secretive/SecretAgent/SocketController.swift

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Swift
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2020-03-04 07:14:38 +00:00
import Foundation
import OSLog
class SocketController {
fileprivate var fileHandle: FileHandle?
fileprivate var port: SocketPort?
var handler: ((FileHandle) -> Void)?
init(path: String) {
os_log(.debug, "Socket controller setting up at %@", path)
if let _ = try? FileManager.default.removeItem(atPath: path) {
os_log(.debug, "Socket controller removed existing socket")
}
let exists = FileManager.default.fileExists(atPath: path)
assert(!exists)
os_log(.debug, "Socket controller path is clear")
port = socketPort(at: path)
configureSocket(at: path)
os_log(.debug, "Socket listening at %@", path)
}
func configureSocket(at path: String) {
guard let port = port else { return }
fileHandle = FileHandle(fileDescriptor: port.socket, closeOnDealloc: true)
NotificationCenter.default.addObserver(self, selector: #selector(handleConnectionAccept(notification:)), name: .NSFileHandleConnectionAccepted, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(handleConnectionDataAvailable(notification:)), name: .NSFileHandleDataAvailable, object: nil)
fileHandle?.acceptConnectionInBackgroundAndNotify(forModes: [RunLoop.current.currentMode!])
}
func socketPort(at path: String) -> SocketPort {
var addr = sockaddr_un()
addr.sun_family = sa_family_t(AF_UNIX)
var len: Int = 0
_ = withUnsafeMutablePointer(to: &addr.sun_path.0) { pointer in
path.withCString { cstring in
len = strlen(cstring)
strncpy(pointer, cstring, len)
}
}
addr.sun_len = UInt8(len+2)
var data: Data!
_ = withUnsafePointer(to: &addr) { pointer in
data = Data(bytes: pointer, count: MemoryLayout<sockaddr_un>.size)
}
return SocketPort(protocolFamily: AF_UNIX, socketType: SOCK_STREAM, protocol: 0, address: data)!
}
@objc func handleConnectionAccept(notification: Notification) {
os_log(.debug, "Socket controller accepted connection")
guard let new = notification.userInfo?[NSFileHandleNotificationFileHandleItem] as? FileHandle else { return }
handler?(new)
new.waitForDataInBackgroundAndNotify()
fileHandle?.acceptConnectionInBackgroundAndNotify(forModes: [RunLoop.current.currentMode!])
}
@objc func handleConnectionDataAvailable(notification: Notification) {
os_log(.debug, "Socket controller has new data available")
guard let new = notification.object as? FileHandle else { return }
os_log(.debug, "Socket controller received new file handle")
handler?(new)
}
}