("N"), modifiers: [.command, .shift]))
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}
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CommandGroup(replacing: .help) {
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Button("Help") {
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NSWorkspace.shared.open(Constants.helpURL)
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}
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}
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CommandGroup(after: .help) {
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Button("Setup Secretive") {
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showingSetup = true
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}
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}
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SidebarCommands()
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}
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}
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}
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extension Secretive {
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private func reinstallAgent() {
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justUpdatedChecker.check()
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LaunchAgentController().install {
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// Wait a second for launchd to kick in (next runloop isn't enough).
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DispatchQueue.main.asyncAfter(deadline: .now() + 1) {
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agentStatusChecker.check()
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if !agentStatusChecker.running {
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forceLaunchAgent()
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}
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}
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}
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}
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private func forceLaunchAgent() {
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// We've run setup, we didn't just update, launchd is just not doing it's thing.
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// Force a launch directly.
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LaunchAgentController().forceLaunch { _ in
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agentStatusChecker.check()
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}
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}
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}
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private enum Constants {
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static let helpURL = URL(string: "https://github.com/maxgoedjen/secretive/blob/main/FAQ.md")!
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}
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