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38 lines
1.2 KiB
Swift
38 lines
1.2 KiB
Swift
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import SwiftUI
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struct ToolbarButtonStyle: ButtonStyle {
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private let lightColor: Color
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private let darkColor: Color
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@Environment(\.colorScheme) var colorScheme
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@State var hovering = false
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init(color: Color) {
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self.lightColor = color
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self.darkColor = color
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}
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init(lightColor: Color, darkColor: Color) {
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self.lightColor = lightColor
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self.darkColor = darkColor
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}
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func makeBody(configuration: Configuration) -> some View {
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configuration.label
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.padding(EdgeInsets(top: 6, leading: 8, bottom: 6, trailing: 8))
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.background(colorScheme == .light ? lightColor : darkColor)
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.foregroundColor(.white)
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.clipShape(RoundedRectangle(cornerRadius: 5))
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.overlay(
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RoundedRectangle(cornerRadius: 5)
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.stroke(colorScheme == .light ? .black.opacity(0.15) : .white.opacity(0.15), lineWidth: 1)
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.background(hovering ? (colorScheme == .light ? .black.opacity(0.1) : .white.opacity(0.05)) : Color.clear)
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)
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.onHover { hovering in
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withAnimation {
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self.hovering = hovering
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}
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}
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}
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}
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